A critical hit/spell lands for 50% more dmg. So with 100% crit chance, you get 50% more damage. 50% crit means 25% more dmg, on average.
Is it better to maximize crit? or maximize straight dmg?
If my dmg is 100, 50% crit would average out to 125 dmg. If I could get dmg to over 125, it would be better to max dmg. Of course, max crit and max dmg both would be the best, but I don't think we can do that.
So is it currently better/easier to get more dmg by upping the crit chance? or by upping the max dmg stat?