Whys that.
Dumbing combat down even more will just make things dull.
Right now heavy for resource, light for damage / weave. Makes sense.
That would mean: No more finger hurting for some people, because weaving is not a good thing for everyone!
What purpose would this change serve?gimpdrb14_ESO wrote: »just a thought but I think it would b e better if the got rid of light and heavy attacks and just have a standard attack.