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Writ turn in, and other housing stuff

PS4_ZeColmeia
PS4_ZeColmeia
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I would really love if houses served more purpose. Today the biggest value to your house is either Mundus Stones (if you buy through crowns) and attunable stations to speed up master writ turn in. Aside from that there is really no value aside as a vanity, which is fine.

I would love to invest more in my house, but there really isn't much reason to so I would like to suggest services I'd like to see for houses which would make them waaaaay more worthwhile.
  1. Basic Writ turn in area (since we can turn in anywhere, add my house to the list)
  2. Dress dummies we can put armor and CP assignments to (allows you to create loadouts for different activities)
  3. Allow bankers, merchants, and fence to have full and normal function in estates (people that invest in it or towards the idea of a guild hall when people contribute to it)
Other ideas?
PSN: ***___Chan (3 _s)
Hybrid, All-Role NB
  • Loc2262
    Loc2262
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    4. Something that has been promised since Homestead launch: Functional storage containers.

    That'd be a prerequisite for me to even start with housing. :)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Runs
    Runs
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    To be honest I would rather have the writ boards at my house than a turn in spot, although I would love both.

    Wayshrine for leaving the home would be awesome.
    Edited by Runs on November 2, 2017 12:28AM
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • makerofthings
    makerofthings
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    +1 for Wayshrine in Home.
  • lardvader
    lardvader
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    I would really love if houses served more purpose. Today the biggest value to your house is either Mundus Stones (if you buy through crowns) and attunable stations to speed up master writ turn in. Aside from that there is really no value aside as a vanity, which is fine.

    I would love to invest more in my house, but there really isn't much reason to so I would like to suggest services I'd like to see for houses which would make them waaaaay more worthwhile.
    1. Basic Writ turn in area (since we can turn in anywhere, add my house to the list)
    2. Dress dummies we can put armor and CP assignments to (allows you to create loadouts for different activities)
    3. Allow bankers, merchants, and fence to have full and normal function in estates (people that invest in it or towards the idea of a guild hall when people contribute to it)
    Other ideas?

    You cover the 3 excact same things I want for housing.

    1. Yes (although being able to turn them in everywhere is great and a big thx to ZoS for this!)
    2. A limited amount of mannequins, semi expensive and makes armor bound.
    3. Something craftable to upgrade the assistants
    CP 1200+ PC EU EP
  • Fingolfinn01
    Fingolfinn01
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    I think its fine how it is. Maybe more number of items to place for your home would be nice. Rather than the above functionality, may you can build dungeons in your home. Practice arenas and achievement visuals.
    PC-NA
  • badmojo
    badmojo
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    Fishing spot
    Flower nodes
    Water node
    Cadwell
    Bard
    NPCs that fight
    Aylied well
    Make all weapons and armor able to be placed down
    Message board
    Guest book
    Stablemaster
    Horsedrawn cart with functionality of a wayshrine
    Placeable momentos (ex. witchmothera brew)
    School of Slaughterfish
    Squirrels/rabbits/other small critters
    [DC/NA]
  • Jeremy
    Jeremy
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    I would really love if houses served more purpose. Today the biggest value to your house is either Mundus Stones (if you buy through crowns) and attunable stations to speed up master writ turn in. Aside from that there is really no value aside as a vanity, which is fine.

    I would love to invest more in my house, but there really isn't much reason to so I would like to suggest services I'd like to see for houses which would make them waaaaay more worthwhile.
    1. Basic Writ turn in area (since we can turn in anywhere, add my house to the list)
    2. Dress dummies we can put armor and CP assignments to (allows you to create loadouts for different activities)
    3. Allow bankers, merchants, and fence to have full and normal function in estates (people that invest in it or towards the idea of a guild hall when people contribute to it)
    Other ideas?

    They are probably cautious about implementing many of your ideas because it would give players less of a reason to visit town.

    My ideas would be to include more storage options and to add some kind of homestead activity. For example: something like gardening where you could grow your own plants for alchemy. That way players would have more to do at their homes but still have plenty of reasons to hang out in town.
  • Alchemical
    Alchemical
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    Jeremy wrote: »
    They are probably cautious about implementing many of your ideas because it would give players less of a reason to visit town.

    I think no one wants WoW Garrisons all over again, players or developers, but I think most people forget that Garrisons were not an optional time and money sink, they were mandatory to progress in the story line and start raiding. The entire expansion was centered around building and maintaining this zone. The fact you could complete the expansion without ever leaving it was the garrison mechanic working as intended. And it sucked. That's why no one liked it.

    ESO houses are 100% vanity, they are gross displays of wealth and privilege that most people don't have any reason to visit and exist solely to show off. Even still, if you had a guild trader, all the crafting stations in the world, merchants that repair, writ turn ins, and wayshrines, it STILL would be a zone no one would ever HAVE to visit because those things can be found for free in any town.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    I think its fine how it is. Maybe more number of items to place for your home would be nice. Rather than the above functionality, may you can build dungeons in your home. Practice arenas and achievement visuals.

    For me, to start, I would like them to make more categories of things for your house. I believe this would make it easier to increase the items in the house as I am sure they could optimize around tree placement (as an example) that is completely static vs interactive items that have different positions or functions.

    I forgot another one:
    • I a light switch to turn on and off the lights everywhere.
    • a way of designating your house as day, night, or full day cycle.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Alchemical wrote: »
    Jeremy wrote: »
    They are probably cautious about implementing many of your ideas because it would give players less of a reason to visit town.

    I think no one wants WoW Garrisons all over again, players or developers, but I think most people forget that Garrisons were not an optional time and money sink, they were mandatory to progress in the story line and start raiding. The entire expansion was centered around building and maintaining this zone. The fact you could complete the expansion without ever leaving it was the garrison mechanic working as intended. And it sucked. That's why no one liked it.

    ESO houses are 100% vanity, they are gross displays of wealth and privilege that most people don't have any reason to visit and exist solely to show off. Even still, if you had a guild trader, all the crafting stations in the world, merchants that repair, writ turn ins, and wayshrines, it STILL would be a zone no one would ever HAVE to visit because those things can be found for free in any town.

    I don't view them as gross, its convenience and time saving much the same way the craft bag reduces the time needed to manage inventory. Privilege only applies to those unwilling to sacrifice for what they value.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Alchemical
    Alchemical
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    My point was that housing in ESO is optional and equipping it with such amenities is an extravagance that may or may not be accessible to all players, therefore, there's not exactly a danger to 'depopulating cities' like there was with the infamous garrisons, which furnished all these amenities and as I stated were a mandatory time/money sink to enjoy all the content in that game. These situations are not synonymous, so I feel like people should be allowed to spend whatever they want on their houses to make them as comfortable as they want, I do not believe it will affect the game population presence as much as people worry.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Alchemical wrote: »
    My point was that housing in ESO is optional and equipping it with such amenities is an extravagance that may or may not be accessible to all players, therefore, there's not exactly a danger to 'depopulating cities' like there was with the infamous garrisons, which furnished all these amenities and as I stated were a mandatory time/money sink to enjoy all the content in that game. These situations are not synonymous, so I feel like people should be allowed to spend whatever they want on their houses to make them as comfortable as they want, I do not believe it will affect the game population presence as much as people worry.

    My thought is it's sort of impossible to depopulate cities since houses are instanced and guild vendors are located only in cities. The point, to me, of housing is to give convenience at a price for things you would normally do in a city. So even for the people that do spend, the vast majority won't which forces the spenders to go to town to announce in zone chat for sales to the masses, or to check guild vendors. Similarly, zone is still the best way to PUG into a trial or dailies so that won't go away since you can't do from the comfort of your house.

    I think we agree.
    Edited by PS4_ZeColmeia on November 2, 2017 3:57PM
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • kargen27
    kargen27
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    For function:

    Storage
    Mannequin we can put an armor set on. One click and you are wearing the armor on the mannequin. Include jewelry and weapons. Armor you were wearing would go to mannequin.

    Guest book people could leave message on. Would prefer you go to house to read entries but wouldn't mind if it just sent a mail with the message.

    I don't mind going to town for the other things and actually like seeing other players in town so for me nothing that takes away from players needing to go to town.

    Cosmetic:

    Different terrain. Make the outside ground a grid and give us choices what to put in each square. I want a manicured lawn in Autumn’s-Gate not a mess of wild grass and weeds. Others have expressed interest in a garden patch.

    More common items such as utensils and assorted tools. Maybe not an electric can opener but a hand cranked juicer for apples and things like that. And of course garden tools for the people that want that garden.

    I want to turn Serenity Falls into an outdoor bazaar. I have the wagons and tents. I need lots of goods to fill them and I need NPCs mulling around.

    NPCs of various types. You know for mulling about.

    Weapon and armor display racks (not the working types like I pined for above) just something for display.

    Weapons and armor to display. Would be really nice if a crafter could craft furniture type armor and weapons of any style they know and place those in homes. Would give crafters something to do besides writs and research items.

    Squirrels, bunnies and assorted birds cavorting about the yard.

    And some other stuff.
    and then the parrot said, "must be the water mines green too."
  • Madamova
    Madamova
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    I mostly use houses for traveling to the zone where my house is located. I bought about 7 cheap houses in different locations close to the wayshrines. Thus, I can travel there for free from any dungeon or the middle-of-nowhere, where there is no wayshrines near-by. Convenience!
    Also, storage containers/manneqins would be great.
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Writ pickup boards, definitely. While I'd like a fully funtional wayshrine, it's not going to happen. Fast travel is a gold sink.

    The rest... dunno. Maybe if ZOS made us pay for house upgrades instead of furniture it would go over better.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Other idea:
    • a merchant that people could visit your house to buy items you list. Similar to a guild merchant but would be worthwhile if you know someone routinely farms certain mats. If you could have a very high limit of items, it would essentially function like storage but would also be a gold sink with the added benefit you could potentially get revenue for it.
    • Another house setting that doesn't let people mess with your lights or interactibles except for crafting stations and mundus stones.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • doslekis
    doslekis
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    Runs wrote: »
    To be honest I would rather have the writ boards at my house than a turn in spot, although I would love both.

    Wayshrine for leaving the home would be awesome.

    Writ turn in in homes doesn't make sense. Sure it would be easier, but your supposed to deliver the goods you produce to a major city to be used for the war and whatnot, unless you've created a small city in your house, which I'm sure many of you have.

    I agree with the wayshrines though. So much gold wasted after quickly visiting my house to craft something real quick.
    I don't normally use daggers, but when I do, I choose dos Lekis.
  • Jayne_Doe
    Jayne_Doe
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    doslekis wrote: »
    Runs wrote: »
    To be honest I would rather have the writ boards at my house than a turn in spot, although I would love both.

    Wayshrine for leaving the home would be awesome.

    Writ turn in in homes doesn't make sense. Sure it would be easier, but your supposed to deliver the goods you produce to a major city to be used for the war and whatnot, unless you've created a small city in your house, which I'm sure many of you have.

    I agree with the wayshrines though. So much gold wasted after quickly visiting my house to craft something real quick.

    Why not have writ turn-in in your home? Right now, we can turn in anywhere, even in an enemy faction zone. So, the "story" for writs is pretty much moot at this point. So, why not either have a writ turn-in box that you've paid to have a courier come and pick up or just have it be a courier - so an NPC that you give the items to and they take them wherever they need to go.

    Frankly, the more I can do in my house and the less I HAVE to go to town for the better. On XB NA, towns are where I ALWAYS crash. I never crash out in the wild or in my home, but go into town and I'm pretty much guaranteed to crash, especially if I've been out questing or what not for an hour or so - come back to town and immediately crash.

    I'll still go into town to shop at guild traders, but I'd prefer to do any crafting at home - so writ pick-up AND turn-in would be great for me. I wouldn't mind if my banker had access to the guild bank or even the guild store to be able to list items, but I can do that while I'm in town shopping. And, we already have a merchant NPC, so you don't have to go to town to sell, though I guess you do to repair. But, I haven't paid for repairs in almost a year, since I've got hundreds of repair kits from writs.

    To each his own, but I agree with others who've posted that having writ pick-up/turn-in in homes isn't going to make towns deserted. It would especially be useful if you have alts doing writs. I can keep them all in their houses and just log in, do writs, and log out. Right now, I have to either keep them in town, which means I don't see the houses I've purchased 'cuz they're never there or I keep them in my houses and have extra loading times.

    If these were CS items that were 5,000 Crowns like the banker/merchant, you wouldn't see everyone utilizing them. Many people would just rather go and do their writs in town for free.
  • gabriebe
    gabriebe
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    My house's only purpose is for crafting, I don't have to run around a town to each crafting stations so it saves some time. If we could get at the very least the quest board to save an extra trip and load screen, that'd be nice.
    Edited by gabriebe on November 4, 2017 1:24PM
    Former Empresses: Saliva Bortschion (MagBlade), Janet From Finance (PvP MagSorc), Carla Swagan (Tank DK), Estelle Born (StamBlade), Enya Arsenal (MagPlar), Anita Nurse (Magplar Healer), Bearback Brigitte (Magden), Rachel Justice (MagDK), Nicole From Payroll (Stamden), Bailiff Belinda (PvE MagSorc), Féline Dion (StamDK), Septic Tank Tina (Necro Tank)

    The runts: The Trolly Spirit (Tank Sorc), Floods-Your-Basement (Warden Healer) Dinah Asthma (Magcro), Total Top Tony (Stamcro)

    The traitor
    s: Janis Javelin (Stamplar, EP), Barbecue Becky (Magblade Healer, AD)

    PvE: Gryphon Heart, Immortal Redeemer, Flawless Conqueror


    GM: Animal Control



  • Blud
    Blud
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    kargen27 wrote: »
    For function:

    Storage
    Mannequin we can put an armor set on. One click and you are wearing the armor on the mannequin. Include jewelry and weapons. Armor you were wearing would go to mannequin.


    This is what I'm waiting for. When is this happening?
  • Armatesz
    Armatesz
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    I'm trying to turn one of my homes into a crowd control dps test area. That and training area to get people used to tempest island final boss.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Jayne_Doe
    Jayne_Doe
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    gabriebe wrote: »
    My house's only purpose is for crafting, I don't have to run around a town to each crafting stations so it saves some time. If we could get at the very least the quest board to save an extra trip and load screen, that'd be nice.

    Agreed! I've set up some lovely crafting areas in several of my homes. I used to port to my apartment in Deshaan (with then a load screen to the inn), pick up the writs, port back to my house, craft the items, then port to the writ drop-off (with a load screen and short ride to the wayshrine). It took too much time to do this on all my toons (esp. on XB1), so I've gone to crafting the items in town.

    Would love to just do all of this at my homes. We have all these crafting stations that we can set up in our homes, but very little reason/incentive to do any real crafting at home.
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