Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
We are currently investigating issues some players are having on the North American megaservers. We will update as new information becomes available.

Bend the trinity roles

swirve
swirve
✭✭✭✭
Turn Templar more towards a group buffer / support class as opposed to a DD... i.e...

Pure buffer rotations (new)
Buffer and Healer rotations
DD and off healer rotations

This could bring a better balance to trials and dungeons whereby each class has a role as mPlars as DDs are not competitive currently,but could be important if they focus towards group buffing up...

For example trials could go:

2 tanks
1 main healer
2 support (1 pure buff, 1 healbuff)
6 DPS
Edited by swirve on December 1, 2017 12:26PM
  • Azurya
    Azurya
    ✭✭✭✭✭
    In another MMO from Blizzard we had more destintive Classes and roles in trials and they all had a function in trials and dungeons

    as ESO chooses to go for the one and only meta, this is wanted by the PvP-players mostly, amd they get all they asked for, trials and dungeons are so much dumb here that you fall asleep doing them, there is no need for diversity here

    a new trial that is cracked within hours after going life was never a theme there, but anyway preferences chabge over time. Nowadays it is wanted and needed that all is simple and being brought down quick, and so is ESO

    for the future of this game, due to the nerfs wanted by a faction of the game, this all moves towards the big-meta-magicka-never-dieing-max-dps-build, there is no need for supportbuilds, really, and knowing a lot of temps myself

    I don´t think they will like it, but find support and ZOS will make it possible: another class without dmg, nice
  • West93
    West93
    ✭✭✭✭✭
    ZOS should just fix damage scaling of sweeps and radiant to make magplars competitive once again. What you suggested is completely ***, if my magplar becomes just a buffer it will ruin it for pvp and i'll quit ESO.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not really. For trials the idea essentially takes 2 healers and making them into 3 which is already a reduction in those doing damage.

    Healers are already buff masters and the idea presented here moves away from efficiency to inefficiency.

    With 4 man dungeons the healer is often doing damage anyhow. Few experienced healers go full heals in a 4 man dungeon since little healing is needed as long as the group is reasonably experienced.

  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    West93 wrote: »
    ZOS should just fix damage scaling of sweeps and radiant to make magplars competitive once again. What you suggested is completely ***, if my magplar becomes just a buffer it will ruin it for pvp and i'll quit ESO.

    They'd need to make sweeps way too OP to make magplars competitive in end game PvE, but they should do something about RD for sure.
    BawKinTackWarDs PS4/NA

  • swirve
    swirve
    ✭✭✭✭
    idk wrote: »
    Not really. For trials the idea essentially takes 2 healers and making them into 3 which is already a reduction in those doing damage.

    Healers are already buff masters and the idea presented here moves away from efficiency to inefficiency.

    With 4 man dungeons the healer is often doing damage anyhow. Few experienced healers go full heals in a 4 man dungeon since little healing is needed as long as the group is reasonably experienced.

    You never played Neverwinter I guess... thats real buffing classes not what ESO does
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    swirve wrote: »
    idk wrote: »
    Not really. For trials the idea essentially takes 2 healers and making them into 3 which is already a reduction in those doing damage.

    Healers are already buff masters and the idea presented here moves away from efficiency to inefficiency.

    With 4 man dungeons the healer is often doing damage anyhow. Few experienced healers go full heals in a 4 man dungeon since little healing is needed as long as the group is reasonably experienced.

    You never played Neverwinter I guess... thats real buffing classes not what ESO does

    Good! Neverwinter is a terrible game. I wouldn't want ESO to do anything because it's in Neverwinter.
    BawKinTackWarDs PS4/NA

  • swirve
    swirve
    ✭✭✭✭
    Danksta wrote: »
    swirve wrote: »
    idk wrote: »
    Not really. For trials the idea essentially takes 2 healers and making them into 3 which is already a reduction in those doing damage.

    Healers are already buff masters and the idea presented here moves away from efficiency to inefficiency.

    With 4 man dungeons the healer is often doing damage anyhow. Few experienced healers go full heals in a 4 man dungeon since little healing is needed as long as the group is reasonably experienced.

    You never played Neverwinter I guess... thats real buffing classes not what ESO does

    Good! Neverwinter is a terrible game. I wouldn't want ESO to do anything because it's in Neverwinter.

    The lootbox key side is definately terrible yes. The point about buffer support classes is not.
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    swirve wrote: »
    Danksta wrote: »
    swirve wrote: »
    idk wrote: »
    Not really. For trials the idea essentially takes 2 healers and making them into 3 which is already a reduction in those doing damage.

    Healers are already buff masters and the idea presented here moves away from efficiency to inefficiency.

    With 4 man dungeons the healer is often doing damage anyhow. Few experienced healers go full heals in a 4 man dungeon since little healing is needed as long as the group is reasonably experienced.

    You never played Neverwinter I guess... thats real buffing classes not what ESO does

    Good! Neverwinter is a terrible game. I wouldn't want ESO to do anything because it's in Neverwinter.

    The lootbox key side is definately terrible yes. The point about buffer support classes is not.

    IDK.... Kinda sounds like you want to pigeonhole classes to a specific role, which wouldn't be good at all IMO.
    BawKinTackWarDs PS4/NA

  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    I thought Templar used to be THE buffer class. Anyone else remember the days when Templars existed in order to feed shards to the tank and DPS?

    Plus a fair bit of buffing comes from heals, like Combat Prayer and Spell Power Cure.
  • Rainraven
    Rainraven
    ✭✭✭✭✭
    Maybe I'm misunderstanding, but you want to give templars a different role because they aren't competitive in endgame as DD? They already have another role they excel at in endgame: healer. Any other class might need creation of a new niche BUT templars.

    Edit: or DKs, I think they have that tanking thing.
    Edited by Rainraven on December 1, 2017 8:16PM
  • lazerlaz
    lazerlaz
    ✭✭✭
    Unfortunately we only have 5 classes to do everything needed in an MMO. For them to do role specific classes now would require a a totally different game and a ton of new classes introduced.

    They took 5 classes and gave each the ability to go in every direction possible if you wanted.
    Dps, heal, tank, etc.

    Problem is DKs and Templars can build to do all three and that's where things get BRAINDEAD.
  • BlazingDynamo
    BlazingDynamo
    ✭✭✭✭✭
    Warden should have been pure support but there's those groups of people who, if can't dps on every class they *** and moan.
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Current system is fine though balance is off. Any more than 3 roles and you will end up excluding classes from roles even more.
    Edited by ak_pvp on December 1, 2017 10:10PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • swirve
    swirve
    ✭✭✭✭
    Rainraven wrote: »
    Maybe I'm misunderstanding, but you want to give templars a different role because they aren't competitive in endgame as DD? They already have another role they excel at in endgame: healer. Any other class might need creation of a new niche BUT templars.

    Edit: or DKs, I think they have that tanking thing.

    You are misunderstanding...

    Healer is one role but a true group content buffer is missing from this game... not a side of the desk buffer as it currently stands...
  • swirve
    swirve
    ✭✭✭✭
    I thought Templar used to be THE buffer class. Anyone else remember the days when Templars existed in order to feed shards to the tank and DPS?

    Plus a fair bit of buffing comes from heals, like Combat Prayer and Spell Power Cure.

    Thats a part time buffer, with a few changed skills the templar could become a true support buffer.
  • Pastas
    Pastas
    ✭✭✭
    Azurya wrote: »
    In another MMO from Blizzard we had more destintive Classes and roles in trials and they all had a function in trials and dungeons

    as ESO chooses to go for the one and only meta, this is wanted by the PvP-players mostly, amd they get all they asked for, trials and dungeons are so much dumb here that you fall asleep doing them, there is no need for diversity here

    a new trial that is cracked within hours after going life was never a theme there, but anyway preferences chabge over time. Nowadays it is wanted and needed that all is simple and being brought down quick, and so is ESO

    for the future of this game, due to the nerfs wanted by a faction of the game, this all moves towards the big-meta-magicka-never-dieing-max-dps-build, there is no need for supportbuilds, really, and knowing a lot of temps myself

    I don´t think they will like it, but find support and ZOS will make it possible: another class without dmg, nice

    Playing PvE and PvP myself and I totally disagree with you. There is much more diversity in PvP builds IMO.


    WARNING
    This post may Include horrible gramatical and orthographic errors
    Read on your own risk
    AD
    Dar'foo Stamblade Zorg-gro-Wurf DK tank Far-Datxo Templar healer Valmir Spellius Magsorc
    Randolf Omberic Magblade Felien Golas Magdk Faenor Oakwood Stamplar Sader Dustorm Stamsorc
    EP
    Do'Ragash Stamdk Caius Grachus Stamden Dalyne Narus Magplar
    DC
    Melkar Spellius Magden
    PC EU
  • Rainraven
    Rainraven
    ✭✭✭✭✭
    swirve wrote: »
    Rainraven wrote: »
    Maybe I'm misunderstanding, but you want to give templars a different role because they aren't competitive in endgame as DD? They already have another role they excel at in endgame: healer. Any other class might need creation of a new niche BUT templars.

    Edit: or DKs, I think they have that tanking thing.

    You are misunderstanding...

    Healer is one role but a true group content buffer is missing from this game... not a side of the desk buffer as it currently stands...

    Oh, ok.

    I'm not missing a true group content buffer. I like that each class has buffs and debuffs they contribute to a fight as part of their kit, kicking in as they damage or heal.
  • Toc de Malsvi
    Toc de Malsvi
    ✭✭✭✭✭
    ZOS doesn't preach the trinity, players do. ZOS has continually tried to make players able to do all sorts of wonky builds, ie tanking with an Ice Staff. Most of the content is entirely capable of being beaten with wonky builds. Players however flock to the herd and copy whoever their favorite semi-pro gamer is.

    Most players don't have the time, or do not want to take the time to learn to play the game well. It's much easier to copy those who have done it before and have the highest scores. As a population we flow like water seeking the path of least resistance. It often gets us to the goals we desire faster.

    When you decide to go against the flow, or make your own route you will face resistance and negativity. If you become very good at the game, people will want you even on your wonky build. However no matter how good you become some people will never want you. Don't play the game trying to make those people happy, find what you enjoy and become excellent at it. If others cannot see your excellence that is their problem not yours.

    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
Sign In or Register to comment.