Trainee doesn't give you as much resources as shackle.
Look at the stats:
Shacklebreaker Set:
(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery and Stamina Recovery
(5 items) Adds 2000 Max Magicka and Max Stamina.
Armor of the Trainee Set
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Increases your Max Health, Magicka and Stamina by 1250.
And some quick notes here:
129 Weapon Damage is better then 1096 Stamina
2000 Stamina and Magica is better than 1250 health stamina and magica.
Health is not a good resource. If you need more health better get it from your stat points or tri-glyphs
Recovery on item sets is very good as you can put 174 Weapon damage glyph on your jewelry instead of 169 Stamina recovery glyph.
All above makes Shacklebreaker a much better set - simple mathematics
Sandman929 wrote: »I think Trainee suffers more from Not-As-Awesome-As-It-Used-To-Be syndrome more than anything. It caught a nerf with overall stats, but gets a huge benefit from finally being able to transmute. It's still good, particularly if you're comfortable with lower regen. If you're not as concerned about your health, shacklebreaker is better.
Sandman929 wrote: »I think Trainee suffers more from Not-As-Awesome-As-It-Used-To-Be syndrome more than anything. It caught a nerf with overall stats, but gets a huge benefit from finally being able to transmute. It's still good, particularly if you're comfortable with lower regen. If you're not as concerned about your health, shacklebreaker is better.
Well, it really can't compete with the stats offered by Shackle or Amber nowadays. When it was nerfed, there was no Shackle and even then the nerf was considered too heavy by most.
Sandman929 wrote: »Trainee doesn't give you as much resources as shackle.
Look at the stats:
Shacklebreaker Set:
(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery and Stamina Recovery
(5 items) Adds 2000 Max Magicka and Max Stamina.
Armor of the Trainee Set
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Increases your Max Health, Magicka and Stamina by 1250.
And some quick notes here:
129 Weapon Damage is better then 1096 Stamina
2000 Stamina and Magica is better than 1250 health stamina and magica.
Health is not a good resource. If you need more health better get it from your stat points or tri-glyphs
Recovery on item sets is very good as you can put 174 Weapon damage glyph on your jewelry instead of 169 Stamina recovery glyph.
All above makes Shacklebreaker a much better set - simple mathematics
If we're doing comparisons, Trainee is actually 2,346 Magicka and Stamina and 2,456 health
Ragnarock41 wrote: »forgot to mention that having extra hp is poop and has little to no value.
You only need ''enough'' hp to not get bursted. If trainee had pure magicka and stamina Im pretty sure it would be a bit more popular.
Also what @Sandman929 said is true, after the nerf people kind of forgot about it. Just like the black rose, it became obsolete. You can still run it but there are better options.
Ragnarock41 wrote: »forgot to mention that having extra hp is poop and has little to no value.
You only need ''enough'' hp to not get bursted. If trainee had pure magicka and stamina Im pretty sure it would be a bit more popular.
Also what @Sandman929 said is true, after the nerf people kind of forgot about it. Just like the black rose, it became obsolete. You can still run it but there are better options.
That is correct - but with the current burst power out there the recommended health is 23k+. That means that you need to put some points into health.
But there are more optimal ways to increase health - tri-glyps or attribute points for example.
Health bonus on armor sets is not that good usually.