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Thieves Guild NPC speech animations

CMFan1966
CMFan1966
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I looked to see if there were any reports on the issue I'm having, but I didn't find any. Please forgive me if I overlooked something. One of my characters is going through the Thieves Guild story line and whenever I am speaking to an NPC, their mouths move as though they are ventriloquist's dummies rather than like the NPCs throughout the rest of the game. I have seen many Let's Play videos and I know it hasn't always been this way. I don't know if it's just me or if other people are having this issue.

I know this isn't a 'game breaking' issue, but it is rather distracting and does take away from the immersion. The Thieves Guild story line is the only area where this is occurring for me at this time. The Dark Brotherhood story line and all the other overland content is working just fine. Thank you for any attention you give to this.
  • Octopuss
    Octopuss
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  • CMFan1966
    CMFan1966
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    Yep, that would be it. Apparently I didn't look far enough back. Thanks! :)
  • maboleth
    maboleth
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    Some people care about proc sets, some about abilities giving "only" 94% and not 100%, but me... I go mad when I see bad or abrupt animations, texture flickering, clipping, lip-sync and spelling errors in books. :)

    So yeah, hopefully will be fixed by ZOS, at least they are aware of.
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