Apache_Kid wrote: »Instead of complaining so that the PvP crystal drop-rate gets nerfed you could go into PvP yourself and get more crystals! Problem solved and we don't have to suffer any nerfs or increase to the grind.
Apache_Kid wrote: »Instead of complaining so that the PvP crystal drop-rate gets nerfed you could go into PvP yourself and get more crystals! Problem solved and we don't have to suffer any nerfs or increase to the grind.
No. Better that they stop trying to force people into PVP. It's a joke at best.
Apache_Kid wrote: »Apache_Kid wrote: »Instead of complaining so that the PvP crystal drop-rate gets nerfed you could go into PvP yourself and get more crystals! Problem solved and we don't have to suffer any nerfs or increase to the grind.
No. Better that they stop trying to force people into PVP. It's a joke at best.
No one is forcing anyone to do anything i do not know where you conjured up that narrative.
Apache_Kid wrote: »Apache_Kid wrote: »Instead of complaining so that the PvP crystal drop-rate gets nerfed you could go into PvP yourself and get more crystals! Problem solved and we don't have to suffer any nerfs or increase to the grind.
No. Better that they stop trying to force people into PVP. It's a joke at best.
No one is forcing anyone to do anything i do not know where you conjured up that narrative.
https://www.elderscrollsonline.com/en-us/news/post/26221
Read, says CRYSTALS from every source not just one, each Random Daily / Vet / Normal all give 1, implying Crystal Not Crystals, so basically they lied to us within the exact contents of the update.
I also find it funny how the chance to drop from a final boss yet I have never seen one in over 50 dungeons
Also why do pvpers get it so easy to get the higher classed geodes just for doing one sit in for a pvp daily compared to a whole pve dungeon?
My problem with the crystals is that the RNG for acquiring them is heavily weighted to give you the lowest possible reward with the greatest chance. 99% of the time Vet HM pledges will give you 1-2 crystals. 99% rewards of the worthy geodes will give you 4 crystals. And so on...
Caleb_Kadesh wrote: »My problem with the crystals is that the RNG for acquiring them is heavily weighted to give you the lowest possible reward with the greatest chance. 99% of the time Vet HM pledges will give you 1-2 crystals. 99% rewards of the worthy geodes will give you 4 crystals. And so on...
Sounds like they were intended to be valuable and therefore not plentiful. Working as intended. This is a mechanic to reduce the frustration of continual farming and not receiving the desired trait.
I for one would like to thank the developers for providing a method that doesn't completely depend on RNG and allows us to have a much more dependable way to acquire desired traits on gear.
I have children and it never ceases to amaze me the extent they will complain because of a perceived slight when it comes to gifts. Gifts that they were never upset about until they received them.
Also why do pvpers get it so easy to get the higher classed geodes just for doing one sit in for a pvp daily compared to a whole pve dungeon?
So u made a new thread devoted to this after this was just discussed 5 min ago with u in another thread?
Cmon man grow a pair and play the game
theamazingx wrote: »Quick note to all those who main pvp: everyone would much prefer pve rates were raised for parity with pvp rates, not for pvp rates the get the axe. No one is trying to rain on your crystal parade. No need for the “us vs them” crap.
theamazingx wrote: »Quick note to all those who main pvp: everyone would much prefer pve rates were raised for parity with pvp rates, not for pvp rates the get the axe. No one is trying to rain on your crystal parade. No need for the “us vs them” crap.
Caleb_Kadesh wrote: »My problem with the crystals is that the RNG for acquiring them is heavily weighted to give you the lowest possible reward with the greatest chance. 99% of the time Vet HM pledges will give you 1-2 crystals. 99% rewards of the worthy geodes will give you 4 crystals. And so on...
Sounds like they were intended to be valuable and therefore not plentiful. Working as intended. This is a mechanic to reduce the frustration of continual farming and not receiving the desired trait.
I for one would like to thank the developers for providing a method that doesn't completely depend on RNG and allows us to have a much more dependable way to acquire desired traits on gear.
I have children and it never ceases to amaze me the extent they will complain because of a perceived slight when it comes to gifts. Gifts that they were never upset about until they received them.
Yeah, 1 crystal compared to 4-20 from pvp which takes alot less time is considered a "Gift"? really.
Also why do pvpers get it so easy to get the higher classed geodes just for doing one sit in for a pvp daily compared to a whole pve dungeon?
So u made a new thread devoted to this after this was just discussed 5 min ago with u in another thread?
Cmon man grow a pair and play the game
I do play the game, just pvp is so disgusting to literally every pver / rper in the game.
Caleb_Kadesh wrote: »My problem with the crystals is that the RNG for acquiring them is heavily weighted to give you the lowest possible reward with the greatest chance. 99% of the time Vet HM pledges will give you 1-2 crystals. 99% rewards of the worthy geodes will give you 4 crystals. And so on...
Sounds like they were intended to be valuable and therefore not plentiful. Working as intended. This is a mechanic to reduce the frustration of continual farming and not receiving the desired trait.
I for one would like to thank the developers for providing a method that doesn't completely depend on RNG and allows us to have a much more dependable way to acquire desired traits on gear.
I have children and it never ceases to amaze me the extent they will complain because of a perceived slight when it comes to gifts. Gifts that they were never upset about until they received them.
“Up to”, sure, but I ran 5 vet pledges yesterday and got 1, 1, 2, 1, 2.As Bizz pointed out, vet HM pledges have a chance to drop up to 10 crystals. It's only normal pledges and randoms that are (seemingly) restricted to 1 crystal. This seems fair to me. If you're only running normal dungeons, then your traits don't matter anyway. Trait change crystals should be most readily available from the content for which traits actually matter, vet content.
Apache_Kid wrote: »Instead of complaining so that the PvP crystal drop-rate gets nerfed you could go into PvP yourself and get more crystals! Problem solved and we don't have to suffer any nerfs or increase to the grind.