Good question. I'll link a thread on the same topic if you want more details
https://forums.elderscrollsonline.com/en/discussion/344207/87-of-class-skills-are-magicka-131-vs-stamina-19-is-this-balanced/p1
vyndral13preub18_ESO wrote: »In the original it was more balanced. You weren’t one or the other. Caps kept you from going all stam or all mag. So the idea was the class skills were magicka and the weapons were stam. Except of course the staffs. But your character used both together. Maybe leaning more one way, but using the other to fill out the build. I guess maybe balance isn’t right. But it was more magicka with a larger splash of stam to fill you out. Still not this all one or the other of today.
But that was done away with and over time class skills have slowly gained stamina morphs and caps were removed so now the best damage comes from going all one or the other.
Daedric_NB_187 wrote: »I've been playing this game since September, so I don't know how it was when the game first came out. I have a 360 CP MagSorc and a Stamblade. I just started a DK and want to do a stamina based build. I noticed that for the morphs, there are only two of them that are stamina based. At least according to esoacademy.com. I looked at other classes and noticed the same thing. Was the original intention for the game was for everyone to play magicka based characters? Or is it that they wanted the majority of stamina attacks to come from the weapon skill lines?
Warden has a lot of Stam morphs. Forget your DK and play a Stam warden.
vyndral13preub18_ESO wrote: »In the original it was more balanced. You weren’t one or the other. Caps kept you from going all stam or all mag. So the idea was the class skills were magicka and the weapons were stam. Except of course the staffs. But your character used both together. Maybe leaning more one way, but using the other to fill out the build. I guess maybe balance isn’t right. But it was more magicka with a larger splash of stam to fill you out. Still not this all one or the other of today.
But that was done away with and over time class skills have slowly gained stamina morphs and caps were removed so now the best damage comes from going all one or the other.
That would be it.Daedric_NB_187 wrote: »...is it that they wanted the majority of stamina attacks to come from the weapon skill lines?
starkerealm wrote: »I think the original intent was for everyone to be running hybrid builds, with a mix of magical abilities and mundane physical attacks (unless you were using a staff). Stam Morphs came later (I think 1.3), but the idea that a character wouldn't be a magicka user didn't seem to be there at launch.
Simple answer yes yes they were. In fact the way to go was to wear a dress and wave a stick. If you didn't do that you were crazy. It took soo long to make a bow and a sword viable. Embarrassingly long. One of my best friends got tired of having to wear a dress and use a stick so he left.
Good question. I'll link a thread on the same topic if you want more details
https://forums.elderscrollsonline.com/en/discussion/344207/87-of-class-skills-are-magicka-131-vs-stamina-19-is-this-balanced/p1
Daedric_NB_187 wrote: »I've been playing this game since September, so I don't know how it was when the game first came out. I have a 360 CP MagSorc and a Stamblade. I just started a DK and want to do a stamina based build. I noticed that for the morphs, there are only two of them that are stamina based. At least according to esoacademy.com. I looked at other classes and noticed the same thing. Was the original intention for the game was for everyone to play magicka based characters? Or is it that they wanted the majority of stamina attacks to come from the weapon skill lines?
vyndral13preub18_ESO wrote: »In the original it was more balanced. You weren’t one or the other. Caps kept you from going all stam or all mag. So the idea was the class skills were magicka and the weapons were stam. Except of course the staffs. But your character used both together. Maybe leaning more one way, but using the other to fill out the build. I guess maybe balance isn’t right. But it was more magicka with a larger splash of stam to fill you out. Still not this all one or the other of today.
But that was done away with and over time class skills have slowly gained stamina morphs and caps were removed so now the best damage comes from going all one or the other.
Clearly stamina build was an afterthought. You have to look no further than the fact that there is not a single stamina class: every class is based around magical abilities and visual effects. They hacked in stamina support by making some class skills stamina have stam morphs, but still those are just magical abilities that use green instead of blue.
Where is the warrior class who just relies on his strength and trained abilities? No matter which way you go you're forced into magical effects whether it's spikes sticking out of your body and bad breath, or magical hurricanes, magical invisibility, etc.
Clearly stamina build was an afterthought. You have to look no further than the fact that there is not a single stamina class: every class is based around magical abilities and visual effects. They hacked in stamina support by making some class skills stamina have stam morphs, but still those are just magical abilities that use green instead of blue.
Where is the warrior class who just relies on his strength and trained abilities? No matter which way you go you're forced into magical effects whether it's spikes sticking out of your body and bad breath, or magical hurricanes, magical invisibility, etc.
Not really. The game as it was released was rather chaotic and, well interesting one - the choice was not really about stamina or magicka, but armor type and while all the skills used magicka to cast, many of them actually benefited from weapon damage (f.e. all staff skills, jabs, whip) so f.e. a dual.wielding DK was not an uncommon sight.
(sadly almost everyone used light armor, because medium sucked big time).