Thank you all for the tips. It really is bugging me and I can't quit because it'll hang over me forever if I don't. I HAVE to clear it. I'll try this weekend.
My Sorc's cleared every boss on Vet but final. Got him down to like just 6k Health then wiped cause I was desperately spamming Mage's Wrath trying to execute but it wasn't doing enough damage and I was taking hits. After that I couldn't even get him past 50% and I rage quit and never went back.
I share my Character's expression about vMA.
In those situations where boss is almost down I prefer to place a DOT or two and then spam shields until the boss dies. What's your problem exactly in phase 3? If it's not sustain you should be able to chill after first interrupt. Elemental Rage should be ready after crystal phase. Just use it to burn the Daedroth when it spawns and you won't even need the golden ghosts. In my experience it's very beneficial to have Elemental Rage ready two times during the fight. First time is after first interrupt in phase 1 to burn down Daedroth and get boss to 75 %, second time is in phase 3 when Daedroth spawns.
Sustain was a good part of it. With Mag Recovery at 700 I rely on Heavy weaving and Potions, and it was just really chaotic, not to mention getting knocked off the platform into Lava while already hurt basically ended me quite a few times, and without Hardened Ward up I'm incredibly squishy. But the gist of it was I got careless. Got desperate to finish it and just kept spamming Execute when I should have kept popping my shield to stay safe.
You can do it, just keep at it! Took me forever the first time, but I gets easier after that first clear.
BUT, try to do your runs outside of your servers primetime. Even though my internet connection is good, maelstrom is really laggy and buggy in the evening.
I do leaderboard runs on several toons at the moment, and doing it in the evening can cost me a good score, because of several deaths. A few days a go I was doing my magplar run in the evening and it was buggy and laggy as hell. When the boss on umbrage started to scream, the remaining mender did not put up a shield. This happened several times. On the last stage, no gold ghost appeared at all up until I bluescreened on the last boss. Some times wayshrining after a death helps on bugs like that. But the lag is pretty much constant.
You can do it, just keep at it! Took me forever the first time, but I gets easier after that first clear.
BUT, try to do your runs outside of your servers primetime. Even though my internet connection is good, maelstrom is really laggy and buggy in the evening.
I do leaderboard runs on several toons at the moment, and doing it in the evening can cost me a good score, because of several deaths. A few days a go I was doing my magplar run in the evening and it was buggy and laggy as hell. When the boss on umbrage started to scream, the remaining mender did not put up a shield. This happened several times. On the last stage, no gold ghost appeared at all up until I bluescreened on the last boss. Some times wayshrining after a death helps on bugs like that. But the lag is pretty much constant.
I reported this days ago in the Bugs Section, the thread of course went utterly ignored. I will link your comment in there.
There is also another "funny" one, the minders appeared too early, only few seconds after the last one was killed and that glitched the boss for good, I killed one, the remaining one spawned the bubble but the boss wasn't enraging, he kept beating and biting instead of shouting, like those minders spawned so early never arrived.
In stage 6 sometimes all the pillars appear cleared from webs when they are not, this is reported multiple times and if you die and spawn at wayshrine, sometimes upon entering you find the small red spiders already there to chase you immediately and two spiders trying to obstruct the pillars, all there upon entering.
There are indeed many bugs reported in different stages, wish they would take a look.
Thank you! Added in the report.You can do it, just keep at it! Took me forever the first time, but I gets easier after that first clear.
BUT, try to do your runs outside of your servers primetime. Even though my internet connection is good, maelstrom is really laggy and buggy in the evening.
I do leaderboard runs on several toons at the moment, and doing it in the evening can cost me a good score, because of several deaths. A few days a go I was doing my magplar run in the evening and it was buggy and laggy as hell. When the boss on umbrage started to scream, the remaining mender did not put up a shield. This happened several times. On the last stage, no gold ghost appeared at all up until I bluescreened on the last boss. Some times wayshrining after a death helps on bugs like that. But the lag is pretty much constant.
I reported this days ago in the Bugs Section, the thread of course went utterly ignored. I will link your comment in there.
There is also another "funny" one, the minders appeared too early, only few seconds after the last one was killed and that glitched the boss for good, I killed one, the remaining one spawned the bubble but the boss wasn't enraging, he kept beating and biting instead of shouting, like those minders spawned so early never arrived.
In stage 6 sometimes all the pillars appear cleared from webs when they are not, this is reported multiple times and if you die and spawn at wayshrine, sometimes upon entering you find the small red spiders already there to chase you immediately and two spiders trying to obstruct the pillars, all there upon entering.
There are indeed many bugs reported in different stages, wish they would take a look.
Thank you. Yeah, I've tried the boss not shouting as well.
About Stage 7 is indeed buggy as hell, it seems they tried hard to build a complex scenario but it's very unstable to the core and it can break more than often, some update may have screwed up something, may be bad coding, lag certainly doesn't help. I've encountered the one in stage 9 btw, only 2 ghosts spawned before Daedroot.pdebie64b16_ESO wrote: »Yesterday on the stage 7 boss while i was under the shield i got killed by the scream of the enraged boss, on the stage 9 boss the crematorial guard spawned after only two gold ghost has spawned, on stage 5 trash mobs spawn after the boss for that stage is allready killed, also i have the idea more ice breakers spawn as usual.
Also sometimes heavy attacking doest work, when barswapping sometimes the second skill i cast doesnt go off, seems like Vma is more bugged then normaly.
In stage 6 sometimes all the pillars appear cleared from webs when they are not, this is reported multiple times and if you die and spawn at wayshrine, sometimes upon entering you find the small red spiders already there to chase you immediately and two spiders trying to obstruct the pillars, all there upon entering.
There are indeed many bugs reported in different stages, wish they would take a look.
pdebie64b16_ESO wrote: »Yesterday on the stage 7 boss while i was under the shield i got killed by the scream of the enraged boss, on the stage 9 boss the crematorial guard spawned after only two gold ghost has spawned, on stage 5 trash mobs spawn after the boss for that stage is allready killed, also i have the idea more ice breakers spawn as usual.
Also sometimes heavy attacking doest work, when barswapping sometimes the second skill i cast doesnt go off, seems like Vma is more bugged then normaly.
LadyLethalla wrote: »Just a quick question about the sigils - idk why you would (seems a waste to me) but is it possible to have more than one active at a time?
My biggest problem on stage 9 are sustain issues after crystal phase. I don't really find the time to do any heavy attacks because there is so much mechanics going on. So after destroying crystals I either forget to immediately interrupt the boss or I run out of magicka. Both is pretty deadly. First two phases are getting easy though.
Maybe I should try with Elemtal Drain instead of Inner Light?
Valera Progib wrote: »My biggest problem on stage 9 are sustain issues after crystal phase. I don't really find the time to do any heavy attacks because there is so much mechanics going on. So after destroying crystals I either forget to immediately interrupt the boss or I run out of magicka. Both is pretty deadly. First two phases are getting easy though.
Maybe I should try with Elemtal Drain instead of Inner Light?
Don't drop inner light. Use ele drain from back bar and run destro/destro. For my friends that want to do first vMA clear, I advise to use boundless storm on crystal stage and use supression field ultimate on daedroth whem he is together with boss.
For sustain on crystal stage you can use harness magicka as it will constantly replenish magickathank me later
When you get down just use defense sigil as soon as possible and stay close to the boss as all gold ghosts will fly to him.
@nnargun
If you're running the familiar already you might consider going full pet build with double lightning staves. No sustain issues at all even if you run 3 Spell Damage glyphs on jewelry.
Valera Progib wrote: »My biggest problem on stage 9 are sustain issues after crystal phase. I don't really find the time to do any heavy attacks because there is so much mechanics going on. So after destroying crystals I either forget to immediately interrupt the boss or I run out of magicka. Both is pretty deadly. First two phases are getting easy though.
Maybe I should try with Elemtal Drain instead of Inner Light?
Don't drop inner light. Use ele drain from back bar and run destro/destro. For my friends that want to do first vMA clear, I advise to use boundless storm on crystal stage and use supression field ultimate on daedroth whem he is together with boss.
For sustain on crystal stage you can use harness magicka as it will constantly replenish magickathank me later
When you get down just use defense sigil as soon as possible and stay close to the boss as all gold ghosts will fly to him.
Thank you.
It's really only the sustain. I've thought about Harness Magicka but it's quite a bit less shield than Hardened Ward and thus needs to be casted more often. Will try though.
What would you drop for ele drain? I run Surge, LL, Blockade, Ward, and Familar on back bar and Pulse, Frags, Prey, Inner Light, and Familar on front bar. With the Ultimates I don't really feel like messing around. Elemental Rage works really well for me as I get both Daedroths down in like no time and deal lots of damage to the boss simultaneously. I could drop Shooting Star as I basically never use it. But then also I'd have to spend my precious ultimate I'd rather have saved for Elemental Rage. Getting crystals down is not really an issue anyways.
edit: Yeah I don't really see the benefit of Suppression Field over Elemental Rage. It's a bit cheaper but I'd still have to kill the Daedroth by using magicka abilities resulting in even less sustain.
Valera Progib wrote: »Valera Progib wrote: »My biggest problem on stage 9 are sustain issues after crystal phase. I don't really find the time to do any heavy attacks because there is so much mechanics going on. So after destroying crystals I either forget to immediately interrupt the boss or I run out of magicka. Both is pretty deadly. First two phases are getting easy though.
Maybe I should try with Elemtal Drain instead of Inner Light?
Don't drop inner light. Use ele drain from back bar and run destro/destro. For my friends that want to do first vMA clear, I advise to use boundless storm on crystal stage and use supression field ultimate on daedroth whem he is together with boss.
For sustain on crystal stage you can use harness magicka as it will constantly replenish magickathank me later
When you get down just use defense sigil as soon as possible and stay close to the boss as all gold ghosts will fly to him.
Thank you.
It's really only the sustain. I've thought about Harness Magicka but it's quite a bit less shield than Hardened Ward and thus needs to be casted more often. Will try though.
What would you drop for ele drain? I run Surge, LL, Blockade, Ward, and Familar on back bar and Pulse, Frags, Prey, Inner Light, and Familar on front bar. With the Ultimates I don't really feel like messing around. Elemental Rage works really well for me as I get both Daedroths down in like no time and deal lots of damage to the boss simultaneously. I could drop Shooting Star as I basically never use it. But then also I'd have to spend my precious ultimate I'd rather have saved for Elemental Rage. Getting crystals down is not really an issue anyways.
edit: Yeah I don't really see the benefit of Suppression Field over Elemental Rage. It's a bit cheaper but I'd still have to kill the Daedroth by using magicka abilities resulting in even less sustain.
No point to keep frags in vMA, because if you kill anything with frags - you don't get any magicka back and if you kill anything with destro staff attack or abilities - you get 3600 magicka back, so drop it like it is hot.
If you are weaving medium attacks with force pulse - you should get above 25k DPS with ease. If I have sustain issues, I put ele drain on main bar and apply it before all the dots for bosses/minibosses or anything that has to die as soon as possible.
Harness is the best shield on crystal stageyou constantly get magicka damage while running there and it will keep you at maximum magicka all the time...
For lols and a bet, I had to complete vMA on bosmer magblade with julianos/aether without ele drain and warrior mundus and still managed to do it in about an hour...
For magsorc with pets, you should be able to do vMA easily with lightning staff heavy attacks. Even if you put front bar inferno and back bar lightning staff - for trash fights use only blockade + heavy attack to always restore magicka from killing mobs.
Regarding flawless:
Does it count as a death if I die after killing the boss? It easily happens on stage 5.
Valera Progib wrote: »Valera Progib wrote: »My biggest problem on stage 9 are sustain issues after crystal phase. I don't really find the time to do any heavy attacks because there is so much mechanics going on. So after destroying crystals I either forget to immediately interrupt the boss or I run out of magicka. Both is pretty deadly. First two phases are getting easy though.
Maybe I should try with Elemtal Drain instead of Inner Light?
Don't drop inner light. Use ele drain from back bar and run destro/destro. For my friends that want to do first vMA clear, I advise to use boundless storm on crystal stage and use supression field ultimate on daedroth whem he is together with boss.
For sustain on crystal stage you can use harness magicka as it will constantly replenish magickathank me later
When you get down just use defense sigil as soon as possible and stay close to the boss as all gold ghosts will fly to him.
Thank you.
It's really only the sustain. I've thought about Harness Magicka but it's quite a bit less shield than Hardened Ward and thus needs to be casted more often. Will try though.
What would you drop for ele drain? I run Surge, LL, Blockade, Ward, and Familar on back bar and Pulse, Frags, Prey, Inner Light, and Familar on front bar. With the Ultimates I don't really feel like messing around. Elemental Rage works really well for me as I get both Daedroths down in like no time and deal lots of damage to the boss simultaneously. I could drop Shooting Star as I basically never use it. But then also I'd have to spend my precious ultimate I'd rather have saved for Elemental Rage. Getting crystals down is not really an issue anyways.
edit: Yeah I don't really see the benefit of Suppression Field over Elemental Rage. It's a bit cheaper but I'd still have to kill the Daedroth by using magicka abilities resulting in even less sustain.
No point to keep frags in vMA, because if you kill anything with frags - you don't get any magicka back and if you kill anything with destro staff attack or abilities - you get 3600 magicka back, so drop it like it is hot.
If you are weaving medium attacks with force pulse - you should get above 25k DPS with ease. If I have sustain issues, I put ele drain on main bar and apply it before all the dots for bosses/minibosses or anything that has to die as soon as possible.
Harness is the best shield on crystal stageyou constantly get magicka damage while running there and it will keep you at maximum magicka all the time...
For lols and a bet, I had to complete vMA on bosmer magblade with julianos/aether without ele drain and warrior mundus and still managed to do it in about an hour...
For magsorc with pets, you should be able to do vMA easily with lightning staff heavy attacks. Even if you put front bar inferno and back bar lightning staff - for trash fights use only blockade + heavy attack to always restore magicka from killing mobs.
Yep, will definitely drop Frags and try Ele Drain instead. That should be enough as I'm doing pretty good already. I don't really feel comfortable dropping Ward for Harness Magicka as I wouldn't know how to survive phase 1 and 3. Keep in mind I only have ~310 CP.
And yes, vMA is pretty easy with that build except for stage 9 as there is absolutely no time for heavy attacking. Not for me at least. (edit: funny how quickly after the first clear I say it's "easy". I certainly didn't think so when I cleared the first time)
I'd love to be able to finish the last stage without jumping down because that's just another good chance to get killed.
edit: This sustain issue on stage 9 and the rng on stage 7 are the things that give me doubts about ruuning it flawless.
LadyLethalla wrote: »I CAN'T do it.
I spent probably 3 days getting through stage 5, and another 2-3 getting through stage 6. Tried stage 7 again on the weekend for 4 hours and couldn't get through round 4.
Was going to keep at it, until I was standing right next to a green pool, a poison plant exploded near me and even though I went straight to the pool (like it was 2 steps away), I died from 2 ticks of poison damage. 2. Ticks.
Now, maybe it's that I suck. Maybe it's that my stupid Australian internet has way too much lag. Maybe it's that I'm too old that my reflexes just aren't good enough. idk and at this point I'm going to leave it for another 6 months at least. Even then, I think I could only do it on a weekday when no one else is home.
*******Sigh*******
Australian internet here, you can do it. I'm usually on 320 ping.
Stage 7, round 4 is all about the defence sigil.
Burn the first north archer, ignore the adds and move to the south, lay down your aoe dots where it spawns and kill off the adds. As soon as the 2nd archer dies grab the defence sigil for the 3 archer spawn. Don't interrupt their aimed shot, since that reflects and they pretty much 1 shot themselves.
As soon as the 2 trolls spawn grab the damage sigil and Ulti the south troll and watch for the poison summoner. Kill it, finish the wounded troll, and then tear down the last troll. easy from there.
It's all about learning the spawns and the strategy to deal with them.
Any tips on the round 9 for an Aussie? My mate has been trying for around 6 months without any success.
I think I will try Crushing Shock instead of Force Pulse next time. That way I could keep popping spell crit potions which will deliver more dps and interrupt anytime from any location. If I had had it slotted last night I would probably have beaten it like ten times.
Replenishing gold, potions, and soul gems after each session is pretty annoyning. Any tips on how to do it more efficiently? I usually just run 3-4 randoms and fill my inventory with stolen goods in Wrothgar one or two times. But it's so long and boringggg.
Will take a break from the arena for a day to give my brain and hands some time to rest. I'm starting to get cramps in my fingers from using the gamepad. Chill and replenish today, beat stage 9 tomorrow and then another run for sweet double drops on the weekend. .
Integral1900 wrote: »Got tired of banging my head on this wall... also there was the thought that when they inevitably raise gear cap I would have to do this crap all over again... just didn’t feel worth it