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Please allow us to transmog unique gear (Lich, Monster Sets, Reachman, vma, etc)

Aliyavana
Aliyavana
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With the Outfit System, you can change the appearance of your equipment to reflect any of your known crafting styles by visiting an Outfit Station

Borrowing @ThePrinceOfBargains image

there is several unique gear pieces that exist in the game, like unique dolmen drops, asylum, vma, master weapons and I would like to transmog my bow into asylum bow but since that bow is inferior to a vma bow I will never be able to enjoy its look. What about worm cult, red mountain? hawk's eye? and other unobtainable looks?

ktizw47jhof5.jpeg

take for example this seducer chest and abnar tharn's staff, unique dolmen drops with unique models and they will never get to be used if you are restricted into using motif only.

Now from my understanding I will be able to transmog my ugly bdsm grothdar set into a beautiful motif but I cant transmog my bow into asylum? zos any possible clarification if its actually motif only?
Edited by Aliyavana on January 4, 2018 5:33PM
  • Motherball
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    If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.
    Edited by Motherball on January 4, 2018 4:29PM
  • Aliyavana
    Aliyavana
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    Motherball wrote: »
    If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.

    Withered hand is awesome, I hope they let us transmog it
    Edited by Aliyavana on January 4, 2018 5:34PM
  • RaddlemanNumber7
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    As I read it, you don't transmog any of your items. You transmog the outfit, and only into the motifs known by the character doing it. The "outfit" sounds like it's a separate object just as a costume is a separate object.

    PC EU
  • D0PAMINE
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    Ressurect :)
  • Peekachu99
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    They said they were “working on it”. No ETA though.
  • Kingslayer513
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    Peekachu99 wrote: »
    They said they were “working on it”. No ETA though.

    This. Devs have acknowledged it and want to work it into the outfit system at some point. Soon™
  • starkerealm
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    aliyavana wrote: »
    Motherball wrote: »
    If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.

    Withered hand is awesome, I hope they let us transmog it

    Withered Hand is Worm Cult. That's going to be available during the anniversary event this year. So, in a few months.
  • Eterminix
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    aliyavana wrote: »
    Motherball wrote: »
    If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.

    Withered hand is awesome, I hope they let us transmog it

    Withered Hand is Worm Cult. That's going to be available during the anniversary event this year. So, in a few months.

    worm cult not to be confused with the style of the worm Set :)
    Edited by Eterminix on January 17, 2018 11:16PM
    AD Kausarvex V16 DK
    AD Vex Luthor V9 Sorceror
    AD Tyrannosaurus Vex V8 Templar
    AD Raenne Davari Vex V7 Nightblade
    DC Kalliera Davari Vex 23 DK
    DC Saskra Davari Vex 7 Sorceror
  • starkerealm
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    Eterminix wrote: »
    aliyavana wrote: »
    Motherball wrote: »
    If its motiff only then, I dont care about the system at all. I can already craft items that look like motiffs I own. I want to transmog my crappy hat to look like the cool lower-level one I used to have. Specifically I want to transmog a monster helm to a Withered Hand one.

    Withered hand is awesome, I hope they let us transmog it

    Withered Hand is Worm Cult. That's going to be available during the anniversary event this year. So, in a few months.

    worm cult not to be confused with the style of the worm Set :)

    Yeah, Worm's Raiment is also a Worm Cult motif. The one from back at launch, specifically. That one's probably going to remain non-craftible, with the new Worm Cult motif coming in.
  • Eterminix
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    @starkerealm yes, exactly! although iirc the worm cult set is listed as soul shriven, same as ebon armory? kinda funny
    Edited by Eterminix on January 17, 2018 11:20PM
    AD Kausarvex V16 DK
    AD Vex Luthor V9 Sorceror
    AD Tyrannosaurus Vex V8 Templar
    AD Raenne Davari Vex V7 Nightblade
    DC Kalliera Davari Vex 23 DK
    DC Saskra Davari Vex 7 Sorceror
  • starkerealm
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    Eterminix wrote: »
    @starkerealm yes, exactly! although iirc the worm cult set is listed as soul shriven, same as ebon armory? kinda funny

    I think CraftStore returns an "unknown" on both now. But, they used to list as Soulshriven, or something non-nonsensical. Way back in the day, Worm's Raiment used to return as Breton from the API, so, small victories, I guess.
  • Kiara
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    That would be amazing, but I think they will make unique styles (non-obtainable) for sale in crown store.
  • BlazingDynamo
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    If you want to transmog your vma staff into a dark elf style you should be able to but transmogging your dark elf staff into a vma style should not become a thing. Devalues any type of unique gear such as master weapons and monster helms. Too many trolls gonna run around bragging about their perfected asylum staff when in all actuality it's just a plain white crafted nord staff..
    Edited by BlazingDynamo on January 17, 2018 11:29PM
  • idk
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    If I understand OP correctly, the desire is to take any weapon or armor and change it's appearance to that of a special armor style or weapon that we cannot craft nor know the style for crafting.

    If I understand this correctly it should be a no. These styles were chosen for the special drops with a deliberate choice to not make the styles available for crafting. It seems intended that a vMA weapon is the only weapon intended to look like a vMA weapon. Same would hold true for the vAS weapons, etc.

    If Zos chooses to make these styles available then that would be a different story and would make those styles available for the upcoming transmog system.
  • Chrysa1is
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    I think what most people want to do is transmog monster sets and other non craftable sets into better looking pieces. just like we want weapon dyeing. they must make this happen surely.
  • Kiralyn2000
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    If you want to transmog your vma staff into a dark elf style you should be able to but transmogging your dark elf staff into a vma style should not become a thing. Devalues any type of unique gear such as master weapons and monster helms. Too many trolls gonna run around bragging about their perfected asylum staff when in all actuality it's just a plain white crafted nord staff..

    You have to have access to the style (i.e, you've got the piece in your possession) to transmog something else into it. Like, I couldn't make a Trial Chest Of Whatever look like the Seducer chest, if I didn't already have the Seducer chest.

    The idea isn't to just let anyone make their staff look like a VMA staff. Only people who got the drop at one point.
    Edited by Kiralyn2000 on January 18, 2018 12:10AM
  • Aliyavana
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    Stop necroing this thread guys, it was created before the patch notes hinted this might become true
  • swippy
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    can anyone teach me more about these "unique dolmen drops"?
  • BigBadVolk
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    They mentioned they will expand this system in the future, the prisoner rags are the first thing of this unique styles, so prob later we will be able to use old Worm Cult style and such to make our outfits even more unique, just be patient, we got storage for housing so, many things are possible, just need time some other things are prob put in first place
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Judas Helviaryn
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    swippy wrote: »
    can anyone teach me more about these "unique dolmen drops"?

    Google Medrike's Axe and Dylora's Staff, for starters.
  • swippy
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    @Judas Helviaryn thanks!

    that's pretty cool. killing all the generals was the first achievement i chased. if i ever saw any of these i didn't know enough about the game to notice.

    so, they seem like the set items with unique names like you can get from quests and world bosses. if the dolmen drops can have unique appearances, i assume the other 2 categories can too. now i feel silly for just checking stats before deconstructing all those things
  • starkerealm
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    swippy wrote: »
    can anyone teach me more about these "unique dolmen drops"?

    The very short version is that way back in the day, there used to be a few different varieties of unique drops off of Dolmens, including a few incredibly rare sets you'd almost never see.

    Pieces of the Dark Seducer armor could drop as actual gear. From what I know this could only happen while you were in the third zone (Shadowfen/Rivenspire/Greenshade). They couldn't drop from the Silver or Gold versions of those zones. So, you either got them then or missed out. There used to be a set called, "Lord's Mail," which would drop in the Golden Saint motif. From what I remember, it was changed into a different set, with a different motif, when One Tamriel dropped. I don't think this was a dolmen drop, but if we're talking about Sheogorath's daedra, this is worth mentioning.

    The second thing was some generals (probably all of them) had unique drops. So, if you farmed them enough, you'd occasionally encounter unique weapons or armor. These were part of a few sets that were otherwise unobtainable. The two I know existed on the drop tables were the Lich and Draugr's Heritage sets. (I suspect there may have been a third set, but I've never seen info on it.)

    To the best of my knowledge, all of this was wiped away by One Tamriel. At this point, those drops are unobtainable (though there's no real value beyond collectors pieces now), while the sets themselves are much easier to obtain. (Lich is CoH1 or 2, and Draugr's Heritage is a drop set from The Rift.)
  • BlazingDynamo
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    aliyavana wrote: »
    Stop necroing this thread guys, it was created before the patch notes hinted this might become true

    It was created like 2 weeks ago and is about something currently on pts..not a necro it's a live discussion
    Edited by BlazingDynamo on January 18, 2018 3:37PM
  • NewBlacksmurf
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    1. Now the reality hits.....y’all see why people complain that everything these devs add is not what’s being requested. Thing is, it would be best if you said you couldn’t do what was requested first. As is we’ve interpreted you aren’t actually reading the forums and listening to feedback.

    2. How does a request for transmog become a feature to open up motif artwork. It’s not even close to what was requested

    *We can already do this, the only difference is minor stat differences like heavy, medium, light armor

    *This should’ve been a change to the crafting station and transmog needed to actually be something else @ZOS_MattFiror

    What wa requested
    -Players want the ability to use the artwork of existing items (all not limited to crafted items) in place of default artwork

    -Players want crafting to mirror your update that scaled crafting nodes to character level and crafting passive to open up the ability to craft any item in each table and assign an appopiate level based on the amount of materials used.

    What we got:
    Use the dye station within the existing limitations of crafting to create a crafting based slotted items.

    Who requested this????
    There’s not even a thread asking for it, only comments about if we don’t get it.....would they at least change X or Y restrictions in crafting
    Edited by NewBlacksmurf on January 18, 2018 3:50PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Exalted_Outlander
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    Just to clarify, you won't be transmogging the actual item itself. The outfit system will be separate and be worn over what armor you have equipped. For example, if you change your helmet, the headpiece assigned to the outfit slot will remain on your character. It's highly like you'll be able to wear things over your Monster helms. Now, if we got to use Monster helms as outfit pieces....
    Noxus The Strider | DC | Breton Magblade | alt
    Rykas Duneblade | DC | Redguard Stamblade | main
  • Dapper Dinosaur
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    Keep in mind that the system is probably going to be improved later, this is just the initial launch. I believe the developer response to people asking about being able to aply monster helms said that "you can't....yet."

    It wouldn't surprise me if we will be able to do more with it later.
    Edited by Dapper Dinosaur on January 18, 2018 6:14PM
  • Motherball
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    Just to clarify, you won't be transmogging the actual item itself. The outfit system will be separate and be worn over what armor you have equipped. For example, if you change your helmet, the headpiece assigned to the outfit slot will remain on your character. It's highly like you'll be able to wear things over your Monster helms. Now, if we got to use Monster helms as outfit pieces....

    I think we should be able to wear (show off) any weapon or armor we’ve already acquired. Not doing this only makes the system incomplete and difficult to get excited about, imo.
  • Wreuntzylla
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    aliyavana wrote: »
    With the Outfit System, you can change the appearance of your equipment to reflect any of your known crafting styles by visiting an Outfit Station

    Borrowing @ThePrinceOfBargains image

    there is several unique gear pieces that exist in the game, like unique dolmen drops, asylum, vma, master weapons and I would like to transmog my bow into asylum bow but since that bow is inferior to a vma bow I will never be able to enjoy its look. What about worm cult, red mountain? hawk's eye? and other unobtainable looks?

    ktizw47jhof5.jpeg

    take for example this seducer chest and abnar tharn's staff, unique dolmen drops with unique models and they will never get to be used if you are restricted into using motif only.

    Now from my understanding I will be able to transmog my ugly bdsm grothdar set into a beautiful motif but I cant transmog my bow into asylum? zos any possible clarification if its actually motif only?

    Look to the crown store release immediately following the transmog release.
  • starkerealm
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    1. Now the reality hits.....y’all see why people complain that everything these devs add is not what’s being requested. Thing is, it would be best if you said you couldn’t do what was requested first. As is we’ve interpreted you aren’t actually reading the forums and listening to feedback.

    2. How does a request for transmog become a feature to open up motif artwork. It’s not even close to what was requested

    Pretty sure this has been requested. Many times in fact. It's just, you know, not the transmogrification request. This is the custom costumes thing that people have been been asking for since 2015.
    *We can already do this, the only difference is minor stat differences like heavy, medium, light armor

    Also the ability to dye weapons, because nobody wanted that, right?

    Though, sarcasm aside, if you honestly think that your armor weight is a minor consideration, I have to wonder what you've been doing for the past couple years. Armor weight is, arguably, more important than your class for defining your gameplay role.
    *This should’ve been a change to the crafting station and transmog needed to actually be something else @ZOS_MattFiror

    This is a change to a crafting station. Also, this is not transmogrification. You're creating a custom costume. That's not the same thing as swapping out the visuals on a piece.
    What wa requested
    -Players want the ability to use the artwork of existing items (all not limited to crafted items) in place of default artwork

    By that logic, no, what was requested was spellcrafting, or two-handers counting for two set slots, or being able to control the time of day in your house, or any number of other random, unrelated, requests that players have made.

    This was the custom costumes request. Also, ZOS has already said they're working on more art becoming available down the line, it's just not clear how that stuff will be gated yet. In particular, Monster Sets are coming, somehow, sometime. If that's not enough, you can simply empty those slots on your outfit, and allow your actual gear to display over them. That's an option as well.
    -Players want crafting to mirror your update that scaled crafting nodes to character level and crafting passive to open up the ability to craft any item in each table and assign an appopiate level based on the amount of materials used.

    I have, literally, never read that suggestion before. Maybe there is someone out there clamoring for the ability to make CR160 steel gear, but I've never seen that suggestion, and I do spend some time on these boards.

    I've seen people asking for the ability to make their weapons look like normal metal ones. That is a thing. And it's a function that is coming with this update.
    What we got:
    Use the dye station within the existing limitations of crafting to create a crafting based slotted items.

    Who requested this????
    There’s not even a thread asking for it, only comments about if we don’t get it.....would they at least change X or Y restrictions in crafting

    There have been lots of requests for custom costumes. I don't think I ever saw anyone suggest that the means to make them would have been via the dye station, but, you know what? That's cool. It works, it does it's job. We can move on with our lives.

    The hilarious thing is, this also fills the niche for transmogrification because you can set what each piece looks like. Best of all, you don't need to cough up cash to transmogrify each piece of gear you want to use, just to create "a look" for your character. Rather than needing to spend cash or resources each time you upgrade or swap out a piece of gear, or rework your build.
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