RaddlemanNumber7 wrote: »I think it's the improvement of jewellery rather than the crafting of new items that may be the problem. Being able to use a crafting station to turn a piece of green set jewellery into a piece of gold set jewellery removes a lot of incentive from doing some parts of the game. Getting purple and gold jewellery sets is the objective of many quests and adventures.
RaddlemanNumber7 wrote: »I think it's the improvement of jewellery rather than the crafting of new items that may be the problem. Being able to use a crafting station to turn a piece of green set jewellery into a piece of gold set jewellery removes a lot of incentive from doing some parts of the game. Getting purple and gold jewellery sets is the objective of many quests and adventures.