It was a joke. Maybe I should have put my normal troll face on the post.
It was a joke. Maybe I should have put my normal troll face on the post.
I was making fun of how players want things to be removed because they don't like them.
I have never heard someone say that he prefers the domination, relic or chaos ball games over deathmatches. Most people don't care for objective and go for kills in those games. So most of those matches end up 500:0:0. Zos should be aware of players wish to choose the game mode
I have never heard someone say that he prefers the domination, relic or chaos ball games over deathmatches. Most people don't care for objective and go for kills in those games. So most of those matches end up 500:0:0. Zos should be aware of players wish to choose the game mode
redspecter23 wrote: »No need to delete certain play modes. Just add an option to choose your preferred play modes when you queue. Yes some modes will likely have longer queues, but at least people get to play what they want. They could also add a private match option so you and 11 friends can all queue together and avoid pugging completely.
Why ZOS has this desire to force unwanted modes and force pug grouping is something I can't quite understand. In theory it would force more people into the queues, but it can have the opposite effect and keep people out of them or have those players quit when an undesired mode comes up. Notice I use the word "force" a lot. That's not a sign of a well developed system when players need to be forced to do things by mechanics.
Zos needs to come up with a better penalty for those who regularly drop the group because they cannot handle PvP outside of specific formats.
The best punishment would be to lock them out of death match.