Another example of stupid changes from DB patch. I do not have enough fingers to count all gamebreaking changes from that time. I do also think that Fire damage on Stamina DK was more immersive. It was great balancing tool for the class (stam DK at the time had highest DPS). They pushed DPS on DK even harder with that. Who wanted that? Why was it done? I am still wondering till today
For us melee players I would love to see the Dragon knight return to melee fire damage as opposed to the poison knight,which I do love, but I like the idea of a warrior doing fire damage instead of poison. Their could be great gear sets for this.
Another example of stupid changes from DB patch. I do not have enough fingers to count all gamebreaking changes from that time. I do also think that Fire damage on Stamina DK was more immersive. It was great balancing tool for the class (stam DK at the time had highest DPS). They pushed DPS on DK even harder with that. Who wanted that? Why was it done? I am still wondering till today
The people pushing for every class to feel the same wanted it. I think the Warden is a perfect example of how terrible that is.
Stam and Mag Warden slot almost identical skills atm. If you run a 2H Mag Warden PvP build you are legit just a lesser Stam Warden. I also wanted to run a Hybrid NB once but realized that if I used Pelinal’s Aptitude, I would gain zero new skills. Both Mag and Stam NB use all of the same class skills.
Homogenization of classes between each other is already a growing issue but it was the players who asked for it to happen between Mag/Stam class builds. You still see it with people asking for a Stam morph of Lava Whip. Next we may as well get a Stam morph of Conjured Ward....
Ragnarock41 wrote: »Another example of stupid changes from DB patch. I do not have enough fingers to count all gamebreaking changes from that time. I do also think that Fire damage on Stamina DK was more immersive. It was great balancing tool for the class (stam DK at the time had highest DPS). They pushed DPS on DK even harder with that. Who wanted that? Why was it done? I am still wondering till today
The people pushing for every class to feel the same wanted it. I think the Warden is a perfect example of how terrible that is.
Stam and Mag Warden slot almost identical skills atm. If you run a 2H Mag Warden PvP build you are legit just a lesser Stam Warden. I also wanted to run a Hybrid NB once but realized that if I used Pelinal’s Aptitude, I would gain zero new skills. Both Mag and Stam NB use all of the same class skills.
Homogenization of classes between each other is already a growing issue but it was the players who asked for it to happen between Mag/Stam class builds. You still see it with people asking for a Stam morph of Lava Whip. Next we may as well get a Stam morph of Conjured Ward....
oh right. lets let stamDK die in a garbage bin instead of giving it any real morphs.
something needs to be done with overall balance.
I just stated doing pvp to get the skills and its so unbalanced its unbelievable. When you see a dragonknight taking on 8 or so others and winning you know something is wrong.
Merge spell and weapon damage
Remove damage scaling from magicka and stamina pools
Get rid of stamina morphs
Use stamina for sprinting, blocking dodging, melee weapon skills etc.
Use magicka for class skills and staffs
More build variety, more class morph options for everyone. Boom.