Flameheart wrote: »For PvE:
Still great for 4-man-stuff.
Still good in trials when you play content like vMoL where you need "chainers". Still ok concerning dps output for a magicka char. Issue might be that you block a slot for a stamina DK which might do up to 10k or more in terms of dps. As a magDk you are somewhat support dependant, you need lightning walls from Sorcs and healers for the unbalance effect and your - free - flame leash procs.
For a magDK Dunmer is bis, for a stamina DK go Khajiit (more crit/dps). You don't need the Redguard sustain because you use a skill rota with just heavy attacks, so sustain shouldn't be an issue.
Tranquil_Fairy wrote: »Flameheart wrote: »For PvE:
Still great for 4-man-stuff.
Still good in trials when you play content like vMoL where you need "chainers". Still ok concerning dps output for a magicka char. Issue might be that you block a slot for a stamina DK which might do up to 10k or more in terms of dps. As a magDk you are somewhat support dependant, you need lightning walls from Sorcs and healers for the unbalance effect and your - free - flame leash procs.
For a magDK Dunmer is bis, for a stamina DK go Khajiit (more crit/dps). You don't need the Redguard sustain because you use a skill rota with just heavy attacks, so sustain shouldn't be an issue.
Thanks, which any idea on mag sorcs? And which is stop Stam atm?
Narvuntien wrote: »They really need a PVE buff.
Changing from scaled resource return on ulti to a set amount killed thier ability to sustain.
Reduction in the cost of some class abilities is really needed.
WaltherCarraway wrote: »ESO hard mode since 2015/9 and still is.