As a representative of the Sorceror's Union, I demand that you immediately remove all Clannfears from this game until the Clannfear pet that I have trained up over the last two years has EXACTLY the same skills. i.e. the ability to launch itself three-quarters of the way across the zone, pin any mob to the deck for three-quarters of an hour chewing it's gizzards out. Said mob can only escape if it sacrifices three-quarters of its remaining stamina. Unless my pet has this blatant and pathetically time-wasting skill, by the next maintenance I will be forced to...ridicule you some more...elderberries...