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Only thing NOT broken in this game

Ihatenightblades
Ihatenightblades
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Payment system :|

Is it okay to ask if the department working on these things is competent enough?

We know for a fact financially the game is doing well. Whats the problem? [Snip].

2 years in and the proof is in the pudding and we all know the answer to questions above. I love this game and love the zos team but for how much money i and others spent on this game we deserve ATLEAST a group finder THAT WORKS.

This game still has potential and this thread isnt a rant its really a topic on how to make the game better.

The ideas that were made in to real life in this game like dueling 1T etc were all promises made and promises kept.

But the main thing a gamer wants is stability. We dont want huge lag and infinite load screens to where we have to reboot every 30 mins. And we definitely dont want broken group finder. For some using finder is all they got and that would suck to be them right now.

[Snip]. Zos is the only game that consistently suffers from these problems.

Something has to be done or even players that never thought they would ever leave are going to leave like myself.

[Edited to remove bashing]
Edited by ZOS_KatP on December 1, 2017 2:03PM
  • KingMagaw
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    I got banned for a similar post for bashing the company LOL

    Almost all of the people i played with for ~3 years have left, only me and another still play casually now just dinking around. What you said has been said many times, threads will be closed and forgotten about :(
  • RebornV3x
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    Every game has bugs but the kind of bugs in Elder Scrolls Online are bugs that a game 3/4 years out shouldn't be having which are problems with main game features ie infinite load screens, group finder etc ZOS needs to get its act together

    but don't worry the crown store will work 24/7 and they'll keep reskining mounts tho while the game literally brakes down and people leave in droves
    Edited by RebornV3x on December 1, 2017 2:38AM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Morgul667
    Morgul667
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    When I look at it :smile:

    - loading screen issues
    - group finder issue
    - BG issues
    - charge issues in cyrodill
    - getting kicked out of I&C when disconnecting
    - non english languages messed up after patch

    Then they make event :smile:

    - pvp event cannot go in campaign due to overpopulation and lag like hell
    - pve event cannot use group finder to get in the dungeon

    hmmmm...
  • Ihatenightblades
    Ihatenightblades
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    Morgul667 wrote: »
    When I look at it :smile:

    - loading screen issues
    - group finder issue
    - BG issues
    - charge issues in cyrodill
    - getting kicked out of I&C when disconnecting
    - non english languages messed up after patch

    Then they make event :smile:

    - pvp event cannot go in campaign due to overpopulation and lag like hell
    - pve event cannot use group finder to get in the dungeon

    hmmmm...



    Just curious why the smiley face lol shouldnt it be a sad face :(
  • Ihatenightblades
    Ihatenightblades
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    KingMagaw wrote: »
    I got banned for a similar post for bashing the company LOL

    Almost all of the people i played with for ~3 years have left, only me and another still play casually now just dinking around. What you said has been said many times, threads will be closed and forgotten about :(


    Im not trying to bash though im just trying to send them a signal. I dont think they know much money they actually would profit by investing more heavily into the load screen frame rate and Q finder. Those are the Top 3 worst things atm going on with this game.

    2-3 of these issues have been happening for 2 years on console or however long its been out. Unacceptable
  • VaranisArano
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    To be fair...

    This event makes a lot more sense as a stress test for the groupfinder than it does as an "event". Getting tons of players to use it allows ZOS to see the problems that were occuring now happen in high volume and easily repeatable ways. Replicating the problem is always the first step to finding a fix. - The problem of course is that we'd be a lot more understanding if ZOS had billed this as a stress test and not an event.

    They are working on the loading screen issues.

    Cyrodiil's problems are mostly lag (some server side which ZOS can fix, some client side with ZOS can't fix) and game balance. With the exception that some of the server side lag seems to be calculations and such that are done server side specifically to prevent cheating. ZOS tends to hit game balance at the major updates when they tweak various things, we've seen that happen since Morrowind. So don't expect game balance changes to be happening intermittently. Battlegrounds is in the same boat. They just changed it over to all-CP so expect that ZOS will need some time to collect their data and figure out what game balance changes to make (and then remember that Battlegrounds is balanced for 4 players, Cyrodiil is balanced for 8 to 24 players, so you run the risk of empowering or nerfing builds in either content).

    So the long and short of it is that none of these are things that can be fixed quickly. However, ZOS could definitely have generated more goodwill by being upfront that they expected groupfinder issues and would be monitoring and working on fixes as they happened. If ZOS didn't expect groupfinder to have issues, that's burying their heads in the sand.
  • Ihatenightblades
    Ihatenightblades
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    To be fair...

    This event makes a lot more sense as a stress test for the groupfinder than it does as an "event". Getting tons of players to use it allows ZOS to see the problems that were occuring now happen in high volume and easily repeatable ways. Replicating the problem is always the first step to finding a fix. - The problem of course is that we'd be a lot more understanding if ZOS had billed this as a stress test and not an event.

    They are working on the loading screen issues.

    Cyrodiil's problems are mostly lag (some server side which ZOS can fix, some client side with ZOS can't fix) and game balance. With the exception that some of the server side lag seems to be calculations and such that are done server side specifically to prevent cheating. ZOS tends to hit game balance at the major updates when they tweak various things, we've seen that happen since Morrowind. So don't expect game balance changes to be happening intermittently. Battlegrounds is in the same boat. They just changed it over to all-CP so expect that ZOS will need some time to collect their data and figure out what game balance changes to make (and then remember that Battlegrounds is balanced for 4 players, Cyrodiil is balanced for 8 to 24 players, so you run the risk of empowering or nerfing builds in either content).

    So the long and short of it is that none of these are things that can be fixed quickly. However, ZOS could definitely have generated more goodwill by being upfront that they expected groupfinder issues and would be monitoring and working on fixes as they happened. If ZOS didn't expect groupfinder to have issues, that's burying their heads in the sand.


    Ok well my next question would be is this the first stress test? Why wasnt it done before and if it was why didnt they make changes to fix it?

    and tbh if this is a stress test thats just a slap in the face to us saying we got you in the palm of our hand. They convince us there is cool stuff in the mystery boxes so we use the activity finder and then make us look like fools by saying this was a stress test all along? I dnt think so and if this was a stress test and nothing is fixed by end of month that proves incompetence
  • VaranisArano
    VaranisArano
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    To be fair...

    This event makes a lot more sense as a stress test for the groupfinder than it does as an "event". Getting tons of players to use it allows ZOS to see the problems that were occuring now happen in high volume and easily repeatable ways. Replicating the problem is always the first step to finding a fix. - The problem of course is that we'd be a lot more understanding if ZOS had billed this as a stress test and not an event.

    They are working on the loading screen issues.

    Cyrodiil's problems are mostly lag (some server side which ZOS can fix, some client side with ZOS can't fix) and game balance. With the exception that some of the server side lag seems to be calculations and such that are done server side specifically to prevent cheating. ZOS tends to hit game balance at the major updates when they tweak various things, we've seen that happen since Morrowind. So don't expect game balance changes to be happening intermittently. Battlegrounds is in the same boat. They just changed it over to all-CP so expect that ZOS will need some time to collect their data and figure out what game balance changes to make (and then remember that Battlegrounds is balanced for 4 players, Cyrodiil is balanced for 8 to 24 players, so you run the risk of empowering or nerfing builds in either content).

    So the long and short of it is that none of these are things that can be fixed quickly. However, ZOS could definitely have generated more goodwill by being upfront that they expected groupfinder issues and would be monitoring and working on fixes as they happened. If ZOS didn't expect groupfinder to have issues, that's burying their heads in the sand.


    Ok well my next question would be is this the first stress test? Why wasnt it done before and if it was why didnt they make changes to fix it?

    and tbh if this is a stress test thats just a slap in the face to us saying we got you in the palm of our hand. They convince us there is cool stuff in the mystery boxes so we use the activity finder and then make us look like fools by saying this was a stress test all along? I dnt think so and if this was a stress test and nothing is fixed by end of month that proves incompetence

    Its the first time that they've incentivized bunches of players to use the Group Finder all at once, yeah. There have been recent persistent bugs that ZOS hasn't been able to fix:
    • Someone declined the queue - when no one declined
    • ESO + members not being able to queue for DLC dungoens
    • People getting dumped back into the dungeon they just completed
    • On PC EU, there was not being able to group or leave group

    So, when ZOS is unable to fix those know issues before the event, I'm giving them the benefit of the doubt, speculating that they couldn't fix those because they were happening randomly. With most IT problems, replicating the issue is the first step to fixing it. If you can't replicate the problem reliably, its really hard to figure out what's causing it or to design and test a fix for it. But, throwing a whole bunch of users at the groupfinder has definitely made all of those bugs pop out of the woodwork for a whole bunch of people and hopefully, making it obvious what the problem is so they can test their fixes.

    The alternative is that ZOS blithely went ahead with their dungeon event knowing ahead of time that group finder couldn't handle it and I'm not quite willing to ascribe that level of incompetence to them. Not yet.

    I still think it was bad form to not acknowledge that problems were going to happen and forewarn players that ZOS would be paying attention to bugs and problems as they occured (which, they were pretty prompt about responding, but that's not the same as being upfront about "hey, we might have problems, bear with it, we'll make sure they get sorted so you can enjoy the event as soon as possible" before the event starts). A little goodwill goes a long way, and ZOS might have gained a lot of goodwill by being upfront instead of the current feeling, which is that ZOS has handed us yet another broken event. Unlike PVP's Midyear Mayhem where ZOS got it running smoothly by spinning up some extra campaigns that relieved the server load immensely, there's not another groupfinder to use.
  • ldzlcs065
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    At least is no bug with crown crates ever
  • xb1LL_mr_sir_LL
    xb1LL_mr_sir_LL
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    you'd figure in an mmo a properly working GF tool would be a top priority..... meh guess not.
  • Morgul667
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    Morgul667 wrote: »
    When I look at it :smile:

    - loading screen issues
    - group finder issue
    - BG issues
    - charge issues in cyrodill
    - getting kicked out of I&C when disconnecting
    - non english languages messed up after patch

    Then they make event :smile:

    - pvp event cannot go in campaign due to overpopulation and lag like hell
    - pve event cannot use group finder to get in the dungeon

    hmmmm...



    Just curious why the smiley face lol shouldnt it be a sad face :(

    Cause I try to stay positive lol but a sad face would probably be more approriate
  • bloodthirstyvampire
    bloodthirstyvampire
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    Monkeys an typewriters
  • Betsararie
    Betsararie
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    Payment system

    true
  • A_G_G_R_O
    A_G_G_R_O
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    ldzlcs065 wrote: »
    At least is no bug with crown crates ever
    Actually it’s possible to receive a load screen game crash in crown crates.
  • GrigorijMalahevich
    GrigorijMalahevich
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    Payment system - don’t be so hasty :smile: Bot always ESO+ applies right after you bought it, sometimes you have to wait 24 hours to get full benefits from it...

    Overall, it is not as straightforward to fix as one may think and to be fair to ZoS they are trying to approach these issues from different angles.

    Rome was not build in one day...
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
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