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Frost destro and Ancient Knowledge

Tonturri
Tonturri
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I was making build today that I'll be using in both pvp and pve, because I'm cheap and like to double dip like that. Anywho, I had totally forgotten that Anicent Knowledge requires you to slot a Destro ability in order to get the passive bonus (in this case 30% cost reduction, 20% increased blocked damage)

I can understand the need for this concerning the other two bonuses - 8% increased single target or aoe damage - but why am I required to slot a destro skill in order to get better blocking with frost staff? It's already bad compared to every other option. Every single destro staff skill (with the possible exception of elemental blockade) is pretty awful for/has nothing to do with tanking or the function of which (ele drain) is already taken care of elsewhere, or just an utter waste of a skill in other scenarios.

I looked through the other weapon passive trees and none of them suffered such a limiting requirement on a vital passive. 1h/shield has 'with 1h/shield equipped' on every single passive, for example. Frost staff is already bad in comparison to alternatives - it doesn't need to force you to give up a skill slot as well, especially when whatever is going into that skill slot is probably a not-so-good/bad choice.

I'd be happy with just allowing frost staff to gain the passive bonus without requiring a slotted skill, even if it meant separating it into another passive. Perhaps others have better suggestions, though.
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