@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_GaryA @ZOS_TristanK can the DEV team explore the concept of equipping "Grips" along with 2 handed weapons (rubber attachments around the handles of weapons so your hands don't chap
Afterwards could you make grips part of set pieces.
@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_GaryA @ZOS_TristanK can the DEV team explore the concept of equipping "Grips" along with 2 handed weapons (rubber attachments around the handles of weapons so your hands don't chap
Afterwards could you make grips part of set pieces.
Isn't that what "gloves" are for...so your hands don't chap?? 2h weapon = one item = one SET PIECE. Quit beating the dead horse. He's been dead for the past 2 years.
I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed needs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
WrathOfInnos wrote: »I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed needs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
Your point 1 contradicts your point 3. If there is currently 1 correct choice for what to use, then build diversity is in a bad place already.
Making 2h count for 2 slots allows the user to choose between a Maelstrom/Asylum/Master weapon or a Monster helm set, in addition to double 5-piece sets. Some players will choose to do each option, increasing build diversity.
I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed nerfs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
WrathOfInnos wrote: »I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed needs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
Your point 1 contradicts your point 3. If there is currently 1 correct choice for what to use, then build diversity is in a bad place already.
Making 2h count for 2 slots allows the user to choose between a Maelstrom/Asylum/Master weapon or a Monster helm set, in addition to double 5-piece sets. Some players will choose to do each option, increasing build diversity.
No you are wrong. Currently we have builds that use 2 five piece and a monster set - dw modeled builds. We also have a wide variety of builds that use 1 five piece, a 3 piece and a monster - 2h builds. We also have builds that use 2 five piece sets, no monster -another type of 2h build. Finally, we have a type of build that uses 2 or 1 five piece sets and monster set, but does so using the sets that give a lasting buff like briarheart - another type of 2h build.
By making 2h weapons same as dual wield you are removing 3 of the 4 build types. This is not diversity.
Maybe I misspoke by saying everyone should use both asylum and vma. Coming from a 2h stamDK that is an obvious best choice but many other classes have better builds that use just one special weapon.
WrathOfInnos wrote: »WrathOfInnos wrote: »I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed needs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
Your point 1 contradicts your point 3. If there is currently 1 correct choice for what to use, then build diversity is in a bad place already.
Making 2h count for 2 slots allows the user to choose between a Maelstrom/Asylum/Master weapon or a Monster helm set, in addition to double 5-piece sets. Some players will choose to do each option, increasing build diversity.
No you are wrong. Currently we have builds that use 2 five piece and a monster set - dw modeled builds. We also have a wide variety of builds that use 1 five piece, a 3 piece and a monster - 2h builds. We also have builds that use 2 five piece sets, no monster -another type of 2h build. Finally, we have a type of build that uses 2 or 1 five piece sets and monster set, but does so using the sets that give a lasting buff like briarheart - another type of 2h build.
By making 2h weapons same as dual wield you are removing 3 of the 4 build types. This is not diversity.
Maybe I misspoke by saying everyone should use both asylum and vma. Coming from a 2h stamDK that is an obvious best choice but many other classes have better builds that use just one special weapon.
None of those build types would go away. 5-5-2 w monster set would open up to 2h builds instead of just swird&shield and dual wield. 5-3-2-1 would be completely unaffected. 5-5-1 w a VMA/AS/DSA weapon would be completely unaffected, the weapon set would simply take both weapon slots. The only major change is that the final build you mentioned, 5-5-2 with one set active on each bar, would gain the benefit of having both 5-piece sets active while on both bars.
The main advantage would be the ability to run 5-5-2 front bar with a 2h, and have a vMA bow backbar. This is meta for dual wield stam DPS, and being unable to use it is a large reason 2h is not competitive for PVE.
WrathOfInnos wrote: »WrathOfInnos wrote: »I hate this idea. First, it would be useless because everyone should be using an asylum 2hander and maelstrom bow (pve) or equivalent in pvp. Second, it would diminish the value of aforementioned weapons. Third, it would decrease build diversity. Finally, it may cause balance issues that would require those weapon lines to be nerfed, which I don't want because I know how heavy handed needs can be and I like the weapon lines.
Instead of giving 2 handed weapons a second set bonus, they should give small ability or passive buffs to bring them up, if it's needed.
Your point 1 contradicts your point 3. If there is currently 1 correct choice for what to use, then build diversity is in a bad place already.
Making 2h count for 2 slots allows the user to choose between a Maelstrom/Asylum/Master weapon or a Monster helm set, in addition to double 5-piece sets. Some players will choose to do each option, increasing build diversity.
No you are wrong. Currently we have builds that use 2 five piece and a monster set - dw modeled builds. We also have a wide variety of builds that use 1 five piece, a 3 piece and a monster - 2h builds. We also have builds that use 2 five piece sets, no monster -another type of 2h build. Finally, we have a type of build that uses 2 or 1 five piece sets and monster set, but does so using the sets that give a lasting buff like briarheart - another type of 2h build.
By making 2h weapons same as dual wield you are removing 3 of the 4 build types. This is not diversity.
Maybe I misspoke by saying everyone should use both asylum and vma. Coming from a 2h stamDK that is an obvious best choice but many other classes have better builds that use just one special weapon.
None of those build types would go away. 5-5-2 w monster set would open up to 2h builds instead of just swird&shield and dual wield. 5-3-2-1 would be completely unaffected. 5-5-1 w a VMA/AS/DSA weapon would be completely unaffected, the weapon set would simply take both weapon slots. The only major change is that the final build you mentioned, 5-5-2 with one set active on each bar, would gain the benefit of having both 5-piece sets active while on both bars.
The main advantage would be the ability to run 5-5-2 front bar with a 2h, and have a vMA bow backbar. This is meta for dual wield stam DPS, and being unable to use it is a large reason 2h is not competitive for PVE.
Just because they exist doesn't mean people would use them, just like the thousands of garbage set combinations. How can you not see that what is best for dw currently will become best for 2h of you make them mechanically the same? Then for you can just copy/paste your dw set arrangement to 2h. No diversity...
Right now some sets are good because they fill that persistent buff need of 2h, but those sets aren't as good if there is no need for persistent buffs.
2h is mostly competitive with dw in pve. There are a couple vet trial bosses where only st matters and dw is better there, but for any target rich environment 2h is as good or even superior and that includes a lot of vet dungeon boss fights. The fact you think it's not competitive only indicates your lack of experience with 2h. Sure there are a couple areas 2h could use some improvement but another 5 pc is not the answer.