As the game ages the economy is suffering a bit, especially for crafting supplies and materials. It’s increasingly difficult to find items in guild stores at any price. Various mechanics (furnishings) are not helping...they eat up mats, but no one is creating listings to replace them. The scarcity is likely owing to several causes:
- fewer players means fewer sellers. But those of us who continue to sell can’t help the economy because we are held at 30 slots per guild store.
- The dedicated sellers who remain tend to have eso+. This system is a disincentive for listing craft mats because these don’t clog up inventory space. The limited slots also mean a seller has to choose between listing something like a ~$20k motif or a ~$1k stack of cloth.
- sales are slower, so the higher value items stack up and hog up guild store slots that might otherwise be used for mat.
My proposal might take some programming resources, but I think it’d help the game a lot. Give players an additional 30 slots in their guild stores that are ONLY for crafting mats (anything that fits in the crafting bags).
This would allow sellers who want to be more active to increase what’s offered in their guild stores, but it would ensure that the expanded listings focus on game materials.
As we look toward next summer’s chapter release, when lots of new players might come on board, this could help make their experience better...the guild stores would likely have more of the supplies that a new player needs.
@ZOS_GinaBruno @ZOS_JessicaFolsom