Type /godmode to enable godmode, its really cool
Can I have your stuff?
Just tried to kill the usual red ball group at Roe (EU). Lots and lots and lots of AD and DC but it is useless. Nothing helps. They are immortal.
I really don't care how this is possible, I only know that the game has now forever lost its meaning.
I have played quite a lot of pvp, mainly DAOC and Eve online. I remember how frustrating it was to get steamrolled by a group of trolls from Midgard and and how I simply had no idea what to do. But we adapted, made bomb groups, learned to kite and make them overextend and we managed to level the playing field. Trolls could bleed.
In Eve I remember how we panicked when Selene and her mercenary gang jumped into our system. With a TITAN no less! We lost countless ships and ISK but eventually we adapted and learnt how to deal with them. We even built our own titans and stroke back.
The point I am trying to make is this: I don't mind horrible odds, I don't mind dying to players who are dedicated and better than me.
But I do mind when a game has a Godmode and it is allowed to go on forever.
Cancelled my sub and moving on. Pity, I was really enjoying the game.
ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.
RinaldoGandolphi wrote: »ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.
@Derra
If I could like this a million times I would.
You just hit the nail straight on the head with the bolded part and drove it straight though in a single swing
They're not immortal I've seen them wipe several times over the holiday period.
ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.
ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.
Sad thing is that ZoS's policy was to make ppl spread up, atleast i remember them talking about it few patches ago, so that we would have better performance, thus adding towns and such. Ofc, their plans and reality are two different dimensions.
I wouldnt care ZS is on the map, if they didnt significantly worsened server performance for everyone playing.
killimandrosb16_ESO wrote: »you cant really blame a good PBAoE team for their style. Biggest problem is rather theres not enough dedicated squads, so the few doing it and practicing it for a long time, they dont have much opponents. And tbf a good bomb squad should be able to take on a mass of pugs. Btw, youre not a dedicated bomb squad if you use/z to get the group big enough and give discord details. Then youre a pug group on discord. If you dont have a group able to go in and give a team like that a real fight, its probably better to move on and find easier targets. I do see though the frustration, but theyre in another league I think. Not many left, and its probably also frustrating for them having to fight only zergs and pug squads, its no challenge is it
ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
]ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.]
Sad thing is that ZoS's policy was to make ppl spread up, atleast i remember them talking about it few patches ago, so that we would have better performance, thus adding towns and such. Ofc, their plans and reality are two different dimensions.
I wouldnt care ZS is on the map, if they didnt significantly worsened server performance for everyone playing.
ZOS patched the game in a way that stacking half or all of your faction has the highest chance of success.
The only possible way to play if you do not want to run with half/all of your faction yourself is running in a coordinated ballgrp.
You could blame the players for doing it 18 months ago. You no longer can.
ZOS has demonstrated with their patching policy that they want you to get farmed by such groups as much as they want the whole faction to stack up.
Sad thing is that ZoS's policy was to make ppl spread up, atleast i remember them talking about it few patches ago, so that we would have better performance, thus adding towns and such. Ofc, their plans and reality are two different dimensions.
I wouldnt care ZS is on the map, if they didnt significantly worsened server performance for everyone playing.
killimandrosb16_ESO wrote: »you cant really blame a good PBAoE team for their style. Biggest problem is rather theres not enough dedicated squads, so the few doing it and practicing it for a long time, they dont have much opponents. And tbf a good bomb squad should be able to take on a mass of pugs. Btw, youre not a dedicated bomb squad if you use/z to get the group big enough and give discord details. Then youre a pug group on discord. If you dont have a group able to go in and give a team like that a real fight, its probably better to move on and find easier targets. I do see though the frustration, but theyre in another league I think. Not many left, and its probably also frustrating for them having to fight only zergs and pug squads, its no challenge is it
The problem is more that that specific group amalgamated most of the exceptional players from all guilds & alliances so that they do not have to fight equal opponents.
WillhelmBlack wrote: »So yeah we can blame ZOS @Derra but I've seen enough 30v30 fights cause not even 1/3 the lag a 12 person size spam group makes fighting 30-40 players. Calculations and player effects crush this 'mega'server and all players are fully aware of this by now.
The problem is more that that specific group amalgamated most of the exceptional players from all guilds & alliances so that they do not have to fight equal opponents.
redspecter23 wrote: »The easiest way to beat a zergball is to just not be where they are. If they are collectively 24 people taking one keep at a time, you could be two 12 man groups taking 2 keeps at a time and being twice as efficient.
redspecter23 wrote: »The easiest way to beat a zergball is to just not be where they are. If they are collectively 24 people taking one keep at a time, you could be two 12 man groups taking 2 keeps at a time and being twice as efficient.
yea cos the point of pvp is to take keeps faster than the other factions. not to actually *** murder each other over and over like PvP would imply.
Just tried to kill the usual red ball group at Roe (EU). Lots and lots and lots of AD and DC but it is useless. Nothing helps. They are immortal.
I really don't care how this is possible, I only know that the game has now forever lost its meaning.
I have played quite a lot of pvp, mainly DAOC and Eve online. I remember how frustrating it was to get steamrolled by a group of trolls from Midgard and and how I simply had no idea what to do. But we adapted, made bomb groups, learned to kite and make them overextend and we managed to level the playing field. Trolls could bleed.
In Eve I remember how we panicked when Selene and her mercenary gang jumped into our system. With a TITAN no less! We lost countless ships and ISK but eventually we adapted and learnt how to deal with them. We even built our own titans and stroke back.
The point I am trying to make is this: I don't mind horrible odds, I don't mind dying to players who are dedicated and better than me.
But I do mind when a game has a Godmode and it is allowed to go on forever.
Cancelled my sub and moving on. Pity, I was really enjoying the game.
Just tried to kill the usual red ball group at Roe (EU). Lots and lots and lots of AD and DC but it is useless. Nothing helps. They are immortal.
I really don't care how this is possible, I only know that the game has now forever lost its meaning.
I have played quite a lot of pvp, mainly DAOC and Eve online. I remember how frustrating it was to get steamrolled by a group of trolls from Midgard and and how I simply had no idea what to do. But we adapted, made bomb groups, learned to kite and make them overextend and we managed to level the playing field. Trolls could bleed.
In Eve I remember how we panicked when Selene and her mercenary gang jumped into our system. With a TITAN no less! We lost countless ships and ISK but eventually we adapted and learnt how to deal with them. We even built our own titans and stroke back.
The point I am trying to make is this: I don't mind horrible odds, I don't mind dying to players who are dedicated and better than me.
But I do mind when a game has a Godmode and it is allowed to go on forever.
Cancelled my sub and moving on. Pity, I was really enjoying the game.
you mean the 5 pieces of Cheater engine set?
killimandrosb16_ESO wrote: »you cant really blame a good PBAoE team for their style. Biggest problem is rather theres not enough dedicated squads, so the few doing it and practicing it for a long time, they dont have much opponents. And tbf a good bomb squad should be able to take on a mass of pugs. Btw, youre not a dedicated bomb squad if you use/z to get the group big enough and give discord details. Then youre a pug group on discord. If you dont have a group able to go in and give a team like that a real fight, its probably better to move on and find easier targets. I do see though the frustration, but theyre in another league I think. Not many left, and its probably also frustrating for them having to fight only zergs and pug squads, its no challenge is it
The problem is more that that specific group amalgamated most of the exceptional players from all guilds & alliances so that they do not have to fight equal opponents.
you mean the 5 pieces of Cheater engine set?
VaranisArano wrote: »redspecter23 wrote: »The easiest way to beat a zergball is to just not be where they are. If they are collectively 24 people taking one keep at a time, you could be two 12 man groups taking 2 keeps at a time and being twice as efficient.
yea cos the point of pvp is to take keeps faster than the other factions. not to actually *** murder each other over and over like PvP would imply.
You do realize that PVP in Cyrodiil is clearly about both taking objectives AND killing players?
You get rewarded for both and focusing on objectives inevitably leads to fights between players. If I want a fight, I know where to find a fight. I go to a contested objective. Much easier than wandering in a field waiting for someone to wander by so I can murder them/they can murder me.
The only PVP modes in this game that are unequivocally only about killing other players are Deathmatch Battlegrounds and Dueling. Everything else has some form of objective built in to the PVP mode that helps generate conflict.