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PvE Pet MagSorc "NecroAcuity" Build

  • SquareSausage
    SquareSausage
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    Furcula wrote: »
    @dpencil1

    Refer to my last sentence. Most parses are done with trial setting in mind, thus, having too much pen will over inflate how effective Acuity actually is. That's why I asked for a parse with trial settings.

    On the other hand, you could also do a parse with Necro/MD with your lover mundus + extra spell erosion for comparison.

    42k dps, although seems high, is some what arbitrary without the proper comparisons. I'm all for using non-meta sets and trying out new things. But not having a fair comparison to something people already know doesn't bring nearly as much value as it could.

    Zz, most build videos actually try to max penetrate the dummy, as in a raid you will be at max penetration due to pierce, crusher, alkosh, giving you more points to put elsewhere infact increasing your DPS let alone group buffs from other sources.

    If anything a solo maxed penetration dummy test under represents a trial setting as you lose group buffs and extra Cp to realocate and the extra mundus of your choice.

    Breakfast King
    PS4 EU
  • dpencil1
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    @WrathOfInnos
    Awesome parses, bro! Thanks for sharing.
  • Runefang
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    Anybody else thinking that with the new healer set coming, the uptime of major force will be pretty high in trials so any build using the acuity set will be even better?
  • dpencil1
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    @Runefang
    Good point!
  • LiquidPony
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    @dpencil1

    Thanks for posting this thread. I came across this a few weeks ago, saw LZH using Mechanical Acuity in a recent vHoF video, and saw some other comments elsewhere that led me to believe that this set might be really strong and that people were sleeping on it ...

    I spent a number of hours last weekend testing the set on a variety of builds.

    So far I've had really good success with it on a magsorc and stamsorc ... the stamblade did OK, and I bet if I reset the rotation a bit I could really pump up the DPS.

    Anyway, some results (keep in mind that the magsorc numbers are a bit inflated by the bugged Off-Balance uptime on PTS):

    Stamblade 43k+ solo (5 x Mechanical Acuity, 5 x War Machine, 2 x Zaan, Redguard): https://i.imgur.com/4T2QW65.jpg

    Stamsorc 39k solo (5 x Mechanical Acuity, 5 x Automaton, 2 x Kra'gh, Redguard): https://i.imgur.com/L6msIuR.jpg

    Magsorc 42.7k solo (5 x Mechanical Acuity, 5 x Necropotence, 1 x Kena, Altmer): https://i.imgur.com/uZYCSDG.jpg

    All tests done with The Apprentice/The Warrior with raid CP (something like 25-30 points in Piercing/Spell Erosion). Stam toons were tested with 1 x Nirnhoned sword (yes, a sword lol) and 1 x Infused axe with a Nirnhoned Maelstrom bow (with double damage health poisons).

    For the magsorc I also tested a simple Force Pulse rotation (LA Lightning, LA Blockade, swap, LA Curse, HA Force Pulse, HA Pet Pulse ... then when Mechanical Acuity procs that HA-->Force Pulse is replaced with LA-->Force Pulse x 3), and I also tested with a simple Mines rotation, and was able to hit in the 42-44k range with both of those setups as well.

    I also tested on a magblade but wasn't able to figure out a rotation to make it work better than a meta Julianos/Moondancer/Skoria setup (although I'm sure it's possible, just a little rusty on the ol' magblade).

    Most impressive to me: I have not played a magsorc since Morrowind dropped and have never played a stamsorc and was able to hit better solo parse numbers than most anyone I know using these setups. The stamsorc works really well because when you bar-swap out of Ballista right as Mechanical Acuity procs ... wow. Note that in the parse I posted I got 22/24 crits on Ballista ticks (and in others it was 100% crit on the utli).
    Edited by LiquidPony on January 19, 2018 5:12AM
  • Oreyn_Bearclaw
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    Thanks for some of the ideas in this guide! You definitely helped me improve my pet sorc DPS.

    I'm actually getting almost exactly the same results by accompanying Acuity with 5 Necro + 1 Kena or with 2 Maw + 4 Moondancer. Average is about 42-43k solo dummy parse with either setup.

    But who likes average, here are the peaks (44.6k with either gear option)

    With Maw of the Infernal
    45k_Pet_Sorc_1.png
    45k_Pet_Sorc_2.png

    With Necropotence
    45k_Pet_Sorc_3.png
    45k_Pet_Sorc_4.png

    The only thing I changed from your bars was adding shock clench instead of inner light. Working an extra skill into the rotation does not add any length (still 9s), since a skill can be used instantly between the 2 consecutive heavy attacks.

    I also prefer a spell damage back bar, but this doesn't seem to make much difference from a fire glyph (maybe more AoE). Therefore I like to minimize time spent on backbar and swap to front before activating the familiar. So I'm only on back bar for 2s to cast wall and liquid lightning.

    @WrathOfInnos

    Yep, i tried about every gear combo I could think of. Most of them put you in the low 40s. I like you prefer to add shock clench in there as well, and I settled on 5 necro 4 moondancer, 2 ilambris. Maw is just a bit too much cheese for me (yes its more dummy DPS, but it can cause issues in trials). I just do LA>LL, LA>blockade on my back bar, and my front bar is HA>familiar, HA>Prey, LA, Clench.

    I was skeptical about putting a HA in between Familiar and prey, but I tested it a bunch. Familiar ticks 5 times. If you go Familiar>LA>Prey, ticks 2,3,4 will get the prey buff. If you got Familiar>HA>Prey, tickes 3,4,5 get the buff so its a wash. I just think the rotation is smoother (curtousy of jkith on tam foundry). Even without an execute, you can hit 43k like clockwork on a dummy. Clench is also nice because you can front bar meteor.
  • LiquidPony
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    Here's a video on live on XB/NA on the magsorc.

    On PTS I have better gear (all gold, ideal traits, ideal 5/1/1) ... had to compromise a bit on Live to make it work. Also I have my bars set up a bit different on PTS to maximize spell damage (LL + Destro Ult front bar, moved Clench + Shooting Star to back bar).

    https://youtu.be/xPMzWQhefaQ

    Not even a totally clean rotation, all purple gear except the weapons, CP not optimized, still hit 40k+ (with The Apprentice and 29 points in Spell Erosion). The rotation is also totally sub-optimal as I'm barely buffing Volatile Familiar pulses with Prey. This was literally my 3rd parse on live with this setup and I'm only posting it just to demonstrate how stupidly easy and effective this setup is.
    Edited by LiquidPony on January 17, 2018 5:30PM
  • Bladerunner1
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    Nice build! Love this on my pet sorc.
    LiquidPony wrote: »
    ... the stamblade did OK, and I bet if I reset the rotation a bit I could really pump up the DPS.

    I've always kept soul harvest slotted on the bow bar just as a matter of preference since the rotation seemed easier to use. The 20% ultimate buff kicks in just before swapping to the mechanical acuity dual wield bar. Since I already had that sort of playstyle I couldn't help but get a buff from Acuity. 90-100% surprise attacks critting, loads of crit assassin's scourge and killers blade hits, steel tornados etc. I use the same basic build design on the Magblade too.
    Edited by Bladerunner1 on January 17, 2018 7:19PM
  • Runefang
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    Any thoughts on using Molag Kena with Acuity and 3 pieces from a trial set?

    You could time the Molag Kena proc to align with the Acuity buff for a super burst phase. Would be especially good if you used it with an ultimate.
  • WrathOfInnos
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    Thanks for some of the ideas in this guide! You definitely helped me improve my pet sorc DPS.

    I'm actually getting almost exactly the same results by accompanying Acuity with 5 Necro + 1 Kena or with 2 Maw + 4 Moondancer. Average is about 42-43k solo dummy parse with either setup.

    But who likes average, here are the peaks (44.6k with either gear option)

    With Maw of the Infernal
    45k_Pet_Sorc_1.png
    45k_Pet_Sorc_2.png

    With Necropotence
    45k_Pet_Sorc_3.png
    45k_Pet_Sorc_4.png

    The only thing I changed from your bars was adding shock clench instead of inner light. Working an extra skill into the rotation does not add any length (still 9s), since a skill can be used instantly between the 2 consecutive heavy attacks.

    I also prefer a spell damage back bar, but this doesn't seem to make much difference from a fire glyph (maybe more AoE). Therefore I like to minimize time spent on backbar and swap to front before activating the familiar. So I'm only on back bar for 2s to cast wall and liquid lightning.

    @WrathOfInnos

    Yep, i tried about every gear combo I could think of. Most of them put you in the low 40s. I like you prefer to add shock clench in there as well, and I settled on 5 necro 4 moondancer, 2 ilambris. Maw is just a bit too much cheese for me (yes its more dummy DPS, but it can cause issues in trials). I just do LA>LL, LA>blockade on my back bar, and my front bar is HA>familiar, HA>Prey, LA, Clench.

    I was skeptical about putting a HA in between Familiar and prey, but I tested it a bunch. Familiar ticks 5 times. If you go Familiar>LA>Prey, ticks 2,3,4 will get the prey buff. If you got Familiar>HA>Prey, tickes 3,4,5 get the buff so its a wash. I just think the rotation is smoother (curtousy of jkith on tam foundry). Even without an execute, you can hit 43k like clockwork on a dummy. Clench is also nice because you can front bar meteor.

    @Oreyn_Bearclaw Yeah I was told recently that Maw actually has collision with players and can push group members around. Since the numbers seem the same I've retired Maw of the Infernal for the Necro + Acuity with a 1 pc Kena. I think this is better with raid buffs anyway, with necro getting more out of Warhorn.

    Agree on front bar meteor, that extra 2% Magicka is a noticeable DPS gain. Especially since AFAIK the Expert Mage passive 2% spell damage passive is still bugged (only applying to the 1335 SD from the staff, not any other sources)

    For rotation I have settled on:
    la EB la LL swap la DP ha VF ha SC swap

    This is 9s and it results in 4/5 Familar pulses getting buffed by Daedric Prey (pulses 1,2 from the preceding prey and pulses 4,5 from the following prey). The timing is very close, and being a few milliseconds late on Daedric prey causes the 4th Familar pulse to be unbuffed.

    Semi-related question? Is it possible to bar swap cancel blockade quickly enough that the vMA effect does not activate? I've been avoiding using this skill directly before bar swap (like endless hail with vMA bow), but I'm seeing it in other builds, like JKith's rotation. Some quick testing I just did shows that it works just fine on bar swap. Maybe the first tick of wall is always before the swap. Anyone confirm or deny?

    @Runefang Your Kena idea is interesting, since sustain is no problem with this build, and the 6s of spell damage would be great for the burst damage during heavy attacks and an acuity proc. Only problem is how to proc it. 2 consecutive light attacks will destroy DPS by effectively adding a second into the rotation with no active skill (roughly 8% DPS loss, more than the gain the spell damage proc would bring). Maybe I'm missing something though, is it still possible to proc Kena with a skill between light attacks?

    Edit: Tested Maw of the Infernal, definitely no collision with players, I was misinformed. Still prefer Necro over it now though.

    Edited by WrathOfInnos on January 21, 2018 7:03AM
  • firedrgn
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    Ok so the set procs and then you do a special rotaion or just do a rotation and it procs and your good to go.

    I guess i can craft a set and see.
  • dpencil1
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    Good discussion, guys!

    @firedrgn
    You do the rotation constantly, but every other rotation Acuity procs.
  • Surreal88
    Surreal88
    LiquidPony wrote: »
    @dpencil1

    Thanks for posting this thread. I came across this a few weeks ago, saw LZH using Mechanical Acuity in a recent vHoF video, and saw some other comments elsewhere that led me to believe that this set might be really strong and that people were sleeping on it ...

    I spent a number of hours last weekend testing the set on a variety of builds.

    So far I've had really good success with it on a magsorc and stamsorc ... the stamblade did OK, and I bet if I reset the rotation a bit I could really pump up the DPS.

    Anyway, some results (keep in mind that the magsorc numbers are a bit inflated by the bugged Off-Balance uptime on PTS):

    Stamblade 43k+ solo (5 x Mechanical Acuity, 5 x War Machine, 2 x Zaan, Redguard): https://i.imgur.com/4T2QW65.jpg

    Stamsorc 39k solo (5 x Mechanical Acuity, 5 x Automaton, 2 x Kra'gh, Redguard): https://i.imgur.com/L6msIuR.jpg

    Magsorc 42.7k solo (5 x Mechanical Acuity, 5 x Necropotence, 1 x Kena, Altmer): https://i.imgur.com/uZYCSDG.jpg

    All tests done with The Apprentice/The Warrior with raid CP (something like 25-30 points in Piercing/Spell Erosion). Stam toons were tested with 1 x Nirnhoned sword (yes, a sword lol) and 1 x Infused axe with a Nirnhoned Maelstrom bow (with double damage health poisons).

    For the magsorc I also tested a simple Force Pulse rotation (LA Lightning, LA Blockade, swap, LA Curse, HA Force Pulse, HA Pet Pulse ... then when Mechanical Acuity procs that HA-->Force Pulse is replaced with LA-->Force Pulse x 3), and I also tested with a simple Mines rotation, and was able to hit in the 42-44k range with both of those setups as well.

    I also tested on a magblade but wasn't able to figure out a rotation to make it work better than a meta Julianos/Moondancer/Skoria setup (although I'm sure it's possible, just a little rusty on the ol' magblade).

    Most impressive to me: I have not played a magsorc since Morrowind dropped and have never played a stamsorc and was able to hit better solo parse numbers than most anyone I know using these setups. The stamsorc works really well because when you bar-swap out of Ballista right as Mechanical Acuity procs ... wow. Note that in the parse I posted I got 22/24 crits on Ballista ticks (and in others it was 100% crit on the utli).

    I spent a couple of days evangelizing the set in my guild's band chat, even crafted and golded out a bunch of Mechanical Acuity on live on my XB/NA account so that I could post parse videos on live, and no one really bit on it. Then some of that information started spreading around, I start getting messages in Band from people I don't know asking about it, and the other night I hear "so and so (one of the top magsorcs on XB/NA in the top guild on XB/NA) just hit almost 3k higher than her highest raid parse ever using this set" ... and now all of the magsorcs in my group are all over it.

    Anyway, last night we did some raid parsing on the 52mil dummy, and across the board every single magsorc hit their highest numbers ever by a significant margin. One of our core players, who plays on NA from Japan, hit close to 52k, which was her first time every breaking 50k and she blew it out of the water.

    I'm not entirely sure of the setup they're using, but I believe it's 5 x Mechanical Acuity on the body since they are using a Force Pulse/Frags rotation and not spending as much time on the front bar. This set is also brutal on trash pulls if a couple of magsorcs can time their Destro Ultis with the Acuity proc.

    One other thing that I find really exciting about this set: that basic rotation you posted (and I tweaked it a bit for my liking) is so easy. I've got players who aren't full-on end game raiders using this set and a simple heavy attack/clench rotation and pulling 40k solo on the target skeleton, which is massively higher than they were hitting in the past.

    Anyway, hope some of that information is useful. A lot of people (ahem: https://www.youtube.com/watch?v=VMVg0vp6R-Q) just did some irrelevant bad theorycrafting "basic math" on this set and wrote it off without testing, but I believe that they are wrong. I am coming around to the idea that Mechanical Acuity might be a BiS set for some builds with low crit, and I'm wagering that within the next few weeks we'll start seeing the usual Youtubers and other "build experts" start posting builds using this set.

    @LiquidPony when running Mechanical Acuity on your Stam toons, is it only front barred or are you only front barring the accompanying set?
  • LiquidPony
    LiquidPony
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    Surreal88 wrote: »
    LiquidPony wrote: »
    @dpencil1

    Thanks for posting this thread. I came across this a few weeks ago, saw LZH using Mechanical Acuity in a recent vHoF video, and saw some other comments elsewhere that led me to believe that this set might be really strong and that people were sleeping on it ...

    I spent a number of hours last weekend testing the set on a variety of builds.

    So far I've had really good success with it on a magsorc and stamsorc ... the stamblade did OK, and I bet if I reset the rotation a bit I could really pump up the DPS.

    Anyway, some results (keep in mind that the magsorc numbers are a bit inflated by the bugged Off-Balance uptime on PTS):

    Stamblade 43k+ solo (5 x Mechanical Acuity, 5 x War Machine, 2 x Zaan, Redguard): https://i.imgur.com/4T2QW65.jpg

    Stamsorc 39k solo (5 x Mechanical Acuity, 5 x Automaton, 2 x Kra'gh, Redguard): https://i.imgur.com/L6msIuR.jpg

    Magsorc 42.7k solo (5 x Mechanical Acuity, 5 x Necropotence, 1 x Kena, Altmer): https://i.imgur.com/uZYCSDG.jpg

    All tests done with The Apprentice/The Warrior with raid CP (something like 25-30 points in Piercing/Spell Erosion). Stam toons were tested with 1 x Nirnhoned sword (yes, a sword lol) and 1 x Infused axe with a Nirnhoned Maelstrom bow (with double damage health poisons).

    For the magsorc I also tested a simple Force Pulse rotation (LA Lightning, LA Blockade, swap, LA Curse, HA Force Pulse, HA Pet Pulse ... then when Mechanical Acuity procs that HA-->Force Pulse is replaced with LA-->Force Pulse x 3), and I also tested with a simple Mines rotation, and was able to hit in the 42-44k range with both of those setups as well.

    I also tested on a magblade but wasn't able to figure out a rotation to make it work better than a meta Julianos/Moondancer/Skoria setup (although I'm sure it's possible, just a little rusty on the ol' magblade).

    Most impressive to me: I have not played a magsorc since Morrowind dropped and have never played a stamsorc and was able to hit better solo parse numbers than most anyone I know using these setups. The stamsorc works really well because when you bar-swap out of Ballista right as Mechanical Acuity procs ... wow. Note that in the parse I posted I got 22/24 crits on Ballista ticks (and in others it was 100% crit on the utli).

    I spent a couple of days evangelizing the set in my guild's band chat, even crafted and golded out a bunch of Mechanical Acuity on live on my XB/NA account so that I could post parse videos on live, and no one really bit on it. Then some of that information started spreading around, I start getting messages in Band from people I don't know asking about it, and the other night I hear "so and so (one of the top magsorcs on XB/NA in the top guild on XB/NA) just hit almost 3k higher than her highest raid parse ever using this set" ... and now all of the magsorcs in my group are all over it.

    Anyway, last night we did some raid parsing on the 52mil dummy, and across the board every single magsorc hit their highest numbers ever by a significant margin. One of our core players, who plays on NA from Japan, hit close to 52k, which was her first time every breaking 50k and she blew it out of the water.

    I'm not entirely sure of the setup they're using, but I believe it's 5 x Mechanical Acuity on the body since they are using a Force Pulse/Frags rotation and not spending as much time on the front bar. This set is also brutal on trash pulls if a couple of magsorcs can time their Destro Ultis with the Acuity proc.

    One other thing that I find really exciting about this set: that basic rotation you posted (and I tweaked it a bit for my liking) is so easy. I've got players who aren't full-on end game raiders using this set and a simple heavy attack/clench rotation and pulling 40k solo on the target skeleton, which is massively higher than they were hitting in the past.

    Anyway, hope some of that information is useful. A lot of people (ahem: https://www.youtube.com/watch?v=VMVg0vp6R-Q) just did some irrelevant bad theorycrafting "basic math" on this set and wrote it off without testing, but I believe that they are wrong. I am coming around to the idea that Mechanical Acuity might be a BiS set for some builds with low crit, and I'm wagering that within the next few weeks we'll start seeing the usual Youtubers and other "build experts" start posting builds using this set.

    @LiquidPony when running Mechanical Acuity on your Stam toons, is it only front barred or are you only front barring the accompanying set?

    @Surreal88 I was running Mechanical Acuity on front bar only on all tests.

    For the stamblade it might be possible to to run it on the body because there's no loss running War Machine on just one bar. On the stamsorc, though, it'd be a big loss not having the 4/5 pieces of Automaton on the back bar. Although ... who knows, might work, haven't tested it yet. I wouldn't have thought Mechanical Acuity was any good without testing it, either. :)
    Edited by LiquidPony on January 18, 2018 8:34PM
  • firedrgn
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    @dpencil1

    Oh boy fun build. Thanks

  • LiquidPony
    LiquidPony
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    Seems to work pretty well on a stamblade as well:

    https://imgur.com/a/HQbF2
  • firedrgn
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    Can u proc m.a. on back bar and keep proc when u switch to front bar. I am going to test tomorrw unless some knows i cant
  • MakeMeUhSamich
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    firedrgn wrote: »
    Can u proc m.a. on back bar and keep proc when u switch to front bar. I am going to test tomorrw unless some knows i cant

    The proc continues after a bar swap.
  • SoLooney
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    if you can get a group parse with that set up and if it can outparse a 5 necro or 5 julianos

    On a 3mil or 6 mil dummy, acuity seems to be even with the standard 2 ilambris, 5 necro/julianos, perfected staff, 3 willpower/minor slayer 3 piece.

    never tested your set up on a group parse, but for magblades, heard its really good
  • KingYogi415
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    I only have a VMA fire staff after 50+ runs.

    Is that worth using over the VMA lightning?
    Edited by KingYogi415 on January 31, 2018 2:33AM
  • KingYogi415
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  • WrathOfInnos
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    I only have a VMA fire staff after 50+ runs.

    Is that worth using over the VMA lightning?

    Yes VMA fire back bar works great, I often switch to that in trials if a few others have lightning wall of elements already. It will only be a DPS loss when solo (dummy numbers won't look good).

    Fire wall will become even more desirable with the off-balance changes planned with Dragon Bones. I would recommend sticking with lightning on front bar, since the heavy attacks are much stronger.
  • KingYogi415
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    I only have a VMA fire staff after 50+ runs.

    Is that worth using over the VMA lightning?

    Yes VMA fire back bar works great, I often switch to that in trials if a few others have lightning wall of elements already. It will only be a DPS loss when solo (dummy numbers won't look good).

    Fire wall will become even more desirable with the off-balance changes planned with Dragon Bones. I would recommend sticking with lightning on front bar, since the heavy attacks are much stronger.

    Ty @WrathOfInnos

    For The fire VMA staff what is your opinon on nirn with bezerk enchant vs infused with fire enchant? In a raid setting not for dps tests.

    I run infused lighting staff with lighting enchant on front bar.

  • WrathOfInnos
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    @KingYogi415 My preference is infused with berserker enchant. With a 9 second rotation, a normal berserk enchant will only proc every other rotation (since 10s cooldown), resulting in 5s/18s or 28% uptime of 348 spell damage. There is also no guarantee that the berserker procs will line up with the acuity procs, they could end up desynced.

    An infused berserker will proc every time you are on back bar, so 5s/9s or 56% uptime of 452 spell damage.

    For this reason I only like Nirnhoned berserker for rotations at least 10s, so that it still procs every time you are in the back bar without the reduced cooldown. Then you are only losing the 30% magnitude in exchange for the 200 spell damage from Nirnhoned.

    For the fire glyph, it will only proc once with my rotation, since I'm on the back bar 2s and it has a 2s cooldown. The one berserker proc works out to more damage. If you were to do a different rotation with 3s on back bar then the 2 fire enchant procs might be worth losing the single berserker proc. However this would mean only 6s on front bar, so the 4 shock glyph procs I typically see in a rotation would be reduced to 3.

    In general, I have not been too impressed with fire enchants, and really only use them when a group already has great concussion uptime, or when I am trying to get more out of the fire side of Ilambris for a petless build.

  • KingYogi415
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    @WrathOfInnos

    This is great information, thank you!

    I do want to practice a non-pet rotation as well. So going infused on my vma staff sounds good and I can switch the glyphs when needed.

    For my non-pet build i'm planning 4 moon/5 acuity (front bar staff) and Illambris.

    I'm having a hard time finding a non-pet rotation that matches up well with Acuity procs.

    Could you recommend any rotations or link a youtube one that might be able to break 35k with this build? I also have the imperfect alysum flame destro but im not sure if that is useless or not for a force pulse/ frag build.
  • MakeMeUhSamich
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    @WrathOfInnos

    This is great information, thank you!

    I do want to practice a non-pet rotation as well. So going infused on my vma staff sounds good and I can switch the glyphs when needed.

    For my non-pet build i'm planning 4 moon/5 acuity (front bar staff) and Illambris.

    I'm having a hard time finding a non-pet rotation that matches up well with Acuity procs.

    Could you recommend any rotations or link a youtube one that might be able to break 35k with this build? I also have the imperfect alysum flame destro but im not sure if that is useless or not for a force pulse/ frag build.

    Here’s a non-pet rotation I’ve been using that consistently hits mid 30s solo. It hit 45k in an optimized group parse.

    Hope it helps!

    http://xboxdvr.com/gamer/MakeMeUhSamich/video/41164216
  • SelfTherapy
    SelfTherapy
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    I just tried this build and hit 44k on Xbox Na took a video and still can't believe it lol.
  • LiquidPony
    LiquidPony
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    @dpencil1 your little Mechanical Acuity experiment here appears to have spawned a new meta. ;)

    I've seen quite a few videos recently of top-end raid groups running, and I see people proccing Mechanical Acuity all over the place!

    https://www.youtube.com/watch?v=D1NqhUMs3bU&t=66s

    That's the new top MoL score on XB1 and I count at least 4 people running Mechanical Acuity.
  • Locriana
    Locriana
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    Hello, reading this with interest after the dragon bones update.

    QUESTION:what would you expect to get from this without a Maelstrom staff? Using just another necro staff.
    And, are you seeing any changes or adjustments required after the update?

    I usually run 2x illambris, 5 necro, 4 infal, single pet, and bound aegis where you run twilight matriarch. Shock clench where you run mages wrath. I'm getting about 32k solo parse (using lover stone) and 38 with my trials group parse (using apprentice stone). I do not have a Maelstrom staff....yet.

    I have switched out shooting star for greater storm atronach, as it received some major buffs, and use the atro for the second ulti.

    Using 5x mechanical acuity 5x necro, 1x domihaus, and my usual rotation and bar setup I'm getting close to the same solo numbers (havent tried the group parse yet), a bit less, to be expected as I don't have any gold on this new build except the staffs. But I'd expect to get more if the build is more effective with my current staff situation.

    When I try your bar setup I get about 1k less, though the rotation is very similar to mine except I use one pet instead of two, and one heavy attack.
    As I'm currently working my way through Maelstrom, and find two pets useful there, I'm thinking this might serve well for Maelstrom?

    But I'd really like to know if anyone has tried this build WITHOUT a Maelstrom staff and if so, what are you getting?
    I have the master lightning staff but find it underwhelming, even with the buffs.
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