Merlin13KAGL wrote: »Keep your retraiting. Give us crafting instead.
Reasons why I would want it for is for jewelry like elfsbane as it comes in healthy.
Merlin13KAGL wrote: »Keep your retraiting. Give us crafting instead.
Jewelry crafting would kill overland dropped sets. Why spend tens of thousands of gold apiece on purple Necropotence or Spinner's or Mother's Sorrow (or Spriggan's if you're a stamina char) jewelry pieces when you can make your own from crafted sets, and in gold as well? (Unless the cost to produce a purple or gold necklace or ring from a crafted set was high enough that pieces from dropped sets selling in guild stores were still competitive.)
Enabling retraiting to allow a player to put a trait on a piece of jewelry that it normally doesn't ever drop in would be reasonable.
Same. I think the current HM should have a chance to drop gold because there's no reason for it outside of pledges and achievements.I would hate the ability to gold out jewellery. Why would you run a vet trial if you could just get the jewellery on normal and gold it out? I'd rather see a Champion/Nightmare mode for dungeons where gold jewellery could drop.
Everything is this game is far to easily accessible anyway, there is no value in having good gear any more, as everyone can pretty much get BIS in a few hours.