VaranisArano wrote: »Nocturnal interferes with the mortal realm plenty. She just does it from the shadows, through her own agents like the Thieves Guild. Those can have pretty big consequences, like in TES IV Oblivion whenThe Gray Fox can't reveal his true identity, meaning the Countess Umbranox of Anvil thinks her husband has left her.Or in Skyrim whereThe Thieves Guild is in a bad way because they've lost Nocturnal's favor. With Nocturnal's favor or the help of an individual that Nocturnal favors the Thieves Guild is able to extend their reach across Skyrim.
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three. Boethia loves strife and division and Mephala loves lies and betrayal.
Well are there any developers out there who would be willing to tell me why they chose Nocturnal as an antagonist?
Well are there any developers out there who would be willing to tell me why they chose Nocturnal as an antagonist?
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three.
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three.
I see Azura as manipulative and a bit vindictive. She's just more subtle about it.
VaranisArano wrote: »VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three.
I see Azura as manipulative and a bit vindictive. She's just more subtle about it.
That's pretty fitting for the Dunmer, actually.
The Princes helped them survive Morrowind when they first arrived, hence why they are venerated, some directly, and other indirectly. Azura was one of the former.All daedras are enemies, Azura included. Dunmers should realize it already
Camb0Sl1ce wrote: »from what i understand about lore, the aedra can not create or destroy they just "are" the daedra on the otherhandand are able to do that. They are able to intervene in mortal lives, whether for good or evil which is subjective. fot example i wouldnt put mehrunes dagon in the same category as meridia. From what i understand its just that daedra are capable of interacting with mortals.
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three. Boethia loves strife and division and Mephala loves lies and betrayal.
In the Clockwork City dlc, Nocturnal is the main antagonist and is hinted to be part of an "evil" alliance of lesser Princes that include Clavicus Vile and possibly Mephala. But that doesn't match with previous lore that describes Nocturnal at all. Nor does it match how she behaved in previous games. Unlike the other two Princes, Nocturnal has never actively tried to interfere with the mortal realm. At least, not on the level of Clavicus Vile and Mephala. Nor has she shown to have a sadistic nature where she enjoys watching mortals suffer. All in all, it makes no sense that she would be a main antagonist.
Konstant_Tel_Necris wrote: »In the Clockwork City dlc, Nocturnal is the main antagonist and is hinted to be part of an "evil" alliance of lesser Princes that include Clavicus Vile and possibly Mephala. But that doesn't match with previous lore that describes Nocturnal at all. Nor does it match how she behaved in previous games. Unlike the other two Princes, Nocturnal has never actively tried to interfere with the mortal realm. At least, not on the level of Clavicus Vile and Mephala. Nor has she shown to have a sadistic nature where she enjoys watching mortals suffer. All in all, it makes no sense that she would be a main antagonist.
Actually as we know Nocturnal have own decision go against Sotha Sil.
You need to know that's after destruction of Mournhold, Sotha made deal with most powerful Princes of Oblivion, so they were bound by rules of Summoning, why Princes agree with Soth Sil? Because he threats them with his clockwork bomb of course.
Sotha Sil see them as Imperfection that's plague Nirn and his Clockwork City was tool that's can change reality and shape of Nirn, to world without Princes, seems Clavicus Vile, Nocturnal and Mephala was against such ideas and try interference as we see in ESO.
From other side you also should check Song of Hrormir about Nocturnal, she is not "Good" I dont think such teamplates can be aplied to Princes, they are not mortals and see world in other specter.
https://www.imperial-library.info/content/song-hrormir
VaranisArano wrote: »Well you do have the Three Good Daedra for the Dunmer: Azura, Boethiah, and Mephala. They aren't exactly the kind and gentle sort of good, being more of the mentality that what doesn't kill you makes you stronger.
I'd say Azura is the only "good" Daedra among those three.
I see Azura as manipulative and a bit vindictive. She's just more subtle about it.