Little premise: while the first time is enjoyable (kind of), playing through them multiple times is a pain, all 3 of them.
That said, DC, and not just because Bill Nighy is the High King.
AD has the worst combination of unrelatable characters, hard to navigate worldspace, and missed opportunities, not to mention Kate Beckinsale's flat dialogue delivery. The only saving grace was Razum Dar, but only because it was quirky. The quests were forgettable and the racist subtone becomes old really quick, while villains are almost cartoonish in their "evilness" (with a few exceptions, the Hound storyline was kinda relatable). Auridon's main quest was interesting, but the "big reveal" was completely anti-climactic and had no build-up to it. Also, the characters didn't have any sort of growth, if a "racist" character was introduced, they would die later on, while the "good guys" were against racism at the beginning, and against racism in the end. There was no racist character that was then forced to work with a member of another race and gradually grow to respect each other, or vice-versa.
EP was just a series of terrible mistakes, How do you come to the conclusion that Jorunn is the best choice as head of the alliance is beyond me. He's whiny, rash, but riddled with indecision, and has no tactical mind (his winning tactics is to keep charging until you reach the enemy, then a Deus Ex Machina will save us) all traits you really don't want in an emperor, and while the argonian story was interesting, the area itself was a nightmare to navigate (I know it's supposed to, so, good job, but that also means my first reaction would be "yeah, you got problems? though luck, later folks"). The plight of the freed slaves in the whole dunmer section was only understandable for people that played TES3:Morrowind (or real lore hounds), or it otherwise relied on exposition (which is bad in storytelling) and a whole section of the story relied on a single event that happened in a cutscene in which your agency was taken away, and you had no choice but to look, despite having a number of possible choices available. That's bad.
I found DC's stories more compelling and the characters were much easier to relate to, even though they had their fair share of cartononish NPCs, and their fair share of unskippable dialogue cutscenes during main quests (damn you Verandis, and your penchant to exposition). Not saying it was a masterpiece, but the characters had some sort of growth. Specifically, while Darien Gautier is over the top and cartoonish, you can see him growing and changing over the course of the story in a way Telenger or the Vanos brothers don't.
That said, all 3 story lines end with you saying: "Yeah, look, I really don't care, just let me go to Coldharbour, and you guys can kill each other, bye" and that should speak volumes on what you have to go through, despite which alliance you choose.
Korah_Eaglecry wrote: »The Aldmeri Dominion leaves me with the impression that it wouldnt take much for everything you worked hard for to come un done. Especially with the final storyline in Reapers March where you basically see an alternate timeline where Aryenn fails. As much as I liked the leaders of the AD.
Flameheart wrote: »Uh.. why so many votes for AD ? Sorry, I quested 4 chars through Cadwell's Gold and AD has by far the most boring quest lines and this in combination with the most boring landscape. While EP and DC flew by while questing the 3rd and 4th char through, AD - always - was a major pain.
Although I am EP I have to say, that DC has the werewolf saga in Glenumbra and the vampire saga in Rivenspire and alone that beats everything by miles.