Maintenance for the week of September 22:
· [COMPLETE] NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)

The Year Behind. What happened in 2017?

Jim_Pipp
Jim_Pipp
✭✭✭✭✭
Ladislao wrote: »
Matt Firor is already busy writing Road Ahead. He will finish in the next week or two.
So with our commander-in-chief apparently taking a couple of weeks to write a few hundred words about next year this is my rant imagining what might be said about the year gone by. It's just for fun, I still play the game, please have a laugh and write your own sarcastic 'The Year Behind', or just your favourite blunder from 2017.


We began the year 2017 knowing that player morale was at its lowest of the year, so far. Not only had we disgusted Santa by making a festive themed reindeer our most expensive crown store item to date, we also hadn't released any new zones since May 2016. Increased cost and less content is a trend we have proudly and shamelessly continued in 2017.

In our first quarter we didn't release a new zone but we really raised the bar on Crown store prices. The 5,500 crown Elk mount was surpassed by houses costing up to 18,800 crowns, and with crown store exclusive furnishings you will never have enough item slots in just one house!

We know the real players we want ESO to appeal to; whales who will buy anything regardless of the price, and casuals who will spend a bit and move on. That is why we used the undeserved windfall that Homestead "earned" to advertise Morrowind in the middle of the U.S Superbowl. We know the sort of people who play ESO, and we wanted to appeal to a totally different demographic.

Morrowind got many -REDACTED- reviews. Many people said they couldn't see any resemblance to the original, and I take that as a compliment because I never played the original Morrowind. The dlc-like chapter-thingy has continued to gain popularity, especially recently when we sold it for half price within 6 months of release.

I'm looking at my notes and apparently we released some dungeons in quarter 3. I'm sorry I don't remember them.

So that brings us to the end of the year. We released a new zone at last, but not one you can see on the world map. If you didn't buy Morrowind (in addition to having ESO plus and buying crowns etc) then you haven't seen the map of Tamriel develop in 19 months!

The technologically advanced desert zone we introduced as the unique "Clockwork City" has not only helped players forget what we put them through, it has also persuaded Bethseda to let us start development on the Fallout MM0 we actually wanted to do.

It is hard to list all our successes in a way that our lawyers recommend. Certainly our introduction of crown crates are something which EA's lawyers strongly advise me not to mention, but I am proud that we gave so many people nix-hounds. To give players a sense of progress and accomplishment we gave some players nix-ox mounts, but we did away with our traditional black Friday crown sale that might have let them buy what they want.

We remain committed to our core values (alignment chaotic evil) of using RNG as the way to make content worthwhile and re-playable, and we consider the dungeon event our way of giving [it] back to our players, especially the unlucky ones. 10 million of you have given us money and we gave you....
Edited by Jim_Pipp on December 11, 2017 10:48AM
#1 tip (Re)check your graphics settings periodically - especially resolution.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is brilliant.

    Personally, it was all fine until Morrowind. At which point ZOS decided to radically change they're game, a move that has killed my enthusiasm for it.

    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    This is brilliant.

    Personally, it was all fine until Morrowind. At which point ZOS decided to radically change they're game, a move that has killed my enthusiasm for it.

    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.

    Revert back to homestead update plsssssssss
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is brilliant.

    Personally, it was all fine until Morrowind. At which point ZOS decided to radically change they're game, a move that has killed my enthusiasm for it.

    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.

    Revert back to homestead update plsssssssss
    The reach and CWC changes was pretty good, but not the morrowind nerf.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lovely. And bloody accurate. Well done!

    And... in before lock/removal!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    This is brilliant.

    Personally, it was all fine until Morrowind. At which point ZOS decided to radically change they're game, a move that has killed my enthusiasm for it.

    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.

    Revert back to homestead update plsssssssss

    Lol. Was there worse update in last 2 years.
    Edited by SodanTok on December 11, 2017 11:06AM
  • Tyrion87
    Tyrion87
    ✭✭✭✭✭
    ✭✭
    This is brilliant.

    Personally, it was all fine until Morrowind. At which point ZOS decided to radically change they're game, a move that has killed my enthusiasm for it.

    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.

    THIS!

    This is exactly what I was going to write. I really hate the combat since Morrowind. I was waiting so much for this expansion but it just killed the whole fun and enjoyment for me.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Really wish I could refund morrowind.

    I essentially paid 40 bucks to receive a major nerf to my beloved main.
  • rootimus
    rootimus
    ✭✭✭✭✭
    REVERSE THE SUSTAIN CHANGES. WE DO NOT WANT A SLOWER PACED GAME.

    "We've heard what our players have said and we completely agree with you that the sustain changes didn't go far enough. You'll be pleased to know we'll be making further nerfs to sustain soon(TM) #NoETA" ~ Gina Bruno, five weeks after reading your post.
    Even on the internet, clear communication is important; it can be the difference between "helping your Uncle Jack off a horse" and "helping your uncle jack off a horse"; the difference between "knowing your s***" and "knowing you're s***".
    Greybeards & Gals - Civilised, laid-back, mature gamers. Beards optional. |
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Did anyone really like Morrowind, it brought in a lot of new players but killed off so many long fans and broke up a lot of end game guilds.
    Can't wait for 2018's new chapter.
    #MOREORBS
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jim_Pipp wrote: »
    I'm looking at my notes and apparently we released some dungeons in quarter 3. I'm sorry I don't remember them.

    I love this line. :D
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • ZoM_Head
    ZoM_Head
    ✭✭✭✭
    Really wish I could refund morrowind.

    I essentially paid 40 bucks to receive a major nerf to my beloved main.

    Well, 2017 was a slow but clear nerf to the magicka DK in every aspect, while at the same time buffing the stamina DK. Reaching a point where no one is running infero staves in trails rendering the mDK useless, no need for chains (since tanks use it) and no need for minor brutality (stam DKs already run it).

    Unsure how the mDK is like in pvp, i am guess the same bs since 2 years. heavy, mist form, petrify, lash , mist..meteor, so much for dot class.

    Meh....it is a good game, honestly it is. But a lot of things really make you go WTF is going on here.
    mDKs still need a lot of love!
  • Drazkyth
    Drazkyth
    ✭✭✭
    Jim_Pipp wrote: »
    Ladislao wrote: »
    Matt Firor is already busy writing Road Ahead. He will finish in the next week or two.
    So with our commander-in-chief apparently taking a couple of weeks to write a few hundred words about next year this is my rant imagining what might be said about the year gone by. It's just for fun, I still play the game, please have a laugh and write your own sarcastic 'The Year Behind', or just your favourite blunder from 2017.


    We began the year 2017 knowing that player morale was at its lowest of the year, so far. Not only had we disgusted Santa by making a festive themed reindeer our most expensive crown store item to date, we also hadn't released any new zones since May 2016. Increased cost and less content is a trend we have proudly and shamelessly continued in 2017.

    In our first quarter we didn't release a new zone but we really raised the bar on Crown store prices. The 5,500 crown Elk mount was surpassed by houses costing up to 18,800 crowns, and with crown store exclusive furnishings you will never have enough item slots in just one house!

    We know the real players we want ESO to appeal to; whales who will buy anything regardless of the price, and casuals who will spend a bit and move on. That is why we used the undeserved windfall that Homestead "earned" to advertise Morrowind in the middle of the U.S Superbowl. We know the sort of people who play ESO, and we wanted to appeal to a totally different demographic.

    Morrowind got many -REDACTED- reviews. Many people said they couldn't see any resemblance to the original, and I take that as a compliment because I never played the original Morrowind. The dlc-like chapter-thingy has continued to gain popularity, especially recently when we sold it for half price within 6 months of release.

    I'm looking at my notes and apparently we released some dungeons in quarter 3. I'm sorry I don't remember them.

    So that brings us to the end of the year. We released a new zone at last, but not one you can see on the world map. If you didn't buy Morrowind (in addition to having ESO plus and buying crowns etc) then you haven't seen the map of Tamriel develop in 19 months!

    The technologically advanced desert zone we introduced as the unique "Clockwork City" has not only helped players forget what we put them through, it has also persuaded Bethseda to let us start development on the Fallout MM0 we actually wanted to do.

    It is hard to list all our successes in a way that our lawyers recommend. Certainly our introduction of crown crates are something which EA's lawyers strongly advise me not to mention, but I am proud that we gave so many people nix-hounds. To give players a sense of progress and accomplishment we gave some players nix-ox mounts, but we did away with our traditional black Friday crown sale that might have let them buy what they want.

    We remain committed to our core values (alignment chaotic evil) of using RNG as the way to make content worthwhile and re-playable, and we consider the dungeon event our way of giving [it] back to our players, especially the unlucky ones. 10 million of you have given us money and we gave you....

    Beautiful.
    PC EU
    British Is Best

    Deekus Xerrean
    Ebonheart Pact Grand Overlord

    Why so salty?
    QQ Some more
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    ZoM_Head wrote: »
    Really wish I could refund morrowind.

    I essentially paid 40 bucks to receive a major nerf to my beloved main.

    Well, 2017 was a slow but clear nerf to the magicka DK in every aspect, while at the same time buffing the stamina DK. Reaching a point where no one is running infero staves in trails rendering the mDK useless, no need for chains (since tanks use it) and no need for minor brutality (stam DKs already run it).

    Unsure how the mDK is like in pvp, i am guess the same bs since 2 years. heavy, mist form, petrify, lash , mist..meteor, so much for dot class.

    Meh....it is a good game, honestly it is. But a lot of things really make you go WTF is going on here.

    Outside of end game trials, and PvE in general,stamDK got competitively worse every patch after morrowind.
    right now Its the true underdog of all stam toons, It kind of feels like a beginner class to get the hang of the game.

    I mean, mDks are unhappy, sDks are unhappy, end game trial players are gonna run whats BiS anyways, permablocking is even more stronger now(because low stamina DKs get more stamina sustain now, thanks to flat values), so why did they even changed Dk for? I just don't understand. All It did was absolutely destroying any diversity Dk had.
Sign In or Register to comment.