No, they changed this a while ago for defending and offensive ticks and increased the AP gain for turning keeps and resources. Because not too long ago, cyrodil was just a turtle fest. A zerg would sit inside a keep and wont kill everyone attacking, these things would go on for about 40 minutes to an hour because the defensive ticks would go up and up. Once I got an 28k tick, which is nothing compared to what others have gotten.
I do think you should get more for successful defences when a flagged keep then goes unflagged. But even that could get abused easily.
Its fine now (fine meaning better than before, people actually get things done)
AllPlayAndNoWork wrote: »This very thing was being discussed here... https://forums.elderscrollsonline.com/en/discussion/comment/4703511#Comment_4703511
Turning the OP from capturing AP being too high to the possibility of getting def AP raised in line with it.
redspecter23 wrote: »Perhaps consider giving defensive ticks over time instead of one lump sum at the end. The all or nothing nature of defending can be a bit of a turnoff. You could spend 10 - 20 minutes trying to defend, then a zerg shows up and wipes you along with all the time you've put in. That same 10 - 20 minutes could have earned 10 - 20k AP just flipping resources and that's nearly guaranteed AP.
It is leading to ppl not caring about defending and only worrying about taking there are actually groups on ps4 na that will let the other alliance take a keep just so they can go back and get it after it flips for more ap only keeps tho resources should stay the same for defending them so it will not lead to more ppl wanting to farm a resource
They didn't. D-ticks are still just as strong (Got an 11k at Chalman last night and I earned it). They boosted offensive ticks because of tower farmers and "turtling" and that, also, has worked. Cyrodiil is more active and interesting as a result of the changes.I've been gone for a while. I was wondering why no one defends keeps anymore. Didn't realize that they lowered the AP.
They didn't. D-ticks are still just as strong (Got an 11k at Chalman last night and I earned it). They boosted offensive ticks because of tower farmers and "turtling" and that, also, has worked. Cyrodiil is more active and interesting as a result of the changes.I've been gone for a while. I was wondering why no one defends keeps anymore. Didn't realize that they lowered the AP.
I think people should be careful what they wish for. PvP will never be perfect, but the consequences of a change that isn't thought through very well can have very bad side effects.
No, they changed this a while ago for defending and offensive ticks and increased the AP gain for turning keeps and resources. Because not too long ago, cyrodil was just a turtle fest. A zerg would sit inside a keep and wont kill everyone attacking, these things would go on for about 40 minutes to an hour because the defensive ticks would go up and up. Once I got an 28k tick, which is nothing compared to what others have gotten.
I do think you should get more for successful defences when a flagged keep then goes unflagged. But even that could get abused easily.
Its fine now (fine meaning better than before, people actually get things done)
Hallothiel wrote: »Damn haven't been in Cyrodiil for a while but I loved being one of those who valiently defend a keep against all the odds, trying to repel atracks whilst frantically asking for help in text chat. Felt great when only a few of you managed to see off a large zerg. Shame if that does not happen now.
(Used to love pacing the battlements, knowing an attack is coming - but when -
anticipation was intense!)