Shhh you're not meant to tell them. Wrobel might find out.
All jokes aside, I find they heal well mostly due to their main spam attack being a HoT as well. Although enough burst or a big boss hit can still knock me down fast.
This is why I went back to Magic on my NB. I got tired of trying to keep my Stamblade alive.
ParaNostram wrote: »OP, how do you set up your magblade healer? Just curious.
... If my HP hits to say 10%, I can somehow manage to instantly go back to full with little to no sustain issues at all. ...
Shhh you're not meant to tell them. Wrobel might find out.
All jokes aside, I find they heal well mostly due to their main spam attack being a HoT as well. Although enough burst or a big boss hit can still knock me down fast.
It’s crazy. Lol. 2 classes which are in a sense designed to heal (somewhat), has weaker self-healing than a class designed to deal damage. Yeah, they may not have a Sorc’s Twilight or Templar’s BoL. Not even a DK’s Cauterize (LMAO), but damn the heals are ridiculous. I can only imagine I’d make them an Argonians. Sheesh.
I forgot how OP Nightblades are in use, as I only use them when I get triggered. Crazy defenses from evasion and all that jazz with shields and standard class defense buffs. Crazy heals (burst and over time). Crazy damage. Has access to mobility (class-based). Has access to an execute (class-based). Can engage and disengage targets at will through cloak. Has access to pets like a Sorc. Has the best burst damage in the game, with the most cheesy ult in the game too? Why the hell do I still have a MagDK for? Smfh. And devs meanwhile still buffing NB’s back after back? LOL!
Shhh you're not meant to tell them. Wrobel might find out.
All jokes aside, I find they heal well mostly due to their main spam attack being a HoT as well. Although enough burst or a big boss hit can still knock me down fast.
It’s crazy. Lol. 2 classes which are in a sense designed to heal (somewhat), has weaker self-healing than a class designed to deal damage. Yeah, they may not have a Sorc’s Twilight or Templar’s BoL. Not even a DK’s Cauterize (LMAO), but damn the heals are ridiculous. I can only imagine I’d make them an Argonians. Sheesh.
I forgot how OP Nightblades are in use, as I only use them when I get triggered. Crazy defenses from evasion and all that jazz with shields and standard class defense buffs. Crazy heals (burst and over time). Crazy damage. Has access to mobility (class-based). Has access to an execute (class-based). Can engage and disengage targets at will through cloak. Has access to pets like a Sorc. Has the best burst damage in the game, with the most cheesy ult in the game too? Why the hell do I still have a MagDK for? Smfh. And devs meanwhile still buffing NB’s back after back? LOL!
DocFrost72 wrote: »Siphoning attacks non crit:2.4k
Funnel health non crit heal: 2.5k
You got magicka vigor, but while doing damage and while sustaining resources
Bruh, go roll a Nightblade. And compare your heals to any other class you have. Lol. More so a MagBlade. Do that and see the difference for yourself.
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I have a magicka variant of every class, and I can heal and sustain my resources the most on my MagBlade. Not my MagPlar. Not my MagDen. Not my MagSorc. And definitely my MagDK. My MagBlade. And if I can’t outheal the damage I’m taking passively, I can just shield up or start cloaking to disengage. Lol. The cheese is intense.
all magicka classes are easy mode even mag dk.
Best dungeon healers in the game, bar none.
I have a Templar and Nightblade healer myself.
Templar is easy mode healing, Breath of Life is just far too powerful. You can be a really bad healer with a Templar and still keep your group alive.
Nightblades on the other hand are full on. You have to maintain all your hots, buffs and debuffs in order to keep your group alive. The upside is while doing that you're producing a lot more damage than Templar ever could. Personally I wear 2x Troll King, 5x SPC, 3x IA and AS Destro/Resto.
It's a joy to run vEH2 where Bodgan's Pulverize decimates your group's health and without laying down a single additonal heal your team is at full health in less than 3 seconds. No Healing Ward or BoL panic button required.