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Were-Warden Build Changelog Thread.

Skullstachio
Skullstachio
✭✭✭✭✭
This is the Self-Official Thread for the Were-Warden Builds Changelogs, if you need to check out the build, just follow the link here or use the link provided in my signature.
https://forums.elderscrollsonline.com/en/discussion/351953/were-warden-build-update-2-0-2-bloodmoon-lycan-ongoing/p1

Latest Version: 2.0.2

Update 2.0.2:
  • Removed Changelogs from 1.1 to 1.4.
  • Changed main abilities in both main and main backup hands.
  • Added Alternative Moves to main and main backup hands.
  • Removed Lethal Arrow Prior to the Defile Nerf on the skill itself(Reduced from 10 seconds down to 4 seconds.)
  • Added Shadow Silk to the alternatives list for the Main backup hand.
  • Added List of Werewolf Passives Revamped in accordance to the PTS. (Currently ongoing.)
  • Added Bloodmoon Set to work in place of mechanical aquity as a potential endgame werewolf set.
  • put weapon setup into spoiler boxes and listing them seperately as "beginner" and "potential endgame."
  • Added more options to the weapon/armor setup.
  • Added list of recommended recipes.
  • Added the Shadow Stone & Removed the Atronach Stone.
  • patched up Werewolf abilities and their descriptions with slight exception to Claws of Life.

Update 2.0.1(minor):
  • Clarified to indicate it is a DPS Stamina Build and is no longer a DPS/Tank Hybrid.

Update 2.0:
  • Removed Argonian & Nord from the racial list while adding wood elves.
  • Changed main/backup hand abilities. (Slightly.)
  • Removed a couple of passive from the list while adding a few new ones.
  • Major Changes to the Champion point System.
  • Removed some monster sets.
  • Changed some sets around.
  • Changed Main hand Backup from One-Hand & Shield to Bow.
  • Removed the transmutation notice.
  • Removed the Shield mathematics since one-hand & Shield is no longer viable in this build.
  • Added the Tower mundus stone.
  • Changed pack leader to Werewolf Berserker.
  • Extended the tips section near the end of the build.

Update 1.5:
  • Italicised the monster set roles in the brackets.
  • Added Zaan Monster Helmet to the Monster Set list.
  • Champion Point Allocation is currently ongoing.
  • Added daggers and an off-hand axe as a viable alternative.
  • Minorly adjusted the mundus stone section.

Update 1.4.1:
  • Changed some text in the Mighty Chudan Monster Set to better explain the benefits of major ward and major resolve persisting in werewolf form.
  • Added the infused trait to the Main Off-Hand Weapon alongside the Nirnhoned trait, but remember, having an infused off-hand weapon can lead to one eating through a lot of soul gems since infused reduces the cooldown of the Weapon Damage Enchantment by 50% which practically leads to being able to trigger it once every 5 seconds and seeing as it lasts 5 seconds itself means that it has a 100% uptime when attacking foes. (which leads to the soul gem conclusion I pointed out earlier.)
  • Adjusted the text in "Set 2" as dreugh king slayer is no longer viable at this point in time.
  • Added more details to the Shadow Constellation.
  • Added Details to the Lady Constellation about a Current Bug that has surfaced that prevents werewolves from triggering the Unchained Champion Passive when breaking free from Stuns, Knockbacks, Etc.

Be sure to bookmark this thread for updates but know that updates come and go based on the current intel provided in the patch notes for the PTS, PC and Mac, and later down the road, Consoles (PS4 and Xbox One/S/X.) so expect a long time between each update.

if you have any* feedback about the build, post it in the actual build & not this changelog thread (Although it is optional but comments must be kept to a minimum to allow readers to see the changelogs provided.)

(*Remember to pick your words carefully when commenting as not everyone can access the End-Game Content such as veteran trials, veteran maelstrom arena, etc. especially to the newer players who are playing Elder Scrolls Online: Tamriel Unlimited for the very first time.)

Long Story Short: Try to keep the commentary as Civil as possible.
Edited by Skullstachio on July 10, 2018 12:14PM
If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

If a game does not respect your time, best thing to do is move on from it and find something else.
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