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[Bug] Infused trait on offhand reduces cooldown of main hand enchant

Asmael
Asmael
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The Infused trait on the offhand (for a Dual Wield setup) reduces the cooldown of the main hand enchant (but does not increase its potency). Tests were done on a robust target dummy (~6m HP). The number of hits of the enchant used in the main hand was tracked down with the Combat metrics addon.

First setup tested:
  • Main hand: Infused weapon with a Poison enchant
  • Off hand: Any non-Infused weapon with any other enchant than poison (Weapon Damage for the tests)

Second setup tested:
  • Main hand: Any non-Infused weapon with a Poison enchant
  • Off hand: Any Infused weapon with any other enchant than poison (Weapon Damage for the tests)

In two parses done in a target dummy, the poison enchant activated 46 and 47 times (over roughly 180-ish seconds), which should not be possible in the second setup. The low cooldown can be tested by using Endless Hail on the backbar, then swapping to the DW bar (since Endless Hail will activate the enchant almost on cooldown, due to EH's high frequency of hits).

Third setup to possibly try for additional interactions:
  • Main hand: Infused weapon with a Poison enchant
  • Off hand: Infused weapon with any other enchant than poison (Weapon Damage for instance)
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