Same here ...Hippie4927 wrote: »I didn't have to open any ports to play the game. Problem may be on your end?
Greifenherz wrote: »I didn't have to do anything with ports to play the game. Are you sure this is a problem with the game and not with your router/ISP?
That's not how hacking works.the only solution that is left is for me to open ports ...
and if i will open ports it will let hackers have easier access to my computer ...
That's not how hacking works.the only solution that is left is for me to open ports ...
and if i will open ports it will let hackers have easier access to my computer ...
You only need to open ports for outgoing traffic, the ESO client will initiate the connection from your PC.
There's no need to open any ports for incoming traffic ...
That is correct but apparently the OP has closed most outgoing ports as well in his/her firewall settings, otherwise ESO would be working just fine out of the box.lordrichter wrote: »And most of the time, with most residential quality internet connections, you don't have to open any ports at all. They are already open.
That's not how hacking works.the only solution that is left is for me to open ports ...
and if i will open ports it will let hackers have easier access to my computer ...
You only need to open ports for outgoing traffic, the ESO client will initiate the connection from your PC.
There's no need to open any ports for incoming traffic ...
newtinmpls wrote: »Um, OP, maybe you could describe what system you are running and someone here might be able to help you out.
That is correct but apparently the OP has closed most outgoing ports as well in his/her firewall settings, otherwise ESO would be working just fine out of the box.lordrichter wrote: »And most of the time, with most residential quality internet connections, you don't have to open any ports at all. They are already open.
Port Triggering (as opposed to Port Forwarding which requires Static IPs and more involved set up) is not opening your machine to hackers. It just allows the ports that are used by the game to be enabled as long as traffic is initiated by your machine on those ports. In other words, it won't listen on those ports unless it talked on those ports.
It helps some people, for others it does not matter. However if you have a Firewall Function on your router, it would help to have the ports for the online games active as a step in troubleshooting lag and performance issues.
What can really get in the way, and this should not apply to a console, is when you have a Firewall on your Router, and, you are running Windows Firewall. Pick one and run that.
Which begs the question, you are running a wired connection to game with? Right?
You have to configure it for server software, that is stuff who accept random incoming connections.Ports?
You running windows '95?
I haven't configured ports in over 20 years.
These are the ports you enter at "Local Start Port, Local End Port".
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24500 through 24507
TCP / UDP Ports 24300 through 24331
TCP Port 80 through 80
TCP Port 433 through 433
Your local IP should be filled in automatically.
These are the ports you enter at "Local Start Port, Local End Port".
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24500 through 24507
TCP / UDP Ports 24300 through 24331
TCP Port 80 through 80
TCP Port 433 through 433
Your local IP should be filled in automatically.