Hi everyone,
So I bought ESO Gold Edition along with couple of in game DLCs on 2017 Black Friday steam sale. Have been playing for 218 hours now, I have a main with CP 168 (thanks to New Life 2X exp

) and have tried other classes as well. I play on both servers but mainly on NA. Here's a couple of things I feel like I need to get it out of my chest for this first post on ESO forums.
First. Dungeon.
Everything was perfect. Until you want to turn in the quest at the end of the dungeon, and everyone left the group and you see a messages saying removing from area...
Wow you have no idea how much agony I have to went through redoing a dungeon just to clear the quest because apparently the quest logs only have a cap of 25 active quest at once.
If I may suggest instead of forcing a group to be in a dungeon, can't we have something like a "leave dungeon" option?
(For those who have played DragonNest will probably understand what I mean. )
I mean it really is beneficial for those who just want to end the dungeon as quick as possible so they can move on with their stuff and whoever needs to wait for the NPC and listens to the conversation and dialogue and turn in the quest may stay.
It's a nightmare especially when I forgot to mention I am doing a quest at the start of a particular dungeon and my team happen to be full of 160s while back then I'm the only under 160, and they left IMMEDIATELY after the final boss.
Not just for questing purpose I am highlighting on this issue, but also when everyone decided to LEAVE AFTER MULTIPLE TRIES AT THE FINAL BOSS but I still want to stay and try and wait for the next batch of group mates. How am I supposed to do that when I get removed from the dungeon the minute everyone leave?
I know I have seen people talking about this issue on the forum before but that was quite long ago I just wanna re-emphasize that this is still a problem.
Second. Teleportations in Dungeon
Wow. This is just a nightmare. So what happen is basically every time I tried to teleport to a player in my team when I am lacking behind or disconnected, I everytime end up at the starting point which makes no difference. It's like choosing to respawn wayshrine in a dungeon.
Especially when you are not a Stam build character. Trust me I had either been kick because I cannot catch up OR by the time I reach there the boss is killed and I didn't get any credits.
Can I suggest that we have the ability to teleport to our group mates outside of boss rooms at least? If it's already implemented can it be fixed so it works everytime and be consistent?
So that we can save our time on running and walking when I'm out of Stamina.
It's pain to my fingers too by the way

Lastly. Deaths in Dungeon
So apparently when you fall from a higher place to a lower place and didn't manage to survive you die, which makes sense.
What does not make sense is why I cannot have the option to revive at the spot.
Especially when it has no mobs, no boss, just me and my group mates with me being the clumsy clown that missed a jump or jumped too far and I have to go back to the start of the dungeon.
And also, there seems to be a bug (not sure if it is) with how deaths and respawns works sometimes.
So I had a pledge for Fungal Grotto 2 couple of days ago, I queue for a vet dungeon and I got in. So what happens is everything went smooth until the final boss.

Now as you can see the picture above, there's this one fella who didn't make it to the boss and die due to the mobs and we have already jumped down the cliff to the final boss area.
We are not toxic, we don't want to kick, and we also wanna finish it together. So what happen was my leader suggested we die to the final boss, Vila.
So we died. But here's the thing, we didn't have the option to respawn. Neither did the fella who got stuck there. (See picture below)

We were panicking, bading goodbyes.
Then I suggested we kick our tank out and re-invite him. So we did that and he saved our poor fella who got stuck there and he resurrected all of us.
So I really wonder can someone explain this? I mean not that I encounter this often but it's not easy to convince people to stay and think of a solution. Usually people would have been so pissed and just left.
And also just a heads up I have been crashing ESO lately, it's like I am travelling by wayshrine or just enter a room then suddenly my screen freezes and Windows will prompt saying ESO is not responding. Not very frequently but just getting at least twice per day since 3 days ago or so.
All that aside, the community is not bad (well NA is better than EU

), still learning the game, and I will probably get my hands on morrowind when Steam Winter Sale arrives.
I just hope that the things I mentioned can be patched or fixed for better and smoother gameplay experience.
Till next time,
Major How