Hi
I have been playing the game without a problem but have been facing these unending load-screens since mid November,
I am not sure what is the problem here, but perhaps you can take a look at it.
It has something to do with the following function
function LoadingScreen_Base:QueueShow(...)
self:Log("Load Screen - Queue Show")
if self:IsPreferredScreen() then
if not self.hasShownFirstTip then
self:Log("Load Screen - Queue Show - Show")
self.hasShownFirstTip = true
self.lastUpdate = GetFrameTimeMilliseconds()
self:Show(...)
else
self:Log("Load Screen - Queue Show - Added to Pending")
table.insert(self.pendingLoadingTips, {...})
end
end
end
From my interface log:
Successful Jump:
Load Screen - OnPrepareForJump
Load Screen - Queue Show
Load Screen - Queue Show - Show
Load Screen - Show
Load Screen - OnAreaLoadStarted
Load Screen - Queue Show
Load Screen - Queue Show - Added to Pending
Load Screen - GAME_DATA Complete
Failed Jump:
Load Screen - OnPrepareForJump
Load Screen - Queue Show
Load Screen - Queue Show - Show
Load Screen - Show
Infinite Load Screen Without Any Timeout
Edited by madeeh91rwb17_ESO on December 14, 2017 8:53PM