Maintenance for the week of March 9:
• [IN PROGRESS] NA megaservers for patch maintenance – March 9, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] EU megaservers for patch maintenance – March 9, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – March 11, 9:00AM EDT (13:00 UTC) - 1:00PM EDT (17:00 UTC)

Sanctum Ophidia

Woodenplank
Woodenplank
✭✭✭✭
Craglorn was released 3 years ago, but Sanctum Ophidia is still riddled with bugs.

When people fall off of cliffs/bridges in Sanctum Ophidia, they will sometimes be unable to resurrect, as the group is inexplicably "stuck in combat" - Even when all remaining members are sneaking undetected, not being attacked or pursued by anything. This forces players to relog and run all the way back to regroup.

At Ozara; the Overcharger that comes from the side room can occasionally lock players in; causing them to glitch and become unrevivable. (They get stuck behind/inside the door that the Overcharger emerges from).
A simple fix would be to have the Overcharges spawn (in the middle of the room) in the same way they do on the Stonebreaker Bridge (i.e. appearing out of an electric blast from nowhere) - which looks cooler and functions more smoothly.


... Now I know that you, as a professional company, must make money; and it's easier to make money by pumping out ned content... But damn this is the stuff that makes people prefer other MMOs over ESO... Not just the number of bugs; but how little is done to address them despite huge periods of time. I reported these same issues months ago, and we've have Halls of Fabrication, Horns of the Reach, and Clockwork City since then, but none of them fixed.
I think it is central to ESO's well-being to critique the developers when they change the game (or fail to change something).
But the negativity can be exhausting, so I vow to post 50/50 negativity and appreciation.
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Last night, had 3 consecutive pulls on Serpent HM where the off-tank could not be resurrected (was stuck in the "Resurrection Pending" state). After we wiped he was able to resurrect.

    Eventually he got frustrated and rage-quit. Tough fight to do with only 1 tank.
Sign In or Register to comment.