[video] The Kelly Gang - no destros, one earthgore

  • Irylia
    Irylia
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    I’d encourage all the so called prestigious guilds that have been long farming pugs, to participate in gvg’s and settle this blood on the battlefield.

    Use it as a way to drive competitive play up via rivalries and the increased interest in modifying comps, comms and teamwork to overcome other guilds.
    Show your dedication and prowess vs the esteemed guilds and at the very least, use what you learn, in defeat or victory, when you return to cyro pug farming.

    They are incredibly fun and can play out without salt. Give it a chance.


    Pm me for info

    -Irylia @goblin-sama
  • Vilestride
    Vilestride
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    Irylia wrote: »
    I’d encourage all the so called prestigious guilds that have been long farming pugs, to participate in gvg’s and settle this blood on the battlefield.

    Use it as a way to drive competitive play up via rivalries and the increased interest in modifying comps, comms and teamwork to overcome other guilds.
    Show your dedication and prowess vs the esteemed guilds and at the very least, use what you learn, in defeat or victory, when you return to cyro pug farming.

    They are incredibly fun and can play out without salt. Give it a chance.


    Pm me for info

    -Irylia @goblin-sama

    Yeah I gotta second this GvG stuff and it would make all the difference to have some more large scale guilds involved.
  • Ghost-Shot
    Ghost-Shot
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    Elong wrote: »
    Dracarys have taken over VE's mantle of Forum Zergers rather fast!

    @Elong Sounds like its time for a comeback then
  • maxjapank
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    TKG has always engaged other guild groups whenever we see them on the battlefield. They are always top priority and we do enjoy the competition. We have also adapted our comp and play style when we've been defeated, which has happened before. But we prefer to engage groups in a natural setting, rather than in a pre-organized GvG setting. And we are also an Oceanic guild so it makes it hard to play against some NA prime time guilds due to real life obligations.
  • Nihilos
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    Do VE and Drac need to argue about who is more/less salty and who is the bigger zergling in EVERY PvP thread? We get it, you don't like eachother. You're all petulant children

    Signed,
    The Most Petulant of All Children
  • Texas
    Texas
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    Nihilos wrote: »
    Do VE and Drac need to argue about who is more/less salty and who is the bigger zergling in EVERY PvP thread? We get it, you don't like eachother. You're all petulant children

    Signed,
    The Most Petulant of All Children

    svBcrBL.jpg
    Vehemence Mindless Zergling
    All Classes and All Factions
  • Rainraven
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    Nihilos wrote: »
    Do VE and Drac need to argue about who is more/less salty and who is the bigger zergling in EVERY PvP thread? We get it, you don't like eachother. You're all petulant children

    Signed,
    The Most Petulant of All Children

    Wait what they don't like each other?

    Hadn't noticed.

    At all.

    :D
  • Xsorus
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    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently
  • Irylia
    Irylia
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    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    Probably because groups avoid each other more often than not and the map happens to be large enough that you can miss these groups.
  • zyk
    zyk
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    Rainraven wrote: »
    Nihilos wrote: »
    Do VE and Drac need to argue about who is more/less salty and who is the bigger zergling in EVERY PvP thread? We get it, you don't like eachother. You're all petulant children

    Signed,
    The Most Petulant of All Children

    Wait what they don't like each other?

    Hadn't noticed.

    At all.

    :D

    On the contrary, they bicker as if they love each other.
  • ShadowProc
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    Rin_Senya wrote: »
    Roaldy wrote: »
    Rin_Senya wrote: »
    Nice video, guys, and a great teamwork! :smile:
    Texas wrote: »
    Anyone want to place bets on who would win a TKG v Drac match. Let's see if this can happen. My moneys on TKG. Love not seeing eye of the tard every time y'all turn on someone nor a metric rear end load of earth gores going off. Keep up the solid game play guys.

    Somebody's salty

    You could also check how he is "not salty" is this thread:
    https://forums.elderscrollsonline.com/en/discussion/comment/4753826/#Comment_4753826
    And here too:
    https://forums.elderscrollsonline.com/en/discussion/comment/4733880/#Comment_4733880
    And here:
    https://forums.elderscrollsonline.com/en/discussion/comment/4753830/#Comment_4753830
    And...well can just check all his last comments that he made on forum, mhmmm xD

    Looks like @Texas has a stalker.

    I mean it's him posting salt in my guild's thread on forum, not me :wink: He stalks us in game too xD

    Lmao. You totally caused all the drama in the other thread with your 'VE comment. Do us all a favor and go back to EU. Why even come over here? Nevermind I know why.
  • alephthiago
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    Do you have players online at 4-5PM EST time already running in cyrodiil? If so im interested.
    Edited by alephthiago on January 10, 2018 10:54PM
    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • Sacredx
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    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    We have open world competition from other guilds every time we play, no setup required, it happens naturally. Not sure what you're implying.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Airyus
    Airyus
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    Roaldy wrote: »
    Texas wrote: »
    Sanct16 wrote: »
    Texas wrote: »
    Texas wrote: »
    Anyone want to place bets on who would win a TKG v Drac match. Let's see if this can happen. My moneys on TKG. Love not seeing eye of the tard every time y'all turn on someone nor a metric rear end load of earth gores going off. Keep up the solid game play guys.

    Somebody's salty

    Not an ounce of salt..........Just something I'd like to see and I was being honest in my opinion on who would win.
    How much do you want to bet?

    I'm a man of simple means but I'm sure I can pool my life's work in ESO and come up with 100 gold. Possibly more if I git gud all of the sudden.

    If I'm lucky I could chip in like 78 gold too let's make it happen!!

    I’ve got 22 to make it an even 200!
  • Joy_Division
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    Good stuff @maxjapank and TKG!
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Mazbt
    Mazbt
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    Love it!!
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • maxjapank
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    Thanks @Joy_Division
  • saiyan_84
    saiyan_84
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    thumbs down on this video O_O nah j/k or not... maybe
    The Kelly Gang

    Saiyan AD DK
    Nayias AD Warden
  • Xsorus
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    Sacredx wrote: »
    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    We have open world competition from other guilds every time we play, no setup required, it happens naturally. Not sure what you're implying.

    Ok, I just saw you running a 20 man zerg at 6 am eastern on a Wednesday...and I honestly asked zone chat who the hell runs a Zerg ball this early in the morning against zero competition and they said you were an Aussie Guild.

    Which hey I understand you can't play prime time..

    But holy crap....you can't tell me you have any competition that early in the morning with that many people.

  • maxjapank
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    Xsorus wrote: »
    Sacredx wrote: »
    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    We have open world competition from other guilds every time we play, no setup required, it happens naturally. Not sure what you're implying.

    Ok, I just saw you running a 20 man zerg at 6 am eastern on a Wednesday...and I honestly asked zone chat who the hell runs a Zerg ball this early in the morning against zero competition and they said you were an Aussie Guild.

    Which hey I understand you can't play prime time..

    But holy crap....you can't tell me you have any competition that early in the morning with that many people.

    We cap at 16. And we do have a Japanese guild on DC to play against. And another on EP. Oceanic pops are usually 2 bars across the bar. We can't do much about the population. It is what it is. But you will often see us fighting against more than twice our numbers against whatever DC or EP zone brings.

    You can judge all you want with your "zerg ball" label. Many do. We are used to that. But we are highly organized and do a lot of testing and theory crafting. Furthermore, we have re-rolled twice now, once from AD to DC. And now from DC to AD. I know that some frown on that, but each time we moved, it was because their was no competition and that faction was only sporting 1 bar to our 3 bars.

    We enjoy fighting. And we hope that the other factions are having a good time, too. Cheers.

  • Irylia
    Irylia
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    Sacredx wrote: »
    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    We have open world competition from other guilds every time we play, no setup required, it happens naturally. Not sure what you're implying.

    I think cyrodiil can be limited in the competition you can find and when you do get an opportunity to fight another organized guild you will have a hard pressed time to get a clean fight without random pugs intervening with ults/siege/rez etc. and that’s the beast of cyro. It is what it is but by having isolated organized gvg’s you can put your builds to the test and then tweak for open world.
    And you can argue they aren’t the same so it isn’t helpful and not the chaotic nature of cyro but I disagree. I find you can enjoy the fundamentals of organized v organized fights when a guild isn’t under strain from siege nearby etc and use it later as a way to advance with ult timings (because you will have to be even more coordinated to take down other organized groups as opposed to pugs).
    Just makes your open world play clean.

    Edited for auto correct
    Edited by Irylia on January 11, 2018 5:18PM
  • Sacredx
    Sacredx
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    Irylia wrote: »
    I think cyrodiil can be limited in the competition you can find and when you do get an opportunity to fight another organized guild there will Ben a Gardner pressed time to get a clean fight without random pugs intervening with ults/siege/rez etc. and that’s the beast if cyro. It is what it is but by having isolated organized gvg’s you can put your builds to the test and then tweak for open world.
    And you can argue they aren’t the same so it isn’t helpful and not the chaotic nature of cyro but I disagree. I find you can enjoy the fundamentals of organized v organized fights when a guild isn’t under strain from siege nearby etc and use it later as a way to advance with ult timings (because you will have to be even more coordinated to take down other organized groups as opposed to pugs).
    Just makes your open world play clean.
    GvGs are, if you like, a sober/clinical approach to competitive combat. There are generally rules that have to be followed and win conditions. Teams generally have to have equal numbers to compete against each other. The battle generally takes place in a set location and at a set start point. I have played this style of combat for many years in other games in the past and am well aware of what is involved. If that's what you prefer then go right ahead.

    At TKG we prefer a more fluid approach of FFA style where every encounter is unique and there are no rules to follow. There are no conditions, no gvg style balancing, no set locations or times, you are allowed to use whatever means necessary to beat your opponents. And in my opinion that's what makes FFA style of combat such a great gaming experience.

    When opposing guilds tell me that they lost due to numbers or because it wasn't a set GvG I just laugh because it was their choice to engage in an open world FFA setting where they are no rules. Your judgement to engage an opponent determines a win or a loss, not your opponent's size, skill or setting. This is something a lot of people forget.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Lexxypwns
    Lexxypwns
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    Sacredx wrote: »
    Irylia wrote: »
    I think cyrodiil can be limited in the competition you can find and when you do get an opportunity to fight another organized guild there will Ben a Gardner pressed time to get a clean fight without random pugs intervening with ults/siege/rez etc. and that’s the beast if cyro. It is what it is but by having isolated organized gvg’s you can put your builds to the test and then tweak for open world.
    And you can argue they aren’t the same so it isn’t helpful and not the chaotic nature of cyro but I disagree. I find you can enjoy the fundamentals of organized v organized fights when a guild isn’t under strain from siege nearby etc and use it later as a way to advance with ult timings (because you will have to be even more coordinated to take down other organized groups as opposed to pugs).
    Just makes your open world play clean.
    GvGs are, if you like, a sober/clinical approach to competitive combat. There are generally rules that have to be followed and win conditions. Teams generally have to have equal numbers to compete against each other. The battle generally takes place in a set location and at a set start point. I have played this style of combat for many years in other games in the past and am well aware of what is involved. If that's what you prefer then go right ahead.

    At TKG we prefer a more fluid approach of FFA style where every encounter is unique and there are no rules to follow. There are no conditions, no gvg style balancing, no set locations or times, you are allowed to use whatever means necessary to beat your opponents. And in my opinion that's what makes FFA style of combat such a great gaming experience.

    When opposing guilds tell me that they lost due to numbers or because it wasn't a set GvG I just laugh because it was their choice to engage in an open world FFA setting where they are no rules. Your judgement to engage an opponent determines a win or a loss, not your opponent's size, skill or setting. This is something a lot of people forget.

    Lol, no bro, if that 4 man bombs your back line it’s your fault they wipe not theirs... right? ;)
  • Xsorus
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    maxjapank wrote: »
    Xsorus wrote: »
    Sacredx wrote: »
    Xsorus wrote: »
    The fact you have to setup gvg in this game instead of just roaming and coming across it says everything about the competition currently

    We have open world competition from other guilds every time we play, no setup required, it happens naturally. Not sure what you're implying.

    Ok, I just saw you running a 20 man zerg at 6 am eastern on a Wednesday...and I honestly asked zone chat who the hell runs a Zerg ball this early in the morning against zero competition and they said you were an Aussie Guild.

    Which hey I understand you can't play prime time..

    But holy crap....you can't tell me you have any competition that early in the morning with that many people.

    We cap at 16. And we do have a Japanese guild on DC to play against. And another on EP. Oceanic pops are usually 2 bars across the bar. We can't do much about the population. It is what it is. But you will often see us fighting against more than twice our numbers against whatever DC or EP zone brings.

    You can judge all you want with your "zerg ball" label. Many do. We are used to that. But we are highly organized and do a lot of testing and theory crafting. Furthermore, we have re-rolled twice now, once from AD to DC. And now from DC to AD. I know that some frown on that, but each time we moved, it was because their was no competition and that faction was only sporting 1 bar to our 3 bars.

    We enjoy fighting. And we hope that the other factions are having a good time, too. Cheers.

    Who is this Japanese guild you're playing against on DC at 6am in the morning?

    I also watched you fight at 6am against nothing but Pug DC who certainly didn't outnumber you....It wasn't till around 830 or so when I watched you get rolled over in Glade by a pug zerg that you had any sort of competition.

    Maybe it was just a slow night for you guys in terms of competition...But i'm just not seeing how you're fighting anything substantial when running those numbers that early on...which I completely understand you have zero control over in terms of you know...people pvping that early on..But it seems like you're just doing overkill....

  • Sacredx
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    Lexxypwns wrote: »
    Lol, no bro, if that 4 man bombs your back line it’s your fault they wipe not theirs... right? ;)

    Not sure what this is regarding, can you put some context to your words. We don't have back-lines, we run in a tight pack and have plenty of skills to counter various styles of combat, including bombers.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  • Satiar
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    Sacredx wrote: »
    Irylia wrote: »
    I think cyrodiil can be limited in the competition you can find and when you do get an opportunity to fight another organized guild there will Ben a Gardner pressed time to get a clean fight without random pugs intervening with ults/siege/rez etc. and that’s the beast if cyro. It is what it is but by having isolated organized gvg’s you can put your builds to the test and then tweak for open world.
    And you can argue they aren’t the same so it isn’t helpful and not the chaotic nature of cyro but I disagree. I find you can enjoy the fundamentals of organized v organized fights when a guild isn’t under strain from siege nearby etc and use it later as a way to advance with ult timings (because you will have to be even more coordinated to take down other organized groups as opposed to pugs).
    Just makes your open world play clean.
    GvGs are, if you like, a sober/clinical approach to competitive combat. There are generally rules that have to be followed and win conditions. Teams generally have to have equal numbers to compete against each other. The battle generally takes place in a set location and at a set start point. I have played this style of combat for many years in other games in the past and am well aware of what is involved. If that's what you prefer then go right ahead.

    At TKG we prefer a more fluid approach of FFA style where every encounter is unique and there are no rules to follow. There are no conditions, no gvg style balancing, no set locations or times, you are allowed to use whatever means necessary to beat your opponents. And in my opinion that's what makes FFA style of combat such a great gaming experience.

    When opposing guilds tell me that they lost due to numbers or because it wasn't a set GvG I just laugh because it was their choice to engage in an open world FFA setting where they are no rules. Your judgement to engage an opponent determines a win or a loss, not your opponent's size, skill or setting. This is something a lot of people forget.

    This is pretty much the way I always saw it.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • usmcjdking
    usmcjdking
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    I like fighting TKG despite the fact I'm usually bobbing for apples trying to stay awake right when they get started.

    But lets be honest with ourselves here - TKG has no real competition in the time slot available for them to group. This is not a new thing either, this has always been the unfortunate case for TKG.

    Most of the oceanic crew or players that aren't part of the Rising Sun zerg either solo or small group because you can do that at 3AM PST quite effectively. I think it is rather ingenuous to suggest that they start groups at 2 in the morning or the middle of the workday so they can log in and play with 600 ping in between disconnects.
    0331
    0602
  • zyk
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    @Sacredx I agree with your pov on open world AvA fights completely, but I think you guys should at least consider a small team anyway. The reason I say that is because the environment is very relaxed and easy going and it's possible for the members of a guild to create a GvG team that's a separate entity and therefore the reputation of the guild isn't on the line.

    I know TKG has a lot of talented small scale players and it would be awesome to see them participate in GvGs. I think if you were able to get six players together for a GvG event, you'd enjoy it. I encourage some TKG members to at least hang out in the GvG discord to get a feel for the community forming around it.
  • Lexxypwns
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    Sacredx wrote: »
    Lexxypwns wrote: »
    Lol, no bro, if that 4 man bombs your back line it’s your fault they wipe not theirs... right? ;)

    Not sure what this is regarding, can you put some context to your words. We don't have back-lines, we run in a tight pack and have plenty of skills to counter various styles of combat, including bombers.

    It’s a satirical example of small group mentality in this game whereby it’s your fault if you outnumber someone or don’t play by their “rules.”

    I’m just being facetious about it being your groups fault that you have X number of players more than another group or you caught them while they were [whatever] or some other excuse thought up on the spot
  • maxjapank
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    @Xsorus The Japanese guild on DC is called Vivache (They usually start at 9pm Japan time). The Japanese guild on EP is called Wormhole (They usually start at 10pm Japan time).

    But let's get one thing clear here. We are an Oceanic Guild. Thus we play in the Oceanic time zone, which covers NZ, Australia, Japan, Korea, Singapore, etc. And it covers quite a few time zones. When you say 6:00 am, it's a bit misleading. This is our evenings / nights. It is our prime time. Yes, we do have a few players who log on from North America and play with us in the mornings before they go to work. But as I live in Japan, I play every night from 7:30pm - 10:30pm.

    I have a hard time talking about competition because I don't like to rate our group vs. other groups. I think both DC and EP have many highly skilled players. I think AD has the same. I also think that Vivache and Wormhole are good guilds. I respect them and the fights they bring to us. But you are right when talking about the lack of larger organized competition outside of TKG, Vivache, and Wormhole.

    Our group also goes up and down in numbers depending on where players live and what night it is. Recently we've had some new trials join so we've been capped at 16 more often. But Tuesday, there was just 7 of us fighting around Glade and Alesswell. I'm sure that it looks like much more. Wherever we go, other AD eventually show up. People open their maps, see big swords, and go there.
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