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I was looking for the news of the WoW's next Expansion and...

joaaocaampos
joaaocaampos
✭✭✭✭✭
...That game is being inspired more and more in ESO! And I'm happy to stop playing there and be here, even with the recurring ESO bugs (engine's problem, maybe?).

By the way... While in WoW, Blizzard will remove the PvE/PvP servers (from the next Expansion), some players here want to bring PvP to the whole Tamriel. No, hell no!

I know this is an ESO forum. And it's annoying to talk about other games. And before venturing into Tamriel earlier this year, I thought about trying out other games. But ESO has perfect qualities for me:
  • One Tamriel update = something the WoW will begin to do from the next Expansion.
  • You don't need to buy DLC or Chapter to reach the maximum Level/Champion Points. In WoW, if I don't buy the next Expansion, I can't be level 120, for example.
  • CP Gear maximum of 160. In WoW, all content became irrelevant and useless when a new Expansion was launched. Everything there is (a farm) in vain.

Well, there are other qualities, but these are essential. I know that ESO is a baby game and a lot can improve, but I'm happy with what it is today. Perhaps, over time, Zenimax will add new gameplay options. And that's it!

Good job, Zenimax!
  • Shadzilla
    Shadzilla
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    Doing 250 million damage with attacks, complete cartoon like characters and environments, and having 345 different ability buttons on your screen at once, all reasons to play this game instead. At the same time, they do actually have a ranking system for the bgs... Some things ZOS can learn from Blizzard for sure.
    Edited by Shadzilla on November 4, 2017 12:56AM
  • Motherball
    Motherball
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    I agree OP, but I do like having more abilities available at one time. That and item search are the two things I miss.
  • Juju_beans
    Juju_beans
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    I came from wow as well and read about their next expansion.
    I plan to stay with ESO because of the questing, exploring and crafting which keeps me fully occupied now.
    And after that there is still much to do.
  • Lord Xanhorn
    Lord Xanhorn
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    If ESO could steal one thing from WoW it would be a gradual difficulty curve of end game dungeons. Mythic+ dungeons kept me playing WoW for several months longer than it should have.
    I'm kind of a small deal!
  • sadownik
    sadownik
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    Haha you people are amazing! Do you think that all things mentioned by OP are specific to ESO or perhaps you think that ESO was a pioneer in such "innovations"?
  • jackmacphee8
    jackmacphee8
    ✭✭
    sadownik wrote: »
    Haha you people are amazing! Do you think that all things mentioned by OP are specific to ESO or perhaps you think that ESO was a pioneer in such "innovations"?

    They're more praising ESO for taking certain design paths they prefer, rather than claiming ESO was the first to feature them.
    Xbox - NA
    Warden - Stamina DPS
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    ...That game is being inspired more and more in ESO! And I'm happy to stop playing there and be here, even with the recurring ESO bugs (engine's problem, maybe?).

    By the way... While in WoW, Blizzard will remove the PvE/PvP servers (from the next Expansion), some players here want to bring PvP to the whole Tamriel. No, hell no!

    I know this is an ESO forum. And it's annoying to talk about other games. And before venturing into Tamriel earlier this year, I thought about trying out other games. But ESO has perfect qualities for me:
    • One Tamriel update = something the WoW will begin to do from the next Expansion.
    • You don't need to buy DLC or Chapter to reach the maximum Level/Champion Points. In WoW, if I don't buy the next Expansion, I can't be level 120, for example.
    • CP Gear maximum of 160. In WoW, all content became irrelevant and useless when a new Expansion was launched. Everything there is (a farm) in vain.

    Well, there are other qualities, but these are essential. I know that ESO is a baby game and a lot can improve, but I'm happy with what it is today. Perhaps, over time, Zenimax will add new gameplay options. And that's it!

    Good job, Zenimax!

    As for the max level part, its a double bladed sword. Sure, I don't have to regrind my gear every update. On the other hand, it makes dlc quite meaningless, or provide very little content. If there isn't new gear to grind, then its gonna be a short experience. End-game players get the shortest stick in ESO, while WoW caters more towards those at end-game.
    Edited by IronCrystal on November 4, 2017 3:08AM
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • KRBMMO
    KRBMMO
    ✭✭✭✭
    ...That game is being inspired more and more in ESO! And I'm happy to stop playing there and be here, even with the recurring ESO bugs (engine's problem, maybe?).

    By the way... While in WoW, Blizzard will remove the PvE/PvP servers (from the next Expansion), some players here want to bring PvP to the whole Tamriel. No, hell no!

    I know this is an ESO forum. And it's annoying to talk about other games. And before venturing into Tamriel earlier this year, I thought about trying out other games. But ESO has perfect qualities for me:
    • One Tamriel update = something the WoW will begin to do from the next Expansion.
    • You don't need to buy DLC or Chapter to reach the maximum Level/Champion Points. In WoW, if I don't buy the next Expansion, I can't be level 120, for example.
    • CP Gear maximum of 160. In WoW, all content became irrelevant and useless when a new Expansion was launched. Everything there is (a farm) in vain.

    Well, there are other qualities, but these are essential. I know that ESO is a baby game and a lot can improve, but I'm happy with what it is today. Perhaps, over time, Zenimax will add new gameplay options. And that's it!

    Good job, Zenimax!

    For me it just annoyed me that WOW people would say "After you finish the game you can start having fun." Say what?

    I started Fantasy games with pen and paper AD&D and it's my favorite genre. WOW was great for its time, but sometimes success can lead to lack of innovation which is what I think happened with WOW. The only reason for them to consider changing anything was when their market share started to dwindle.

    As for other fantasy games - it's not that I'm REALLY into lore, but I do appreciate a world that is four dimensional. And I also appreciate a good story. One key thing that ESO shares with other good fantasy stories is a complete realm that is fleshed out in the details.
  • CapnPhoton
    CapnPhoton
    ✭✭✭✭✭
    Shadzilla wrote: »
    Doing 250 million damage with attacks, complete cartoon like characters and environments, and having 345 different ability buttons on your screen at once, all reasons to play this game instead. At the same time, they do actually have a ranking system for the bgs... Some things ZOS can learn from Blizzard for sure.

    I think WoW should exist for a long time, just for one reason: It has the most childish player base I have ever seen in an MMO. If the game shut down, they would need to go somewhere, then every MMO would suffer.

    It would be like if Chuck E Cheese's closed a few hours early one day and there is a nice restaurant next door. Parents would take their kids to the restaurant instead making life miserable for everyone.
    Edited by CapnPhoton on November 4, 2017 4:24AM
    Xbox One NA Aldmeri Dominion
  • Iselin
    Iselin
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    ✭✭✭
    WOW has been doing this for years and they're smart about it too, They take things that are popular or work in other current or even upcoming MMOs, "Blizzardize" them some and use them. They did it with Warhammer Online Achievements and hundreds of other things. Heck they even incorporated something very much like Plants vs, Zombies.

    They're even doing a gentler kind of level scaling compared to ESO that should appeal more to those people who have a hard time feeling character progression in a fully leveled system like ESOs: They will have different zones with min-max levels so you can still say "Hey, cool! Now I qualify to move to that zone over there."

    They're also doing something called Warfronts that is sort of world PVPish that sounds a whole lot like what Crowfall has planned for their MMO... competing for resources, building structures and recruiting and training NPC armies.

    They can do all those things because they change them enough to make it look like their own original ideas.
    Edited by Iselin on November 4, 2017 4:31AM
  • Bbsample197
    Bbsample197
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    im one of those who got converted from WoW to this game, the thing that i like about this game is the community! lol! its the most less-toxic community on an mmorpg. plus the idea of having 1-6 skill slots on your ability makes it even better, im too tired and bored of having to clicked 20-ish buttons on a rotation. this game limits that by only having up to 12 skill slots in total it feels more engaging rather than having soo many skills.
  • joaaocaampos
    joaaocaampos
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    As for the max level part, its a double bladed sword. Sure, I don't have to regrind my gear every update. On the other hand, it makes dlc quite meaningless, or provide very little content. If there isn't new gear to grind, then its gonna be a short experience. End-game players get the shortest stick in ESO, while WoW caters more towards those at end-game.

    Does getting new gear make the content bigger? NO! Getting a new gear is just ... getting a new gear!

    Look this! This is what the WoW system has done. Am I wasting my time for nothing?
    045b900d180ef009e9b6c9c9a1764c18.jpg

    I agree that one map per Chapter or DLC is too little. And I think they could create new types of content. But without touching gear. There is no necessity. Unless they create a new type of upgrade that is superior to the Legendary/Golden gear.
    If ESO could steal one thing from WoW it would be a gradual difficulty curve of end game dungeons. Mythic+ dungeons kept me playing WoW for several months longer than it should have.

    Yes! My suggestion would be something involving the Hard Mode. ESO doesn't need a third level of difficulty. Normal and Veteran is enough. In order not to get anything boring, the "Mithic+" system could only involve the last boss. It would be perfect!
  • U_D_D_I_N_R
    U_D_D_I_N_R
    ✭✭✭
    I have to agree with the OP sometimes I’m an [snip] and I complain about the people who work at ZoS if it weren’t cause of them this game would have been dead when there sub existed until they rebranded it and made it sub free, got out some updates which implemented the game better and perform better and brought it out on console that’s when it got me more interested, Thank you dev’s and the whole team for working your [snip] off to give us this beauty

    [Edited to remove profanity]
    Edited by ZOS_KatP on November 4, 2017 8:52PM
  • Lyserus
    Lyserus
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    ✭✭
    The most important thing ESO can learn from WOW, in my opinion, is story

    Each zone, except for those "secondary" characters that appear and do exploration with us, the main power forces, like the head of alliances, they don't interact or have new content with each other except for main quest.

    Only DLC that catch a bit of that is Orisinium, which shows the death of Orc king and rise of a new one, and the new king says new negotiation with DC will begin shortly. But that is all, no moor, no Emeric, no nothing.

    It would be awesome if ESO storyline actually push forward and adds the interations between alliances in new contents
  • U_D_D_I_N_R
    U_D_D_I_N_R
    ✭✭✭
    Lyserus wrote: »
    The most important thing ESO can learn from WOW, in my opinion, is story

    Each zone, except for those "secondary" characters that appear and do exploration with us, the main power forces, like the head of alliances, they don't interact or have new content with each other except for main quest.

    Only DLC that catch a bit of that is Orisinium, which shows the death of Orc king and rise of a new one, and the new king says new negotiation with DC will begin shortly. But that is all, no moor, no Emeric, no nothing.

    It would be awesome if ESO storyline actually push forward and adds the interations between alliances in new contents
    Tbh Head Alliances like the king and queen and *** appear at the main storyline
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    As for the max level part, its a double bladed sword. Sure, I don't have to regrind my gear every update. On the other hand, it makes dlc quite meaningless, or provide very little content. If there isn't new gear to grind, then its gonna be a short experience. End-game players get the shortest stick in ESO, while WoW caters more towards those at end-game.

    Does getting new gear make the content bigger? NO! Getting a new gear is just ... getting a new gear!

    Look this! This is what the WoW system has done. Am I wasting my time for nothing?
    045b900d180ef009e9b6c9c9a1764c18.jpg

    I agree that one map per Chapter or DLC is too little. And I think they could create new types of content. But without touching gear. There is no necessity. Unless they create a new type of upgrade that is superior to the Legendary/Golden gear.
    If ESO could steal one thing from WoW it would be a gradual difficulty curve of end game dungeons. Mythic+ dungeons kept me playing WoW for several months longer than it should have.

    Yes! My suggestion would be something involving the Hard Mode. ESO doesn't need a third level of difficulty. Normal and Veteran is enough. In order not to get anything boring, the "Mithic+" system could only involve the last boss. It would be perfect!

    At least when there's something to grind, there's something to do.

    There really aren't any insentives to do anything other than collect gear. ZOS needs to work on that. I agree that the new transmutation has added value to dungeons, but nothing much else of value to do at end game.

    The only "content" in this game are my friends I've made. I enjoy playing with them, but the game itself is lacking and I feel bored when by myself.
    Edited by IronCrystal on November 4, 2017 5:22AM
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Publius_Scipio
    Publius_Scipio
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    ✭✭✭
    Everyone knows that the orcs of Nirn can kick the a** of the warcraft orcs.
  • Cadbury
    Cadbury
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    ✭✭✭✭✭
    I was more of an Everquest fan myself...
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Lord Xanhorn
    Lord Xanhorn
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    The only "content" in this game are my friends I've made. I enjoy playing with them, but the game itself is lacking and I feel bored when by myself.

    This is the downside of ESO endgame. Once you've done everything and farmed your gear and completed your sets there's nothing else left to do and you just become static

    To me I prefer the carrot on a stick mentality cause while not perfect, at least you are moving and not looking around for places to go and things to do.
    I'm kind of a small deal!
  • Malthorne
    Malthorne
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    Inferiority complex at its best right here

    One Tamriel scaling was great for ESO and I wish the game had launched that way honestly. The reason level scaling wasn’t implemented in WoW years ago was because the playerbase was almost entirely against it. The scaling WoW is introducing now is different and more of a QoL change for casual questing.
  • Malamar1229
    Malamar1229
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    The only reason I still have Wow installed on my PC is so my 8 yr old will stop logging into my ESO account and dressing up my characters.
  • Malamar1229
    Malamar1229
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    Cadbury wrote: »
    I was more of an Everquest fan myself...

    Tried playing that again recently and couldnt do it. But it def was the best mmo experience of all time.....until star wars galaxies that is :)
    Edited by Malamar1229 on November 4, 2017 5:15PM
  • Darkstorne
    Darkstorne
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    Yep, One Tamriel was an amazing decision and has made the game so much more enjoyable. I completely agree about the benefits of static level and gear caps too, and it challenges ZOS to make new gear provide fun new ways to play instead of just being X% more powerful than the last set of gear. Really awesome design.

    There are things WoW has done that ESO should be inspired by too though. Most notably the animation overhaul. Every time I come back to ESO I cringe at how god awful these animations are. Whether it's how bad the light and heavy attack looks (and feels, due to atrocious animation timings), or as simple as how robotic and hilarious the sprinting animation looks. I'd love to see them overhaul all of their animations with high quality replacements, because right now they're some of the worst in the entire game industry, not just MMOs.
  • Motherball
    Motherball
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    This is the downside of ESO endgame. Once you've done everything and farmed your gear and completed your sets there's nothing else left to do and you just become static

    To me I prefer the carrot on a stick mentality cause while not perfect, at least you are moving and not looking around for places to go and things to do.

    I guess some of us are more easily amused. Ive never had trouble finding things to do. Im entertained running through a zone collecting torchbugs like I’m Pacman. I get so easily distracted by mundane things like fishing, I don’t have time to worry about “endgame.” If I ever feel like I’m chasing something that is always just barely out of reach, I would first feel offended, and then utterly bored.
    Edited by Motherball on November 4, 2017 5:41PM
  • DeHei
    DeHei
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    WoW was the first great online MMORPG!

    For sure much innovations came from WoW and now all excisting MMOs learn from each other and from each thing, what working fine!
    Really much players allready played WoW somewhere in the past. All other games need to mess with it to be successful!
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Lord Xanhorn
    Lord Xanhorn
    ✭✭✭✭
    Motherball wrote: »
    If I ever feel like I’m chasing something that is always just barely out of reach, I would first feel offended, and then utterly bored.

    Its funny cause its exactly the same from the other side. If I ever feel like there's no goal to attain, I am first offended then I'm bored. Which is why I have quit ESO about 4 times over the years.
    I'm kind of a small deal!
  • CapnPhoton
    CapnPhoton
    ✭✭✭✭✭
    DeHei wrote: »
    WoW was the first great online MMORPG!

    For sure much innovations came from WoW and now all excisting MMOs learn from each other and from each thing, what working fine!
    Really much players allready played WoW somewhere in the past. All other games need to mess with it to be successful!

    This is a matter of opinion. During my brief time there, I didn't see much that had not been done before. But everyone that plays MMO games has their holy grail of sorts.
    Xbox One NA Aldmeri Dominion
  • eso_lags
    eso_lags
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    and again everyone gets a trophy. its too easy
  • Nogawd
    Nogawd
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    CapnPhoton wrote: »
    Shadzilla wrote: »
    Doing 250 million damage with attacks, complete cartoon like characters and environments, and having 345 different ability buttons on your screen at once, all reasons to play this game instead. At the same time, they do actually have a ranking system for the bgs... Some things ZOS can learn from Blizzard for sure.

    I think WoW should exist for a long time, just for one reason: It has the most childish player base I have ever seen in an MMO. If the game shut down, they would need to go somewhere, then every MMO would suffer.

    It would be like if Chuck E Cheese's closed a few hours early one day and there is a nice restaurant next door. Parents would take their kids to the restaurant instead making life miserable for everyone.

    Yes!

    The zone chats in WoW were so immature. I'm not saying that ESO does not have it's moments and trolls, it sure does. In WoW people just saying "peni*s" and giggling about it was really annoying. What were they, 11 or 12? In fact, yes.
  • CapnPhoton
    CapnPhoton
    ✭✭✭✭✭
    Nogawd wrote: »
    CapnPhoton wrote: »
    Shadzilla wrote: »
    Doing 250 million damage with attacks, complete cartoon like characters and environments, and having 345 different ability buttons on your screen at once, all reasons to play this game instead. At the same time, they do actually have a ranking system for the bgs... Some things ZOS can learn from Blizzard for sure.

    I think WoW should exist for a long time, just for one reason: It has the most childish player base I have ever seen in an MMO. If the game shut down, they would need to go somewhere, then every MMO would suffer.

    It would be like if Chuck E Cheese's closed a few hours early one day and there is a nice restaurant next door. Parents would take their kids to the restaurant instead making life miserable for everyone.

    Yes!

    The zone chats in WoW were so immature. I'm not saying that ESO does not have it's moments and trolls, it sure does. In WoW people just saying "peni*s" and giggling about it was really annoying. What were they, 11 or 12? In fact, yes.

    This was my biggest problem during my 2 brief stints with WoW. The community was very immature. I rolled a female character just for a change and it was a mistake. I probably don't need to elaborate about the comments and pm's I got.

    I guess some can /ignore and get through it. But I have limitations on how much I can take.
    Edited by CapnPhoton on November 5, 2017 12:55AM
    Xbox One NA Aldmeri Dominion
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