we have to wear vampire for the insane bonuses you get from it. It's not even a choice.
ZOS attached insanely powerful endgame buffs to being a vampire.
Everyone and their mother is a vampire because of the benefits it provides.
you MUST have [vampire] if you wanna do vet hm trials as DD,
AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
Hello ZOS,
A large section of the player base feels that they are forced to take the vampire skill line because it gives their character much more power than without. These players really do not want to be vampires but they feel forced into taking the skill line and this is not right. Of all skill lines, vampire and werewolf should be mostly for "flavor." No one should feel forced to take these skills to be viable in PvE or PvP.
Here are some examples of players feelings about the vampire skill line:we have to wear vampire for the insane bonuses you get from it. It's not even a choice.ZOS attached insanely powerful endgame buffs to being a vampire.Everyone and their mother is a vampire because of the benefits it provides.you MUST have [vampire] if you wanna do vet hm trials as DD,
Given how players feel forced to take this skill line, I think the game designers should really take a look at the skills and make some changes so that players are not forced into the skill line and instead take the skills because they want to be vampires. Here are some suggestions:
Mist form: change the damage reduction to the Major Protection buff, change elusive mist benefit to minor expedition instead of major. Fix it so that becoming mist form purges all beneficial effects (like shields)
Supernatural recovery: reduce the level 2 bonus to 5% from 10%.
Undeath: change so the maximum damage reduction is 8% (on par with minor protection)
These simple changes would go a long way to giving players the freedom to choose vampire or not, instead of being forced into taking a skill line they do not want.
@ZOS_GinaBruno
Thanks for reading
Hello ZOS,
A large section of the player base feels that they are forced to take the vampire skill line because it gives their character much more power than without. These players really do not want to be vampires but they feel forced into taking the skill line and this is not right. Of all skill lines, vampire and werewolf should be mostly for "flavor." No one should feel forced to take these skills to be viable in PvE or PvP.
Here are some examples of players feelings about the vampire skill line:we have to wear vampire for the insane bonuses you get from it. It's not even a choice.ZOS attached insanely powerful endgame buffs to being a vampire.Everyone and their mother is a vampire because of the benefits it provides.you MUST have [vampire] if you wanna do vet hm trials as DD,
Given how players feel forced to take this skill line, I think the game designers should really take a look at the skills and make some changes so that players are not forced into the skill line and instead take the skills because they want to be vampires. Here are some suggestions:
Mist form: change the damage reduction to the Major Protection buff, change elusive mist benefit to minor expedition instead of major. Fix it so that becoming mist form purges all beneficial effects (like shields)
Supernatural recovery: reduce the level 2 bonus to 5% from 10%.
Undeath: change so the maximum damage reduction is 8% (on par with minor protection)
These simple changes would go a long way to giving players the freedom to choose vampire or not, instead of being forced into taking a skill line they do not want.
@ZOS_GinaBruno
Thanks for reading
no more nerfs pls!!!
you MUST have [vampire] if you wanna do vet hm trials as DD,
ZOS attached insanely powerful endgame buffs to being a vampire.
Everyone and their mother is a vampire because of the benefits it provides.
we have to wear vampire for the insane bonuses you get from it. It's not even a choice.
Source: https://forums.elderscrollsonline.com/en/discussion/379779/vampires-and-fire-damage-pvp#latestim not talk about the 25% extra dmg only. Im talking about the class [mDK] that is exploiting it
VvardeFellow wrote: »"Everyone and their mother...." Seriously? is that supposed to be taken with any modicum of credibility?
we have to wear vampire for the insane bonuses you get from it. It's not even a choice.
Undeath has to be the most overhyped passive ingame. Uneeded in PvE (risky even due to the increased damage), mostly irrelevant in PvP when being below 20% HP means getting popped by the next Mage's wrath.
VvardeFellow wrote: »"A large section of the player base feels ...." Assertion to be substantiated.
"we have to..." no supporting material.
"ZOS attached insanely..." More of a hyperbolic opinion than fact.
"Everyone and their mother...." Seriously? is that supposed to be taken with any modicum of credibility?
"you MUST..." Speaks for itself, and opinion full of itself but hollow.
Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
How does people whining about cosmetic appearance reflect on functionality issues?
Can respect that people who prefer to min/max may have objections about being obligated to appear a certain way to do so,
but there is no obligation for people to min/max to begin with, so it feels slightly redundant.
MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
You'll have to explain your line of though, because I don't follow.
Something is "working as intended" because a ton of people hate the way it works? What?
All the best
MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
How does people whining about cosmetic appearance reflect on functionality issues?
Can respect that people who prefer to min/max may have objections about being obligated to appear a certain way to do so,
but there is no obligation for people to min/max to begin with, so it feels slightly redundant.
There is an obligation to min-max in every game with a competitive element. Whether its PvE leader boards or PVP, you are competing with other players to be the best.
The obly way to be the beat in ESO is to be a vampire. That's bad game design.
MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
You'll have to explain your line of though, because I don't follow.
Something is "working as intended" because a ton of people hate the way it works? What?
All the best
How does people liking or disliking the way something works reflect on its intended functionality?
MLGProPlayer wrote: »MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
You'll have to explain your line of though, because I don't follow.
Something is "working as intended" because a ton of people hate the way it works? What?
All the best
How does people liking or disliking the way something works reflect on its intended functionality?
People dislike vampirism because:
1. It is a requirmement for min-maxing
2. It forces a specific appearance on you.
People play MMOs because they can make their own chatacters. This is what separates MMOs from single player RPGs where you play as a specific protagonist. Taking away the ability to customose your character takes away much of the appeal of playing an MMO.
People aren't complaining for the sake of complaining. They are complaining because this implementation of vanpirism doesn't work well in an MMO.
MLGProPlayer wrote: »MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
You'll have to explain your line of though, because I don't follow.
Something is "working as intended" because a ton of people hate the way it works? What?
All the best
How does people liking or disliking the way something works reflect on its intended functionality?
People dislike vampirism because:
1. It is a requirmement for min-maxing
2. It forces a specific appearance on you.
People play MMOs because they can make their own chatacters. This is what separates MMOs from single player RPGs where you play as a specific protagonist. Taking away the ability to customose your character takes away much of the appeal of playing an MMO.
People aren't complaining for the sake of complaining. They are complaining because this implementation of vanpirism doesn't work well in an MMO.
Okay...
but this is totally in-line with unmodded single-player Elder Scrolls titles
where character appearance is customizable at creation, but vampirism alters that appearance
Is there something specific about MMOs that makes the appearance exceptional in terms of defining intended functionality?
MLGProPlayer wrote: »Gandrhulf_Harbard wrote: »AsheronRealaidain wrote: »Hey look more calls to nerf something that is working perfectly fine as is
Anything that is considered "must have" to the extent people whine constantly about having to look ugly to use it is not, by and definition, "working fine as is".
All The Best
How does people whining about cosmetic appearance reflect on functionality issues?
Can respect that people who prefer to min/max may have objections about being obligated to appear a certain way to do so,
but there is no obligation for people to min/max to begin with, so it feels slightly redundant.
There is an obligation to min-max in every game with a competitive element. Whether its PvE leader boards or PVP, you are competing with other players to be the best.
The obly way to be the beat in ESO is to be a vampire. That's bad game design.
Could you better elucidate these statements?
You say that every game with a competitive element requires players to adhere to specific mechanics in order to be the "best,"
then complain that the only way to be the best in ESO is to adhere to specific mechanics, which is bad game design
Is your complaint that ZOS is adhering to standard competitive design mechanics?