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Horsemanship Skill Line

Chrysa1is
Chrysa1is
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I've spent a good while thinking of how this Skill Line could work out. Apologies for the essay but I have gone into some depth so please don't stop reading, it gets more exciting I promise.

I am aware that some aspects might be considered OP, or the idea may not work due to a reason that hasn't crossed my mind yet, or that this may never happen at all. I just got excited and I was really imagining this in a Cyrodiil environment and I genuinely thought it would be amazing. Of course some skill ideas I have come up with may be unbalanced and again OP or whatever, but I have really tried to create this idea with everyone's best interests in mind, purely to create some excitement and spark some imagination. Please try and imagine this in a Cyrodiil battle between 2 alliances and how you can see these skills working

There are some rules quickly: (Ive tried my hardest not to miss any out)
- Only Horsemanship Skills can be used on a mount.
- Skills must be slotted in your ability bar.
- Skills consume your mounts stamina not your character's stamina.
- Any other skill cannot be used while on your mount, but can still be slotted if you wish.
- You can only do light and heavy attacks on your mount.
- Buffing up before mounting does not increase any Horsemanship Skills or affect your mount. Buffs only affect your character. The effect of the buff remains until it ends. Cannot buff while mounted.
- Your character can receive heals and buffs from other players who are on foot. Your mount cannot.
- Any weapon can be equipped to use Horsemanship Skills.
- Can only perform light and heavy attacks with equipped weapons.
- Cannot block while mounted.
- Cannot mount while in combat.
- Once your mounts stamina is depleted, you fall off.

ACTIVE SKILLS that work only when riding a mount. Skills would consume mount stamina.
-Charge skill that tramples enemies and deals x damage. (morphs that increase damage the longer you charge (Biding Charge) or knock back (Trample) )
-Buck skill that allows your mount to deal x AoE damage to surrounding enemies for x seconds. (morphs that disorientate for x seconds (Bewilderment) or deal more damage (Frenzied Beast) ) Skill must commit until effect ends, unless knocked off mount. Cannot cancel.
-Rearing skill that bolsters defence so that you wont get knocked off as quickly. (morphs could further increase defence (Courage) or also Generate x Ultimate over x seconds (Adrenaline) )
-Spear Throw skill where you throw a spear at an enemy to knock back dealing x damage and it inflicts major fracture for x seconds. (morphs could cause bleed (Splintering Spear) or ignore or destroy any damage shields currently active if hit (Piercing Spear) )
-Banner skill where your character summons an ethereal banner and holds it high into the air for x seconds. Players on foot within its radius receive x health recovery. (morphs could also add increased stamina recovery (Invigorating Banner) or increased magicka recovery (Mystic Banner) ) Skill must commit until effect ends, unless knocked off mount. Cannot cancel.
-Stampede Ultimate where summon a barrage spectral horses from behind that leap and charge towards your enemies in a cone area and explode dealing x damage over x seconds. morphs could cause fear (Fear the Beast) or increased duration (Neverending Stampede)

PASSIVE SKILLS that work only when riding a mount.
-Band or Herd passive where being in a group with x amount of people reduces stamina consumption when using skills by x amount (max 12 or more?)
-Stalwart passive where your mount loses less stamina when attacked by x%
-Warhorse passive where your Horsemanship skills damage is increased by x%
-Friendship Bond passive where falling from your mount increases your characters physical and spell resistance by x amount for x seconds. Or grant damage shield that absorbs x damage when falling.

Of course the only other issue is the different types of mounts and how the skills would work on others, and getting the animations for all the different types of mounts would be inconvenient and probably one of the main reasons why this may not ever be a feature. UNLESS ZOS RELEASE A SPECIAL WAR HORSE MOUNT THAT ALLOWS THIS. This Warhorse would contain all of the riding upgrades your normal mount has received.

@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_GaryA @ZOS_TristanK
(The reason I have tagged you guys is so that I know you've seen this, JUST INCASE the idea gets passed on and becomes a thing. One can dream.)

Thankyou for taking the time to read this. I would appreciate any feedback and constructive criticism. Please keep it friendly, and I look forward to hearing your thoughts. Also, I think ZOS should create an Ideas and Requests discussion page.

  • Walks_With_Kagouti
    while the horse ultimate sounds cool, in cryrodiil i can think of one place off the top of my head that people would then consider it op. Alessia bridge is the tiniest opening.

    Why nit instead make the abilities its own bar. When you get on your mount you have the horseman skill line only, kinda like WW.

    The banner skill i like but mainly cause ive wanted that sense the moment i saw banner bosses

    "Bend your knee to me, I'll give you a minion for each enemy you've slain. You will have an army.
    -Lord Molag Bal


    The armies of Molag Bal are upon you! Submit to my masters rule!
  • Solexe
    Solexe
    Ok, in fairness I did not read your whole post. It seems you have put thought and effort (or just amphetamines[adderall]) into your post.

    HOWEVER, by the very nature of your post, you are requesting a very substantial chamge to the game. Something that would require hundreds if not thousands of man hours to find/create/implement MAJOR combat gameplay changes to the game.

    This is not a cost effective change to try to make to the game. Either the new mechanic would be over powered or under; resulting in developer resources to be diverted towards a new mechanic that the majority of the community is not asking for.

    This is particularly important when there are SEVERAL issues that the community is BEGGING for some change/optimisation to happen to.

    TL;DR
    We have far bigger issues facing this game which many of us still love due to it being TES, than adding some gimmicky mechanic that they didnt implement effectively (skyrim mounted combat being useless/ineffective) in previous titles (not besmirching those titles, TES remains my favorite realm). Let's encourage our devs to divert their limited resources towards what's broken rather than brand new mechanics that take exponentially more resources to address.
  • Chrysa1is
    Chrysa1is
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    Solexe wrote: »
    Ok, in fairness I did not read your whole post. It seems you have put thought and effort (or just amphetamines[adderall]) into your post.

    HOWEVER, by the very nature of your post, you are requesting a very substantial chamge to the game. Something that would require hundreds if not thousands of man hours to find/create/implement MAJOR combat gameplay changes to the game.

    This is not a cost effective change to try to make to the game. Either the new mechanic would be over powered or under; resulting in developer resources to be diverted towards a new mechanic that the majority of the community is not asking for.

    This is particularly important when there are SEVERAL issues that the community is BEGGING for some change/optimisation to happen to.

    TL;DR
    We have far bigger issues facing this game which many of us still love due to it being TES, than adding some gimmicky mechanic that they didnt implement effectively (skyrim mounted combat being useless/ineffective) in previous titles (not besmirching those titles, TES remains my favorite realm). Let's encourage our devs to divert their limited resources towards what's broken rather than brand new mechanics that take exponentially more resources to address.

    I agree. I did actually forget to put in the OP about being aware that this is probably the last thing they will do given that CWC has just released and they have other issues to deal with. I just felt the idea should be shared whilst it was fresh in my head.
  • geonsocal
    geonsocal
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    very cool ideas :)
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Emmagoldman
    Emmagoldman
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    Cool ideas, and tbh, as far as the man hours, the devs need to find away to make cyro fun again. Same map.......for years.....and years.....

    Its a new type of game play and seems interesting. They could even have a server with this type of fighting and another without
  • QUEZ420
    QUEZ420
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    Wall of text skill line.
  • Chrysa1is
    Chrysa1is
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    The terms of agreement is an even bigger wall of text. And nobody reads that.
    QUEZ420 wrote: »
    Wall of text skill line.

  • Chrysa1is
    Chrysa1is
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    bumping cos
  • twev
    twev
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    I don't want another "NEW" skill that I have to put on my skill bar after killing one I use now.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
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