I saw a post about a plan to stop zergs from @Deep_01, and this gave me a great idea.
What if a pvp mode doing the following:
Premade build, and gear setup.
A Champion arena where you do not select you own build, gear, potions, or stats. Once you enter this Arena, you have the option to select between pre-made 4-5 different setups. This would be interesting as it would be easy to balance for zenimax. Maybe even a random mode, where your setup is selected randomly? And this arena could be 1v1, 2v2, 3v3, OR 1v1v1, 2v2v2, 3v3v3.
Additionally, you select if you wanna select between 3 different modes, which also has different leaderboards.
Mode 1: Damage Dealer, Damage Dealer, Damage Dealer
Mode 2: Damage Dealer, Damage Dealer, Tank
Mode 3: Damage Dealer, Healer, Tank
Thought?
This sounds horrible. This is still an rpg. I only really PvP, and my favorite part is developing strong custom builds. If your suggestions were implemented across the board for PvP, I don't believe I would be the only one leaving the game.
Bouldercleave wrote: »People always scream balance, balance, balance - until they get it.
The strong players get bored and the weak players get frustrated
Both wind up leaving.
Bouldercleave wrote: »People always scream balance, balance, balance - until they get it.
The strong players get bored and the weak players get frustrated
Both wind up leaving.
Girl_Number8 wrote: »I thought they were screaming nerf, nerf, nerf, then buff, and everyone quickly has to find a chair. The one left standing ZoS kills your build. Get it the one left standing gets nerfed.Then all the poor little snowflakes can't get that really cool monster helm because there is no one there to keep aggro on the boss, lol.
Bouldercleave wrote: »People always scream balance, balance, balance - until they get it.
The strong players get bored and the weak players get frustrated
Both wind up leaving.
Only if your matchmaking is trash, meanwhile, LoL, DOTA 2, Overwatch, etc all games with balance on another level compared to the joke that is ESO. all have more players than even the biggest MMORPG (or even most of the big MMORPGs put together).
This sounds horrible. This is still an rpg. I only really PvP, and my favorite part is developing strong custom builds. If your suggestions were implemented across the board for PvP, I don't believe I would be the only one leaving the game.
Bouldercleave wrote: »People always scream balance, balance, balance - until they get it.
The strong players get bored and the weak players get frustrated
Both wind up leaving.
VaranisArano wrote: »Girl_Number8 wrote: »I thought they were screaming nerf, nerf, nerf, then buff, and everyone quickly has to find a chair. The one left standing ZoS kills your build. Get it the one left standing gets nerfed.Then all the poor little snowflakes can't get that really cool monster helm because there is no one there to keep aggro on the boss, lol.
Is this why sorcs never get nerfed cause they have streak and the minor expedition from Hurricane? Mind blown.
Bouldercleave wrote: »People always scream balance, balance, balance - until they get it.
The strong players get bored and the weak players get frustrated
Both wind up leaving.
Only if your matchmaking is trash, meanwhile, LoL, DOTA 2, Overwatch, etc all games with balance on another level compared to the joke that is ESO. all have more players than even the biggest MMORPG (or even most of the big MMORPGs put together).
Citation? Also, those games you listed are MMOBAs. I personally find them boring as hell after about 2 hours.
Also, there's complaining going on in ALL games about balance. It's not just ESO.
Overwatch:
https://www.heroesneverdie.com/2017/10/9/16434790/overwatch-balance-team-development-controversy-mercy
DOTA 2:
http://www.escapistmagazine.com/forums/read/9.843194-Lets-talk-about-DotA-2-and-its-balancing-issues
League of Legends :
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/O3NHEY3g-lets-discuss-balance-and-counterplay