VaranisArano wrote: »Now I pity the universe where the Vestige is my Silencer of the Dark Brotherhood...)
VaranisArano wrote: »In the lore? Not really. But then, in-game, there's only one Vestige. There's lots and lots of soul-shriven running around [...]
These are indeed the most logical answer(s). There's only one Vestige, and lots of Soul-Shriven. This is supported by the gameplay where storylines that focus on the Main Quest and the Vestige as a unique character in the world are Solo-only. Any locations where other players are running around and potentially doing the same storylines as you do not require you (or them) to be a unique character in the world.lordrichter wrote: »I dunno what the rest of you are, but I am the only Vestige.
When playing the game, we can see all the other players going around like us, and we are all supposedly the vestige. Is there a lore explanation to explain the mechanics that we are all the same character in the stories?
dragon is broke af
VaranisArano wrote: »In the lore? Not really. But then, in-game, there's only one Vestige. There's lots and lots of soul-shriven running around [...]These are indeed the most logical answer(s). There's only one Vestige, and lots of Soul-Shriven. This is supported by the gameplay where storylines that focus on the Main Quest and the Vestige as a unique character in the world are Solo-only. Any locations where other players are running around and potentially doing the same storylines as you do not require you (or them) to be a unique character in the world.lordrichter wrote: »I dunno what the rest of you are, but I am the only Vestige.
ESO would have been fine if the player character in the main story was just an unimportant nobody. Making them the savior of the world seems a bit of an easy cop out.
VaranisArano wrote: »ESO would have been fine if the player character in the main story was just an unimportant nobody. Making them the savior of the world seems a bit of an easy cop out.
So ESO is not out of line at all with previous Elder Scrolls games in terms of the role of the main character. In terms of scope of gameplay area, ESO is closest to Arena. In terms of impact on the world, ESO is closer to Oblivion and Skyrim, where the main character faces existential threats.
Ajaxandriel wrote: »I interpret that the Soulburst have interfered with many many people's souls throughout Tamriel, affecting their memory and thus affecting their perception of their own story.
Amongst the floods of player-characters, there are indeed many actual soul-shriven. Maybe everyone, if you take the story literally. But in my headcanon it seems more confortable to say that most are in fact regular people who's memory was "imbued" by the sacrificed soulshrivens' own traumatic memory, leading them to believe they are the Vestige.
Like, you know, people believing they where abducted by aliens (replace aliens with Mannimarco's cult and Molag Bal's minions )
Then the Vestige would be the pure concept of all this "one event memory into thousands of different minds" mess. So to say, the Vestige only exists as a concept (like the prophecy it is) and through your own achievements.
I deducted this assumption from the actual game (its public and notorious facts: like everybody being supposed to consider oneself as a Vestige), the processes implied in lore about Xarxes/Y'ffre (witch is meta-lore, lore speaking about lore) and the whole bosmer spinner stuff, plus hints about Illusion Magic (one lorebook on this matter is gold); the living gods rewriting what the(ir) people believe, etc.
I strongly believe that most of lore phenomena are in fact wording and memory-based. After all, what's the opposite of "Oblivion" as a concept? Memory, right?
But I like the theory of @Konstant_Tel_Necris as well.