Apache_Kid wrote: »Seeing as how they aren't even willing to put in two different queues for CP and non-CP they feel that the queues will not be populated enough if you split them.
They need to make battlegrounds more fun and rewarding so people will be more inclined to participate, thus allowing for more queues.
I also think it's time to open up BGs to all players and not just those who have Morrowind.
I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
DanielWinterborn wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
I for one don't do BG for any rewards, the crystals are good I admit that but I do them mostly for the fun of it. It's lag free PvP.
So I don't mind the low rewards and I'm sure there are a lot of people out there thinking the same thing. What I do mind are the premades, that's almost a deal breaker for me, there's only so much of this crap one can take.
Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
DanielWinterborn wrote: »Nothing about battlegrounds premade in this coming update, I guess stupid level is rising! Add a new mode : group or without group to join!
DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
The_Brosteen wrote: »DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
Can't play without cp?
L2p
DanielWinterborn wrote: »
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
The_Brosteen wrote: »
Can't play without cp?
L2p
LadyLavina wrote: »DanielWinterborn wrote: »
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
@DanielWinterborn , gods forbid , the playing field evens out a bit more.The_Brosteen wrote: »
Can't play without cp?
L2p
^ this
WillhelmBlack wrote: »The_Brosteen wrote: »DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
Can't play without cp?
L2p
I hate throwing L2P around so I'll just quote this guy.
The_Brosteen wrote: »DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
Can't play without cp?
L2p
The_Brosteen wrote: »DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.
Can't play without cp?
L2p
DanielWinterborn wrote: »Apache_Kid wrote: »Apache_Kid wrote: »I do not think that opening battlegrounds for everyone over morrowind owners only will make any kind of difference. It will still be premade roflstomp everything. Whether it's two premades or twenty, and 40 disappointed soloers or 400, doesn't change the inevitable.
Unless they make it impossible to queue with a premade, or have separate queues for solo and grouped players, BGs will be a fail for most players.
NoCP is in my opinion a slight improvement, since it minimizes the possibilities for trollbuilds and makes even premades vulnerable to a certain extent.
The only real solution in any case is separation of solo and group queues, irrespective of whether it's a full premade or a duo queueing together.
Of course making it open to everyone wouldn't change the problem of pre-made groups vs PUGs but it will increase the queue population making seperate queues for grouped players and not grouped 'mercenary' players something that is viable.
I do not believe that it is not feasible as of now. People interested in BGs have bought morrowind, of course with some budget restricted exceptions, but most will have done by now with discount prices at retailers as well as the ZOS store.
Opening it for all will most probably have a negligible effect on queue size and will reduce to what we have now in short order without the other change.
The incentive to play BGs, aside from the dyes, is much too low to bring in more people.
Yeah but if it is feasible why aren't there seperate queues yet? Seeing as how they took the time to change it from non-cp to CP and as was announced by Gina in another thread it will be going back to non-CP only the answer to why isn't that they don't want to spend the time, so the only explanation for why there aren't queues for both is that they don't feel the population of it is enough to support multiple queues. ZoS are the only ones who have and see the data on how many people are playing and queueing for it so only they know whether or not multiple queues is feasible. I thought the same thing that you did about people who are interested in BGs have already bought morrowind but there are still plenty of players out there who haven't bought morrowind because they feel it is a rip-off that it offers so little content for not being a part of a ESO plus and not worth the price even on sale. Was having this discussion with 2 players in my PvP guild like 2 or 3 weeks ago.
Although i agree that the incentive to participate in BGs content is not high enough and if the rewards were better that more people would play it. I mentioned that in my OP though along with giving it to everyone who hasn't bought morrowind as ways to increase the player pool for it.
They are planning to make it non-CP only? I hope this is a joke. I want my CP otherwise I could go back to Lineage 2 and use 3 skills all the time in mindless PvP. Cp is the only thing separating this game from the others, nothing else. There are some class balance issues but taking out CP all together is a newb move and proves they can't balance the game. They obviously lack with Cyrodiil with all the lag, this is the only place you can truly test your build and your skill but if you take CP out of the question even the weakest PUG can take you out with that lucky crit so it becomes a RNG game, nothing more.