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Ideas: New amor-set types (non-c[w]ombat oriented)

lientier
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I had this idea about crafted (and maybe also drop sets) not aimed at combat, but more on other activities people enjoy in this game (havesting, fishing, crafting, exploring, stealing, lockpicking, murdering, treasure hunting,/i]).

Sets could be like this:
    Webbed Fisherman
    [*] 2 pieces: keen eye for fishing spots [like the hissmir fish rye food]
    [*] 3 pieces: swimming speed +x%
    [*]4 pieces: information on type of water
    [*]5 pieces: extra chance to catch rare fish & x% change of catching extra fish

      Deerstalker's vestiture
      [*] 2 pieces: Your steps dont make any sounds
      [*] 3 pieces: Minor expedition when bow equiped
      [*]4 pieces: Critters have extra chance to drop crafting material
      [*]5 pieces: [red] Animals & monsters which drop crafting material [trolls, wolves, beetles..... ] have a chance to drop double amount of crafting material [leather, beetle scuttle, clean pelts...]

        Keen-Eyed Herbalist
        [*] 2 pieces: You wear a basket on your arm and a flock of butterflies and sometimes small singing birds follow you around
        [*] 3 pieces: Butterflies drop buttefly wings double as often
        [*]4 pieces: minor expedition
        [*]5 pieces: Plant nodes [clothes & alchemic plants] have a chance to be extra plentiful

          Woodpecker
          [*] 2 pieces: You whistle a joyful tune while working
          [*] 3 pieces: Minor expedition when one- or two-handed axe equipped
          [*]4 pieces: cutting wood faster than anyone else
          [*]5 pieces: Woodnodes have a chance to be extra rich

            Miner
            [*] 2 pieces: You are covered in dust from your hard mining work
            [*] 3 pieces: Minor expedition
            [*]4 pieces: You mine ore faster than anyone else[or for example "Small increase of chance to get tempers while refining" but I think thats overpowering]
            [*]5 pieces: Orenodes have a chance to be extra rich

              Animal friend
              [*] 2 pieces: extra stamina when mounted
              [*] 3 pieces: mounted speed increased
              [*]4 pieces: Chance that your non-combat pet brings you something it found (or stole in the case of the monkey) [white treasure pieces, which can be sold]
              [*]5 pieces: Wolves and other wild animals don't attack you, because they think you are one of them ( like the disguises in quest ares work, but without chance of being detected)

                Adventurers travel clothes
                [*] 2 pieces: you wear a backpack (from the treasure hunter costume)
                [*] 3 pieces: mounted speed increased & minor/major expedition
                [*]4 pieces: 10 more inventory slots while wearing the handy travel backpack
                [*]5 pieces: Keen eye for treasure chests and thieve troves

                  Black hand robes
                  [*] 2 pieces: sneak radius decrease at night
                  [*] 3 pieces: faster when sneaking
                  [*]4 pieces: small increase in chance to get tainted blood
                  [*]5 pieces: chance to get extra treasure when murdering someone with the blade of woe

                    Crafty Cutpurse
                    [*] 2 pieces: sneak radius decrease at night
                    [*] 3 pieces: chance to get a small amount of gold, when succesfully pickpocketing
                    [*]4 pieces: succesful pickpocketchance is increased x%
                    [*]5 pieces: small increase in chance to get chalk or special pickpocket drop (like furniture, motives, schilings and so on)

                    Edit:
                      House Carpenter
                      [*] 2 pieces: ... [something]
                      [*] 3 pieces: your furniture has slighly higher amount of storage [if storage will be linked to furniture]
                      [*]4 pieces: slight decrease of cost of furniture materials when crafting them [-1 a mat for alle the mats needed, except which are already 1]
                      [*]5 pieces: slightly increases chance of finding furniture recipes (in every quality)


                      I think I could think of a lot more, its more of an inspiration and I really hope ZOS will add non-combat oriented sets, with fitting visual style.

                      Variations on the idea:
                      • make the pieces civilian clothing (so no gear stats and looking civilian)
                      • make jewelery sets for non-combat (maybe craftable - but since I dont think jewelery crafting will be coming soon, for not upsetting the balance make only the non-combat jewellery craftable
                      • make crafting of these sets linked to crafting achievements
                      • a set which grants a (maybe random) personality with 5 pieces - but you can craft it any style you know

                      @ZOS_GinaBruno @ZOS_JessicaFolsom I would like to know what you think.. or where to adress this idea

                      Edit2:
                        Nuzimeh's twin
                        [*] 2 pieces: more gold drops from monsters & chests
                        [*] 3 pieces: sell items 20% more expensive to NPC's
                        [*]4 pieces: costume & personality of Nuzimeh
                        [*]5 pieces: sell items 20% more expensive to NPC's
                        Edited by lientier on January 3, 2018 11:35AM
                        PC-EU @lientier
                        • lientier
                          lientier
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                          Ideas by Feric in another thread:
                          Feric51 wrote: »
                          I would use niche sets like this for variety when doing certain tasks. I already run a combination of Night's Silence (5-piece) and Night Terror (3-piece) on my nightblade when I'm feeling naughty and want to farm a bunch of owned containers or run thieve's guild quests. You're virtually undetectable and can move at normal speed while sneaking. Quite a nice pairing.

                          For your above mentioned 'treasure hunter' set, my suggestion would be to make the chests glow, keen-eye style, when you're within 20/30 meters, or improve the quality of loot by one degree - ie simple chests become intermediate, advanced become master, and master has a chance at dropping a gold-quality item from that zone's overland sets, including jewelry.

                          Crafting-centric sets would be nice too.

                          Master Herbalist:
                          2 pieces - Adds five minutes to any consumed beverage
                          3 pieces - Adds five minutes to any consumed food
                          4 pieces - Harvesting any plant or fungus node grants major expedition increasing your movement speed by 30% for 20 seconds.
                          5 pieces - Harvesting any plant or fungus node grants double resources.

                          Armor of the metallurgist
                          2 pieces - reduces material costs by 10% when crafting any blacksmithing item
                          3 pieces - improves chances at extracting tempers when deconstructing looted blacksmithing armor and weapons
                          4 pieces - 50% chance to return all materials when deconstructing player-created blacksmithing armor and weapons
                          5 pieces - 10% reduction in temper costs to improve crafted or looted armor or weapons.

                          Master Baiter
                          2 pieces - Doubles amount of fish that can be caught from a single fishing location
                          3 pieces - 25% chance to salvage bait following successful cast
                          4 pieces - 50% increased chance to catch "rare" fish
                          5 pieces - Improved chance to extract perfect roe when filleting caught fish

                          Just a few that would be entirely different than what most sets are targeted towards now.
                          PC-EU @lientier
                        • TheNuminous1
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                          i love these ideas so much. and they could be in new unique styles that are more civilian while still being gear and giving set bonuses
                        • lientier
                          lientier
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                          Yes that was the idea of the "style" to be more civilian. basically they are civilian sets.
                          I was just thinking about a beggar-style, but when I think about set bonuses I think they would have to implement complete new mechanics, which is a bit much to ask for such a niche thing..
                          PC-EU @lientier
                        • Oreyn_Bearclaw
                          Oreyn_Bearclaw
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                          I think you are missing a letter in the title. I can only assume that non-ombat, is missing a W. Non-wombat sets are a great idea.

                          Sorry, couldn't resist. Neat ideas for sure.
                        • Rainraven
                          Rainraven
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                          Ha, yeah. I promise if you put expedition for just equipping a weapon on an armor set, it will be used in combat. :D
                        • Getern
                          Getern
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                          Everyday we getting more casual
                        • zaria
                          zaria
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                          i love these ideas so much. and they could be in new unique styles that are more civilian while still being gear and giving set bonuses
                          Yes, you could also make them crafted sets, make sense for the crafting themed ones, for convenience I might want to bundle them into one set or two, crafting and gathering.

                          Grinding just make you go in circles.
                          Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
                        • lientier
                          lientier
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                          zaria wrote: »
                          i love these ideas so much. and they could be in new unique styles that are more civilian while still being gear and giving set bonuses
                          Yes, you could also make them crafted sets, make sense for the crafting themed ones, for convenience I might want to bundle them into one set or two, crafting and gathering.

                          I would also like that, but I am afraid it would be too overpowered like that..
                          PC-EU @lientier
                        • lientier
                          lientier
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                          Rainraven wrote: »
                          Ha, yeah. I promise if you put expedition for just equipping a weapon on an armor set, it will be used in combat. :D

                          I agree. should be at least 3pieces like other sets
                          PC-EU @lientier
                        • TheShadowScout
                          TheShadowScout
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                          lientier wrote: »
                          I think I could think of a lot more, its more of an inspiration and I really hope ZOS will add non-combat oriented sets, with fitting visual style.
                          ...the styles already exist - all that "civilian clothing" you can steal? Why not just tack the crafting unto this, let people research those, and then craft them?
                          Make it all "civilian" clothing as a new "armor" weight (with near zero protection, at best half what light armor provides, since its, well, civilian), and allow crafting of those sset boni on -every- crafting station since its not combat power... I for one like it!
                        • lientier
                          lientier
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                          lientier wrote: »
                          I think I could think of a lot more, its more of an inspiration and I really hope ZOS will add non-combat oriented sets, with fitting visual style.
                          ...the styles already exist - all that "civilian clothing" you can steal? Why not just tack the crafting unto this, let people research those, and then craft them?
                          Make it all "civilian" clothing as a new "armor" weight (with near zero protection, at best half what light armor provides, since its, well, civilian), and allow crafting of those sset boni on -every- crafting station since its not combat power... I for one like it!

                          yes, good idea using the clothing. But I was also thinking about some low-level light amour which looks not too bad. or some disguises (servant etc) or even the blacksmith outfit.
                          PC-EU @lientier
                        • xenowarrior92eb17_ESO
                          xenowarrior92eb17_ESO
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                          Getern wrote: »
                          Everyday we getting more casual

                          Cm7Myyz.png
                        • lientier
                          lientier
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                          what do you mean?
                          PC-EU @lientier
                        • xSkullfox
                          xSkullfox
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                          Perfect sets for botter i would say
                          Groupfinder:
                          The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

                          Rulz of Morrowind:
                          • The first rule of Morrowind is: You do not talk about Morrowind.
                          • The second rule of Morrowind is: You do not talk about Morrowind.
                          • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
                          • Fourth rule: only invited players can test.
                          • Fifth rule: one invite at a time, fellas.
                          • Sixth rule: crying or bashing on pts.
                          • Seventh rule: NDA will go on as long as they have to.
                          • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
                        • lientier
                          lientier
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                          xSkullfox wrote: »
                          Perfect sets for botter i would say

                          that would be my only concern. But they are getting loads of mats anyway, with or without sets. Actually maybe we would need to buy less (so also bots wold sell less) if we could farm more efficiently
                          PC-EU @lientier
                        • lientier
                          lientier
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                          I was thinking about my idea. And maybe it would be nice to have a set with a 5 piece bonus which grants a personality.
                          I know ZOS you want to sell them and make money out of them. but it would be a nice way to reward people. :)
                          PC-EU @lientier
                        • Vimora
                          Vimora
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                          Full support and respect.
                        • Carbonised
                          Carbonised
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                          It's a pity that all the current sets in this game are moar deeps, better deeps and proc proc proc.

                          As someone who spends 90 & of my playing time exploring, fishing, picking up everything that's not bolted down, I can't for the life of me believe we have not gotten sets such as these yet.

                          Why are there no gear/sets aimed towards fishing/improving chances?

                          Why are there no sets that increase your pickpocket chance/improving loot drops?

                          Why are there no sets that improve material farming chance/better the yield?

                          All of this would be offset by your lowered deeps and survival chance against the overland mobs, and might actually make it take longer than 2 seconds rotation to kill everything in sight, which is an added bonus.
                        • geonsocal
                          geonsocal
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                          Vimora wrote: »
                          Full support and respect.

                          ^^^ :) ^^^
                          PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
                        • MakoFore
                          MakoFore
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                          i want to wear this butterfly set, skipping (jester personality) around cyrodil and with my wood elf bear warden. at least it would provide amusement to those chopping me down with one shot.
                          Edited by MakoFore on January 2, 2018 9:42AM
                        • Darkstorne
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                          xSkullfox wrote: »
                          Perfect sets for botter i would say

                          I think that's a separate issue though. These sets are a fantastic idea and would be a great addition to the game. If bots would benefit that doesn't mean sets like this shouldn't happen, it simply means ZOS should step up their efforts to deal with bots.
                        • Loc2262
                          Loc2262
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                          I very much agree with this idea! Have an "awesome", OP!

                          This game has so many facets of things you can do. All the non-combat activities could indeed use some love! So many sets geared towards the next variation of "increase combat stats here", "proc stuff there", "do damage somewhere". It's getting seriously repetitious. There's only so much you can do in terms of DPS stuff.

                          So sets like the ones suggested would really be a great alternative! Give more depth to the world aside from "moar DPS"!
                          Kind regards,
                          Frank
                          PC-EU, 12 chars, 900+CP
                        • RavenSworn
                          RavenSworn
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                          Awesome awesome idea. +10 points for achievement.
                          Ingame: RavenSworn, Pc / NA.


                          Of Wolf and Raven
                          Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
                        • zaria
                          zaria
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                          Carbonised wrote: »
                          It's a pity that all the current sets in this game are moar deeps, better deeps and proc proc proc.

                          As someone who spends 90 & of my playing time exploring, fishing, picking up everything that's not bolted down, I can't for the life of me believe we have not gotten sets such as these yet.

                          Why are there no gear/sets aimed towards fishing/improving chances?

                          Why are there no sets that increase your pickpocket chance/improving loot drops?

                          Why are there no sets that improve material farming chance/better the yield?

                          All of this would be offset by your lowered deeps and survival chance against the overland mobs, and might actually make it take longer than 2 seconds rotation to kill everything in sight, which is an added bonus.
                          yes, only specialized sets are stealth sets, now make some new with pickpocket bonus perhaps better loot.
                          Had been nice with other bonuses like farming and fishing bonuses.

                          Now remember to switch before doing dungeons.
                          Remembered healed most of nWGT with an stealth stamina set once. it broke both my magic sets, I wondered why my magic sustain was so terrible :)
                          One of the reasons I don't like costumes much.
                          Grinding just make you go in circles.
                          Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
                        • lientier
                          lientier
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                          thank you for your support of this idea
                          PC-EU @lientier
                        • Faulgor
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                          Yeah, more non-combat gear, skills, passives etc have been suggested many times. Considering what an important role non-combat activities play in TES games, ESO still feels a bit lacking.

                          I hope when they introduce spellcrafting, we get a whole lot of non-combat spells as well, like waterwalking and detect life.
                          Alandrol Sul: He's making another Numidium?!?
                          Vivec: Worse, buddy. They're buying it.
                        • Carbonised
                          Carbonised
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                          Faulgor wrote: »
                          Yeah, more non-combat gear, skills, passives etc have been suggested many times. Considering what an important role non-combat activities play in TES games, ESO still feels a bit lacking.

                          I hope when they introduce spellcrafting, we get a whole lot of non-combat spells as well, like waterwalking and detect life.

                          ESO has gone from "we're more a multiplayer RPG than an MMO" to "full embrace MMO" over the last couple of years.

                          The abundant focus on dungeons, trials, DPS and numbers is evident on their content, as well as their various ners and buffs and fixes.

                          Crafting, gathering, fishing and many more traditional TES and RPG elements have been gathering dust in favor of more DPS sets, more heal sets, more tank sets, bigger numbers, more math and more elite dungeons and trials.

                          People get 5 achievements, 2 titles and a skin from lifting their arm in a vet trial or a battleground, while there has not even been given a Master Crafter title to those who master all crafts, despite numerous attempts from the playerbase to make this happen.

                          Fishing also hasn't seen a single development since the addition of Roe several years back.
                        • zaria
                          zaria
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                          Carbonised wrote: »
                          Faulgor wrote: »
                          Yeah, more non-combat gear, skills, passives etc have been suggested many times. Considering what an important role non-combat activities play in TES games, ESO still feels a bit lacking.

                          I hope when they introduce spellcrafting, we get a whole lot of non-combat spells as well, like waterwalking and detect life.

                          ESO has gone from "we're more a multiplayer RPG than an MMO" to "full embrace MMO" over the last couple of years.

                          The abundant focus on dungeons, trials, DPS and numbers is evident on their content, as well as their various ners and buffs and fixes.

                          Crafting, gathering, fishing and many more traditional TES and RPG elements have been gathering dust in favor of more DPS sets, more heal sets, more tank sets, bigger numbers, more math and more elite dungeons and trials.

                          People get 5 achievements, 2 titles and a skin from lifting their arm in a vet trial or a battleground, while there has not even been given a Master Crafter title to those who master all crafts, despite numerous attempts from the playerbase to make this happen.

                          Fishing also hasn't seen a single development since the addition of Roe several years back.
                          To some degree, but we have gotten housing and lots of story content.

                          One benefit of fishing or farming gear is that at lest the farming gear will make overland harder as you will lose set bonuses.
                          You could even make it level 1 only like the looted civilian clothing.
                          Grinding just make you go in circles.
                          Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
                        • CardboardedBox
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                          Yes! I've wanted a total revamp of the fishing system for a loooong time now, and an armor set to go with it was a part of the ideas I was coming up with.

                          Sets for everything like that is even better. Very yes.
                        • kojou
                          kojou
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                          I like the idea in general. I would prefer they did it as 3 piece jewelry sets so you can just substitute your jewelry when you want to go on a harvest. I can only imagine some of the animation bugs it could create though... that alone might be worth it. :smile:
                          Playing since beta...
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