It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
No, that is a bad idea. This security bug is a big deal. Now is not a good time to say "it won't happen to me".
What's more, this is a very recently discovered bug and very little has been confirmed about it yet, including the scary "5-30% performance loss" number. Some initial testing has reported performance loss of about 1% in gaming, and the big performance losses seem to mainly effect people using VMs.
What's more, the performance loss is a loss to one particular CPU function, syscalls. ESO is a somewhat CPU-heavy game, but not due to syscalls (AFAIK). So even if your PC loses some performance power, it shouldn't noticeably effect ESO (unless you're asking it to do something syscall-heavy at the same time).
It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
No, that is a bad idea. This security bug is a big deal. Now is not a good time to say "it won't happen to me".
What's more, this is a very recently discovered bug and very little has been confirmed about it yet, including the scary "5-30% performance loss" number. Some initial testing has reported performance loss of about 1% in gaming, and the big performance losses seem to mainly effect people using VMs.
What's more, the performance loss is a loss to one particular CPU function, syscalls. ESO is a somewhat CPU-heavy game, but not due to syscalls (AFAIK). So even if your PC loses some performance power, it shouldn't noticeably effect ESO (unless you're asking it to do something syscall-heavy at the same time).
And another reason to switch to Ryzen... oh well
Merlin13KAGL wrote: »Unless the running thread is using 100% of your current CPU core, it's unlikely you're going to be able to notice any difference one way or another.
And if your system is requiring that much CPU time, it's probably time to upgrade anyway. CPU's are rarely the bottleneck in any decent system.
TL;DR; No need to panic yet.
It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
What's more, the performance loss is a loss to one particular CPU function, syscalls. ESO is a somewhat CPU-heavy game, but not due to syscalls (AFAIK). So even if your PC loses some performance power, it shouldn't noticeably effect ESO (unless you're asking it to do something syscall-heavy at the same time).
It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
Good thing i switched over to Ryzen then...
https://www.phoronix.com/scan.php?page=news_item&px=x86-PTI-Initial-Gaming-TestsLinux gaming performance in initial testing doesn't appear to be affected. Then again, we personally didn't expect it to be much considering it's more isolated than some of the other syscall / context switching heavy workloads benchmarked. But for those concerned whether running the patched Linux kernel could lead to a drop in frame-rates, it doesn't appear to be when firing up some of the common Linux games on Steam.
<snip>
The frame-rates were pretty much stable in the different Vulkan/OpenGL games tested. Likewise, in the earlier article applications like FFmpeg also weren't significantly impacted unlike some of the synthetic I/O benchmarks, etc.
This and its high chance this will affect web browsers and similar mostly. Games already run in an performance mode bypassing lots of security.It sounds like a particularly good time to make sure you don't have Windows Updates set to install automatically.
No, that is a bad idea. This security bug is a big deal. Now is not a good time to say "it won't happen to me".
What's more, this is a very recently discovered bug and very little has been confirmed about it yet, including the scary "5-30% performance loss" number. Some initial testing has reported performance loss of about 1% in gaming, and the big performance losses seem to mainly effect people using VMs.
What's more, the performance loss is a loss to one particular CPU function, syscalls. ESO is a somewhat CPU-heavy game, but not due to syscalls (AFAIK). So even if your PC loses some performance power, it shouldn't noticeably effect ESO (unless you're asking it to do something syscall-heavy at the same time).