ZOS_AlexTardif wrote: »Great question! In almost every case on Xbox, the limiting factor is the CPU, not the GPU, as ESO tends to be more on the CPU-intensive side of things, especially in trials. The changes made on the Xbox One X are mostly just GPU-side improvements so that we can make use of all the extra horsepower, which Microsoft gave us a lot of.
For the CPU side of things, we made a big change to our scene graph this patch which is expected to improve CPU performance across the board on all platforms, something that PC players have already noticed when Clockwork City launched. We're continuing efforts on the CPU, which are focused mostly on moving CPU work to the GPU.
For memory, that's something we're constantly trying to improve, because we're well aware that running out of memory is by far the most common issue on Xbox. Something that all platforms are getting with the Clockwork City update is an update to our animation loading system, which on average saves several hundreds of MB of memory compared to pre-Clockwork City, which means that Xbox players especially should see improvements in stability. On the Xbox One X, they give games an extra 4 GB of memory to use, so even with the graphical changes we're making, we have more than enough memory left over that these situations should be greatly improved.
Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
brandonv516 wrote: »First impressions of a single game that has not even been optimized yet.
Sounds fair.
DRXHarbinger wrote: »Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Guessing you need an appointment in thinking 4K is coming to console, improvements doesn't mean 4k support at all.
DRXHarbinger wrote: »Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Guessing you need an appointment in thinking 4K is coming to console, improvements doesn't mean 4k support at all.
Galenus_of_Pergamon wrote: »ESO in 4k HDR on PS4 Pro on a high end Sony TV is breathtaking. I buy Microsoft and Sony products. I hope Xbox One X gives its purchasers an equal, if not better, ESO performance with those 6 teraflops and all of that RAM!
LiquidPony wrote: »DRXHarbinger wrote: »Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Guessing you need an appointment in thinking 4K is coming to console, improvements doesn't mean 4k support at all.
Uh, 4k has been on PS4 for ages and ESO has 4k support for the X1X as well ...
exeeter702 wrote: »Galenus_of_Pergamon wrote: »ESO in 4k HDR on PS4 Pro on a high end Sony TV is breathtaking. I buy Microsoft and Sony products. I hope Xbox One X gives its purchasers an equal, if not better, ESO performance with those 6 teraflops and all of that RAM!
Sorry but breathtaking is a bit of an exaggeration.... tboe only people that would consider eso at 4k via ps4pro on an hdr tv (4k mode has none of the graphical improvements) are those rhat have never seen true high fidelity visuals cranked up in pc hardware.
This is not some pc masterace comment. In fact i spend most of my time on my ps4 account vs my pc account. But visually, eso on the pro at 4k is hardly "breathtaking".
Galenus_of_Pergamon wrote: »exeeter702 wrote: »Galenus_of_Pergamon wrote: »ESO in 4k HDR on PS4 Pro on a high end Sony TV is breathtaking. I buy Microsoft and Sony products. I hope Xbox One X gives its purchasers an equal, if not better, ESO performance with those 6 teraflops and all of that RAM!
Sorry but breathtaking is a bit of an exaggeration.... tboe only people that would consider eso at 4k via ps4pro on an hdr tv (4k mode has none of the graphical improvements) are those rhat have never seen true high fidelity visuals cranked up in pc hardware.
This is not some pc masterace comment. In fact i spend most of my time on my ps4 account vs my pc account. But visually, eso on the pro at 4k is hardly "breathtaking".
Breathtaking is a relative term. Staring at the northern lights aurora in East March took my breath away. Therefore, it is breathtaking to at least me.
Also, PS4 Pro is 4k Native when not in 1080 enhanced....
www.elderscrollsonline.com/en-us/news/post/25857
Galenus_of_Pergamon wrote: »exeeter702 wrote: »Galenus_of_Pergamon wrote: »ESO in 4k HDR on PS4 Pro on a high end Sony TV is breathtaking. I buy Microsoft and Sony products. I hope Xbox One X gives its purchasers an equal, if not better, ESO performance with those 6 teraflops and all of that RAM!
Sorry but breathtaking is a bit of an exaggeration.... tboe only people that would consider eso at 4k via ps4pro on an hdr tv (4k mode has none of the graphical improvements) are those rhat have never seen true high fidelity visuals cranked up in pc hardware.
This is not some pc masterace comment. In fact i spend most of my time on my ps4 account vs my pc account. But visually, eso on the pro at 4k is hardly "breathtaking".
Breathtaking is a relative term. Staring at the northern lights aurora in East March took my breath away. Therefore, it is breathtaking to at least me.
Also, PS4 Pro is 4k Native when not in 1080 enhanced....
www.elderscrollsonline.com/en-us/news/post/25857
exeeter702 wrote: »LiquidPony wrote: »DRXHarbinger wrote: »Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Guessing you need an appointment in thinking 4K is coming to console, improvements doesn't mean 4k support at all.
Uh, 4k has been on PS4 for ages and ESO has 4k support for the X1X as well ...
4k on the pro, while entirely effective, is only psuedo 4k via checkerboard rendering for all its 4k supported games.
XBOX has some games that are true 4k, forza 7 for example is true native fully rendered 4k while ff15 is going to use checkerboard technique.
Twohothardware wrote: »exeeter702 wrote: »LiquidPony wrote: »DRXHarbinger wrote: »Do you guys even read? this is before the CWC patch has dropped, ie no new art assets, no 4k, non of the changes ZOS said would be coming in the PATCH that will drop LATER today!
Should have gone to spec savers...
Guessing you need an appointment in thinking 4K is coming to console, improvements doesn't mean 4k support at all.
Uh, 4k has been on PS4 for ages and ESO has 4k support for the X1X as well ...
4k on the pro, while entirely effective, is only psuedo 4k via checkerboard rendering for all its 4k supported games.
XBOX has some games that are true 4k, forza 7 for example is true native fully rendered 4k while ff15 is going to use checkerboard technique.
Supposedly the PS4 Pro is running at native 4K in ESO like the Xbox One X but you don't get any graphics improvements. On the Xbox One X you not only get 4K, but you also get the features that are in the Pro's 1080p enhanced mode (SSAO + reflections), and a view distance boost.
exeeter702 wrote: »Tbh i was a bit jealous when the specs were revealed for the one x. Making me wish sony waited a bit longer. But i belive it was intended, as sony is going to anounce a new PS model around Q2 next year.
People think its going to be a "ps5" of sorts but that is a major confusion and misinterpretation. Generation console entries for the most part are not a thing anymore.
What is happening, is we have reached a point where diminishing returns is kicking in on graphical fidelity to the point where the gap between 2 generations of consoles' graphiclal evolution is shrinking. To the point where a stand alone next gen console has less and less to really offer as time goes on. This is screen tech in color production and resolution are now front seat. Couple this with the standard architecture powering consoles now is basically mini pcs in the box which means game devs can easily more than ever before, create their game with a wide range of graphical scaling to accommodate which console it will be played on.
The next PlayStation is simply going to be another one x with some more muscle, or added features, thus it will simply play games at a visually superior setting while still belonging to this "generation" of the avaialble video game library. I dont belive they will call it a ps5 as that would confuse casual consumers in thinking that it is an entirely new platform which it most definitely is not going to be.