Is that the sum of the two? *scratches head*7.1k Spell and Weapon damage, Heavy.
kypranb14_ESO wrote: »
This is self buffed, if you throw in spell power cure, elder scroll PVP buffs, and alliance war skill passives, you can probably break 10k.
kypranb14_ESO wrote: »
This is self buffed, if you throw in spell power cure, elder scroll PVP buffs, and alliance war skill passives, you can probably break 10k.
Lol. What are you doing wearing CA and Fury with a full buff, nirnhoned wpns and every skill that passively buffs Damage? How does that build even function?
Lightspeedflashb14_ESO wrote: »45k max magic and 2.3k spell damage in light armor and 35k max stamina and 3.3k weapon damage in medium, heavy don't worry about either.
Powerful dogo
Heavy armor might be quite ok next patch on WW (even with the removal of wrath). Since the new passive they will add gives more resources back on heavy attack. Think that can help with the sustain issue some WW-builds have.
Lightspeedflashb14_ESO wrote: »
Powerful dogo
Heavy armor might be quite ok next patch on WW (even with the removal of wrath). Since the new passive they will add gives more resources back on heavy attack. Think that can help with the sustain issue some WW-builds have.
You are aware that heavy does this already correct? With the rapid mending passive. Count on them just removing wraith and splitting the rapid mending passive into two, one with the resource center now and the other with the 8% more healing.