Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
What I feel needs to change about attributes and damage
Truthfully I find it a tad ridiculous that you can spec into pure damage, and that gives you maximum survivability and damage. There's no give or take in this game. I think the main determining factor for damage should be your spell or weapon damage; which is currently how it is when it comes to light and heavy attacks. Where max stam and max magicka should shine is healing, and damage shields.
This would make it so if you want strong heals or large damage shields you need to invest into your max stat, but by doing so you'll sacrifice a lot of damage.
For abilities the SD/WD : max stat ratio should be 40:1 like it is for light and heavy attacks, and not the current 10:1