Motherball wrote: »If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.
Peekachu99 wrote: »They said they were “working on it”. No ETA though.
Motherball wrote: »If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.
Withered hand is awesome, I hope they let us transmog it
starkerealm wrote: »Motherball wrote: »If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.
Withered hand is awesome, I hope they let us transmog it
Withered Hand is Worm Cult. That's going to be available during the anniversary event this year. So, in a few months.
starkerealm wrote: »Motherball wrote: »If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.
Withered hand is awesome, I hope they let us transmog it
Withered Hand is Worm Cult. That's going to be available during the anniversary event this year. So, in a few months.
worm cult not to be confused with the style of the worm Set
@starkerealm yes, exactly! although iirc the worm cult set is listed as soul shriven, same as ebon armory? kinda funny
BlazingDynamo wrote: »If you want to transmog your vma staff into a dark elf style you should be able to but transmogging your dark elf staff into a vma style should not become a thing. Devalues any type of unique gear such as master weapons and monster helms. Too many trolls gonna run around bragging about their perfected asylum staff when in all actuality it's just a plain white crafted nord staff..
can anyone teach me more about these "unique dolmen drops"?
Exalted_Outlander wrote: »Just to clarify, you won't be transmogging the actual item itself. The outfit system will be separate and be worn over what armor you have equipped. For example, if you change your helmet, the headpiece assigned to the outfit slot will remain on your character. It's highly like you'll be able to wear things over your Monster helms. Now, if we got to use Monster helms as outfit pieces....
With the Outfit System, you can change the appearance of your equipment to reflect any of your known crafting styles by visiting an Outfit Station
Borrowing @ThePrinceOfBargains image
there is several unique gear pieces that exist in the game, like unique dolmen drops, asylum, vma, master weapons and I would like to transmog my bow into asylum bow but since that bow is inferior to a vma bow I will never be able to enjoy its look. What about worm cult, red mountain? hawk's eye? and other unobtainable looks?
take for example this seducer chest and abnar tharn's staff, unique dolmen drops with unique models and they will never get to be used if you are restricted into using motif only.
Now from my understanding I will be able to transmog my ugly bdsm grothdar set into a beautiful motif but I cant transmog my bow into asylum? zos any possible clarification if its actually motif only?
NewBlacksmurf wrote: »1. Now the reality hits.....y’all see why people complain that everything these devs add is not what’s being requested. Thing is, it would be best if you said you couldn’t do what was requested first. As is we’ve interpreted you aren’t actually reading the forums and listening to feedback.
2. How does a request for transmog become a feature to open up motif artwork. It’s not even close to what was requested
NewBlacksmurf wrote: »*We can already do this, the only difference is minor stat differences like heavy, medium, light armor
NewBlacksmurf wrote: »*This should’ve been a change to the crafting station and transmog needed to actually be something else @ZOS_MattFiror
NewBlacksmurf wrote: »What wa requested
-Players want the ability to use the artwork of existing items (all not limited to crafted items) in place of default artwork
NewBlacksmurf wrote: »-Players want crafting to mirror your update that scaled crafting nodes to character level and crafting passive to open up the ability to craft any item in each table and assign an appopiate level based on the amount of materials used.
NewBlacksmurf wrote: »What we got:
Use the dye station within the existing limitations of crafting to create a crafting based slotted items.
Who requested this????
There’s not even a thread asking for it, only comments about if we don’t get it.....would they at least change X or Y restrictions in crafting