This, elden root is worst as you can not ride in second floor of tree.MLGProPlayer wrote: »Rawl'kha is the top spot on PC/NA.
Belkarth was top on PC/EU, although I'm not sure if that's still the case after CWC patch let people hand writs in anywhere.
Rawl'kha makes the most sense. The guild traders are practically standing inside the wayshrine. The bank is about 3 steps away, as are all crafting stations, vendors, and stable.
The capital cities are all good since the traders are pretty close to the wayshrines and they are on the way to the Undaunted camp. Only *** thing about the capital cities is that their banks are located about 15 km from the wayshrines and crafting stations are all over the place.
Vivec City is another nice one (very similar setup to Rawl'kha), but it receives limited foot traffic because it's a DLC town.
MLGProPlayer wrote: »
Vivec City is another nice one (very similar setup to Rawl'kha), but it receives limited foot traffic because it's a DLC town.
PawadoTheFearless wrote: »The trading system in ESO is archaic and deserves, no, needs a major overhaul. No other game have I ever played that demanded you run over the entire map looking to buy an item. Suggestions just off the top of my head include complete redesign of system wherein you have one station where you go to buy that everyone lists in. No more guild traders. Or if that sends you into a tail spin, how about one station where you can still do the trading through your joined guild but all guilds link into the one station. (For clairfication, when I say one station, I mean one system where there is a station containing all items, locating one in each major city.) Also, the ability to search by item name and/or set name. It drives me nuts to have to scroll through hundreds of items to find the one item I'm looking for. Such a time sync. Eh, a girl can dream.
I would imagine Belkarth as the other locations are either in DLC zones (CWC, Vivec etc) or are in alliance specific zones (Wayrest, Mournhold, Rawl'kha etc).
Given that Craglorn is the only non-DLC, non-alliance zone in PvE land that doesn't require questing or guild/friend travelling to get to (Coldharbour) it would make it a natural place for the largest possible customer base.
I would imagine Belkarth as the other locations are either in DLC zones (CWC, Vivec etc) or are in alliance specific zones (Wayrest, Mournhold, Rawl'kha etc).
Given that Craglorn is the only non-DLC, non-alliance zone in PvE land that doesn't require questing or guild/friend travelling to get to (Coldharbour) it would make it a natural place for the largest possible customer base.
I don't think that alliance zones have much meaning, any more. It's just as easy to get to e.g. Mournhold for players of any alliance.
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As for writs, nothing beats Vivec City. All six crafting stations really close together, plus bank, some traders, and turn-in place, and absolutely not one load door in between.