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Magika DK butcher?

badmawone
badmawone
I'm currently building something I think would be fun and hopefully viable to end game content mostly focusing on "BPOT" bleeds/poisons over time and massive sustain during long battles. Just wondering if anyone has tried this BOT spec and tips if any. I went with dark elf for more fire damage. Duel wields axes for more BOT and 2 hander on back bar for aoe BOT rotation is everything clearly and paying attention to ticks are important aswell for sustained dps. Now I'm currently not having any issues with it.
Keeping up my dots and my magika since I have soul magic dot on my main bar. It's a good dot and if you morph it into the regen instead of spread. It can keep up ur hp magika and stam nicely in fights. It's doesn't last long so it's constant regen works great because the cost of cast is real low. And having a massive pool of magika works great by going with light armor instead of medium. Now I'm probably going to go heavy magika set so I can take a hit and I'm looking forward to switching it up. In order to make this spec work I'm making sacrifices to direct damage ability. I love seeing all the numbers on my screen and it may be less popular since everyone likes direct dps but I figured I would give it a shot and would like to hear from the community. Constructive criticism is appreciated
Edited by badmawone on January 5, 2018 10:59AM
  • Haquor
    Haquor
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    No. If you are seriously a magicka dk then no.

    If you are a magicka dk your physical dots will suck compared to magicka based. You dont do poison damage.

    Do not understand either of those weapon choices. A light attack weaving from a staff will do more damage through the fight than a bleed from an axe. The only reason to use DW would be to use dw swords to boost your overall spell damage to increase the damage from you magicka dots. And then you will lose out due to your inability to light attack weave effectively and heavy attack for sustain if required.

    Using a 2h backbar for 'BOT' makes no sense. A staff with blockade and dks eruption for aoe dots will absolutely destroy anything you can do with a 2h equiped.

    As far as the sould magic dot goes its terrible for dps. And the resource return is meh. Totally not worth slotting.

    Basically if you are a magicka dk for endgame dps you will push the best numbers with dual destro. Skills like engulfing flames, burning embers, flames of oblivion, elemental blockade, eruption, standard of might, flame lash and lots of light attacks.

    Fair enough you want to create something fun and different but this will be completely gimped as far as magicka dps goes and unsuitable for endgame trials and even groups.

    For end game dps and solo for VMA etc i would recommend you check out this link. Alcast always has good builds for guys who have questions or need explanations on effective setups and rotations.

    Gl mate

    https://alcasthq.com/eso-magicka-dragonknight-build-pve/
    Edited by Haquor on January 5, 2018 11:21AM
  • Bloodystab
    Bloodystab
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    @Haquor Yey, another copy paste build Wohoo... lets all run the same because some YouTuber told that. People this days need everything placed in front of their face.

    @badmawone Trial & Errors is a best thing You can do. If You manage to still get good numbers in dps and survive it's good.
  • Aisle9
    Aisle9
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    If you go for poison and bleed, dark elf is a bad choice, as you won't be using fire.

    If you go for dual wield, I advise you to use 1 axe and 1 dagger. The bleed from the axe doesn't stack, a dagger will add weapon critical instead.

    If you go for poison and bleed, magicka is not a good choice, you want a high stamina pool, not only for the sustain, but also for the damage scaling.

    There are a lot of Poison/Bleed builds around for stamina DKs, I advise you to check what more experienced players are doing, before trying something original.

    Despite what a lot of clowns will tell you, there's no much room for originality when the choice of abilities is limited to what you can slot, and a lot of abilities just suck compared to similar, so in the end most builds will be copy/paste of other builds. Some people still live in denial and can't accept that. The reason why a meta exists is because some things are just better than others.

    If you're really interested in making an original build, my advice to you is to look into existing builds, and see what they are doing, then have a look into the math of ESO, there are a lot of very good theorycrafters that released a lot of info about damage formulas, how effects are applied, and how the damage scales with your primary stat compared to your weapon/spell damage.

    Other than that, I'm fairly sure this is still useable:
    https://www.youtube.com/watch?v=lh8CRr104UY
    Edited by Aisle9 on January 5, 2018 1:28PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

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  • Haquor
    Haquor
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    @Bloodystab he asked for end game magicka build. You can "trial and errors' all you want but he came to the forums and asked the question.

    Builds similar to the one i linked him push magicka dk about as far as it can go at the moment. So its a good starting point like i said.

    Be butthurt at zos. Not me.
  • badmawone
    badmawone
    Thank's for the info guys I will look into both. But I kinda wanna stay away from staffs not because I think they suck but because I hate using them on a melee spec. Not that s it's not better but I'm going for single target dps sustained not aoe dominance. I'm going for boss fights not for trash. And stacking bots and bleeds are up my ally and u will try out that axe dagger combo I didn't know they don't stack. Thats good to know and yeah I'm gonna need the crit and alot of it to make up for the lack of instant damage. I will try everything to make this work and if it doesn't at least I tried right? If I can't duel wield with at least one axe then I will gut the spec entirely. And I will try stam for sure if Im not happy with the bots output
    Edited by badmawone on January 6, 2018 1:01AM
  • PlagueSD
    PlagueSD
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    Haquor wrote: »
    No. If you are seriously a magicka dk then no.

    If you are a magicka dk your physical dots will suck compared to magicka based. You dont do poison damage.

    DK's don't do poison damage??? That's news to me...Although these are stam abilities.

    Venomous Claw:
    • Rake an enemy with your claw, dealing [x] Poison Damage and an additional [y] Poison Damage over 8.5 seconds.
    • The poison seeps into the target and deals increased damage the longer it lasts, dealing 9% more damage for every 2 seconds.
    • Converts into a Stamina ability and deals Poison Damage. The damage over time increases the longer the effect lasts.
    Noxious Breath:
    • Exhale a corrosive blast, dealing [x] Poison Damage to enemies in front of you and an additional [y] Poison Damage over 8 seconds.
    • Afflicts enemies with Major Fracture, reducing their Physical Resistance by 5280.
    • Converts into a Stamina ability and deals Poison Damage. Also applies Major Fracture to enemies.
    Corrosive Armor
    • Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and deal [x] Poison Damage to nearby enemies each second for 9 seconds.
    • While active your attacks ignore 100% of an enemy's Physical Resistance.
    • Deals Poison Damage, and your attacks ignore Physical Resistance while active.
  • emilyhyoyeon
    emilyhyoyeon
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    PlagueSD wrote: »
    Haquor wrote: »
    No. If you are seriously a magicka dk then no.

    If you are a magicka dk your physical dots will suck compared to magicka based. You dont do poison damage.

    DK's don't do poison damage??? That's news to me...Although these are stam abilities.

    I think they meant that magicka DKs don't do poison damage when they said "you don't do poison damage" since the context was about magdk.
    IGN @ emilypumpkin
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  • badmawone
    badmawone
    Thank's for the info guys I will look into both. But I kinda wanna stay away from staffs not because I think they suck but because I hate using them on a melee spec. Not that s it's not better but I'm going for single target dps sustained not aoe dominance. I'm going for boss fights not for trash. And stacking bots and bleeds are up my ally and u will try out that axe dagger combo I didn't know they don't stack. Thats good to know and yeah I'm gonna need the crit and alot of it to make up for the lack of instant damage. I will try everything to make this work and if it doesn't at least I tried right? If I can't duel wield with at least one axe then I will gut the spec entirely. And I will try stam for sure if Im not happy with the bots output
  • badmawone
    badmawone
    And @aisle9 I am using fire most that claw dot is fire based and flame lash is going to be my finisher since I know it can hit very hard so rotation wise. Dot bleed bleed bleed bleed flame lash. Continue the rotation and end with flame lash. It's working well on boss fights and I'm actually getting agro from the tank they could be bad but that's semantics since no one else is taking it in the group's I'm in. This is working for leveling I'm lol 35 atm and I'm happy with what I'm doing I'm not wasting points into terrible skills that I don't need my back bar two hander has the air dot for adds and since it does direct dps as well I just spam that I do have some buff on that bar so I start off with that bar buff buff buff buff cleave switch over to my axe and dagger put my dots and bleeds up and keep my rotation going now I have recently just put a point in to my execute and morphed it to do more dps and give me a buff. Now instead of finishing with flame lash I finish with that until my flame lash can hit 20k lol
  • Aisle9
    Aisle9
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    Well, for leveling up you can really use w/e, overland is kind of a joke and normal dungeons can be easily solo.

    The problem with the perspective you have below level 50 is not the same you will have when you reach level cap. Below lvl50 you receive a number of bonuses to stats, weapon power, spell power, etc, so pretty much whatever you use it's going to be effective. These bonuses will decrease till they disappear altogether once you reach champion points.

    I'm not sure if you noticed, but your stats will keep decreasing every time you level up (except the one you put points into), and so will spell power and weapon power.

    When you'll reach that point, you will have to decide if you want to go magicka, stamina or hybrid.

    Hybrids are really not in a good place right now. They are feasible, but they're not competitive in endgame PvE.

    Basically, if you decide to put points into stamina you will focus on skills that do Physical, Poison or Disease damage, because their damage will scale with stamina. If you decide to go magicka you will choose magic or elemental damage (note that fire, cold and lightning are not considered magic damage, so if the tooltip says that the skill is magic damage, your fire related buffs won't apply to it).

    In addition, if you choose to go the magicka route, sadly staves will have to be a thing, at least for your back bar, because staves restore magicka on light and heavy attacks, while weapons (axes, swords, daggers, bows, 2h) will restore stamina on light and heavy attacks, and you WILL need to light and heavy attack, because endgame rotations are very resource intensive, and can go on for minutes. Dual wield front bar is definitely feasible for a magicka build, but you'll want to use swords, for the damage buff.

    If you decide for a hybrid solution (as I said, they're not competitive right now) I suggest you look into Pelinal Aptitude or similar hybrid sets. Pelinal will balance weapon and spell damage with your higher one, so you will be able to do somewhat decent damage. The problem will still be your resource pools, they will be under 25k so the damage scaling from that will be lower.

    Now, a bit of clarification, when I talk about damage scaling, I'm not saying "if you use stamina abilities". Even if you use only magicka abilities, the dot from the axes will still scale off stamina, the poison damage will scale off stamina, etc.

    The only difference is with your ultimates, even if they say "magic damage" or "physical damage" they will still scale off your higher stat.

    Hope this helps

    Edited by Aisle9 on January 6, 2018 12:15PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

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  • Grabmoore
    Grabmoore
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    OP wants to play a Magicka DK using only Stamina DK skills and weapons!? Uhm, I love DK, but this is a waste of potential.
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  • badmawone
    badmawone
    And @aisle9 I am using fire most that claw dot is fire based and flame lash is going to be my finisher since I know it can hit very hard so rotation wise. Dot bleed bleed bleed bleed flame lash. Continue the rotation and end with flame lash. It's working well on boss fights and I'm actually getting agro from the tank they could be bad but that's semantics since no one else is taking it in the group's I'm in. This is working for leveling I'm lol 35 atm and I'm happy with what I'm doing I'm not wasting points into terrible skills that I don't need my back bar two hander has the air dot for adds and since it does direct dps as well I just spam that I do have some buff on that bar so I start off with that bar buff buff buff buff cleave switch over to my axe and dagger put my dots and bleeds up and keep my rotation going now I have recently just put a point in to my execute and morphed it to do more dps and give me a buff. Now instead of finishing with flame lash I finish with that until my flame lash can hit 20k lol
  • badmawone
    badmawone
    Ok so bleeds and poisons don't scale with magika that's good to know, I do know about the level boosted stats but I've noticed if you keep ur gear up with the pace of ur level it doesn't really matter this is my an alt I just didn't know about bleeds and dots/poisons scaling and going on YouTube to watch some dude use only 2 dots is a waste if my time just wanted to make a magika dk with duel axes and use a *** ton of dots but since the hybrid *** doesn't work as in all games hybrids never work this game limits you on what you want to build but honestly if I continue with what I'm doing does it really matter if I'm not topping the dps charts in end game content? As long as I'm having fun and not standing in fire all is well what's 1 crappy dps in a raid anyway as long as I'm doing mechs correctly and killing adds it's all good right? Everyone says no but I would rather be a *** sustained dps and be alive than be top dps and always be dead because im too worried about my dps to notice the ring of fire around you lol
  • SASQUATCH0
    SASQUATCH0
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    To be honest, with games current state, magdks suck in end game pve content. This is coming from someone who’s mained a magdk since launch. They were good for vmaw for chains on twins but stam melee can sustain a lot better and do more damage without sucking up all the off balance. I ended switching to stam dk for pve. You should look into that.
  • SASQUATCH0
    SASQUATCH0
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    badmawone wrote: »
    Ok so bleeds and poisons don't scale with magika that's good to know, I do know about the level boosted stats but I've noticed if you keep ur gear up with the pace of ur level it doesn't really matter this is my an alt I just didn't know about bleeds and dots/poisons scaling and going on YouTube to watch some dude use only 2 dots is a waste if my time just wanted to make a magika dk with duel axes and use a *** ton of dots but since the hybrid *** doesn't work as in all games hybrids never work this game limits you on what you want to build but honestly if I continue with what I'm doing does it really matter if I'm not topping the dps charts in end game content? As long as I'm having fun and not standing in fire all is well what's 1 crappy dps in a raid anyway as long as I'm doing mechs correctly and killing adds it's all good right? Everyone says no but I would rather be a *** sustained dps and be alive than be top dps and always be dead because im too worried about my dps to notice the ring of fire around you lol

    Well, yea it’s all about having fun, but if you’re trying to complete end game veteran content then having 1 crappy dps can make all the difference.

  • Aisle9
    Aisle9
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    badmawone wrote: »
    Ok so bleeds and poisons don't scale with magika that's good to know, I do know about the level boosted stats but I've noticed if you keep ur gear up with the pace of ur level it doesn't really matter this is my an alt I just didn't know about bleeds and dots/poisons scaling and going on YouTube to watch some dude use only 2 dots is a waste if my time just wanted to make a magika dk with duel axes and use a *** ton of dots but since the hybrid *** doesn't work as in all games hybrids never work this game limits you on what you want to build but honestly if I continue with what I'm doing does it really matter if I'm not topping the dps charts in end game content? As long as I'm having fun and not standing in fire all is well what's 1 crappy dps in a raid anyway as long as I'm doing mechs correctly and killing adds it's all good right? Everyone says no but I would rather be a *** sustained dps and be alive than be top dps and always be dead because im too worried about my dps to notice the ring of fire around you lol

    Some of the endgame content has dps checks. vMoL, for instance, iirc requires all DDs to be able to reach 30k dps. Not sure the connection between being a "crappy sustained dps" and "do the mechanics and stay alive" the goal should be to do both, be a good dps, and doing the mechanics, but hey, that's just my opinion. But one thing is sure, if you're always dead there's no way you can be top dps.

    Getting aggro from the tank is not difficult, if the tank overtaunt or doesn't taunt at all, you'll get aggro. Aggro is not damage-based, and most bosses have mechanics that target a random DD, even if the tank still has aggro, and a lot of people queue as tank, but then join as DD so they don't have to wait too much.

    As for the axes, you can use w/e you want, but you'll have problems sustaining magicka. In addition, using 2 axes is a waste of a slot, as I said already, the bleed doesn't stack and you won't getting a higher chance to apply the dot. Also, lacking blockade of storms, you won't have a steady source of off-balance, unless you're using the other morph of whip.

    As a rule of thumb, if your main resource is magicka, you should have a weapon (somewhere) that restores magicka. The alternative is to invest in magicka regeneration, with magicka regen glyphs, and a set like Seducer, which ultimately will severely reduce your dps. Note that dps means damage per second, if your whip hits for 20k doesn't mean that you can reliably keep up 20k dps. My assassin's will hits for 50k, but I don't have 50k dps because of it.

    I have no idea who's the dude on youtube applying only 2 dots, the dude in the video I shared has a dot-only build, that's 9 dots, but, hey, whatever floats your boat.

    It's not that everyone is saying no, everyone is pointing out possible flaws in the whole thing so that you can improve upon it, which was what you asked:
    badmawone wrote: »
    [..]I figured I would give it a shot and would like to hear from the community. Constructive criticism is appreciated

    That said, you can ultimately do whatever you want. Nobody has the power to make you do anything, all we can do is telling you why, in the current iteration of the game, it won't work as well as you'd imagine.

    Hope this helps.
    Have fun.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

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    In the Game of PuGs you win or you ragequit

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  • badmawone
    badmawone
    Thanks for all ur inputs guys I love how in depth everyone was and I'm glad you took the time to make it points valid and concrete. Doing my own research and following up on what was said here I will end up going stam since magika doesn't effect pots or bots. I will still continue this took but since I love tanking I will eventually just go tank and @aisle9 it's not that they aren't taunting it's that when they taunt I break that taunt in less than 10 seconds and I know about the tank mechs since this is an alt I have 3 tanks so far but I'm only do 76 so I haven't got that far in the game since I love making alts, it's an addiction I can't stay on one toon for too long or I'll get bored. But thanks again have am awesome day
  • jnelson1182
    jnelson1182
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    a few posts up someone mentions that fire, ice, and lightning effects(I'm guessing from weapons) are not considered magic? if I'm taking this right is that from all weapons or just swords and axes? I'm playing as a magic sorcerer and am new to the game so I'm still trying to figure out what build is best for me.
    * Maccb- Level 50 DragonKnight- Fire mage type build/ BSW body, Valkyn Skoria mister set, & Willpower Jewelry/Random Flame/Lightning/Reston STAFF's
    **MBF**
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