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Weapon/Spell Power average.

Walks_With_Kagouti
So i was just wondering what your guys/gals power was. I dont care for the set information but you can add it if you want. Simply, fully buffed what is your Spell/Weapon power. However i would like to add what armour type you run. All Heavy?Medium?Light? Something of a mix?

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  • Chrlynsch
    Chrlynsch
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    7.1k Spell and Weapon damage, Heavy.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    45k max magic and 2.3k spell damage in light armor and 35k max stamina and 3.3k weapon damage in medium, heavy don't worry about either.
  • baratron
    baratron
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    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.
    Is that the sum of the two? *scratches head*

    Guildmaster of the UESP Guild on the North American PC/Mac Server 2350+ CP & also found on the European PC/Mac Server 1700+ CP

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  • agegarton
    agegarton
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    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.
  • AbysmalGhul
    AbysmalGhul
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    Magicka Sorcerer
    4.2 k spell damage buffed
    I run 6 light armor and 1 heavy armor

    Healer
    4.4 k spell damage buffed
    I run 6 light armor and 1 heavy armor
  • Chrlynsch
    Chrlynsch
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    baratron wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.
    Is that the sum of the two? *scratches head*

    Templar werewolf wearing Pelinal's/7th legion/Kena. Weapon damage gylphs on jewlery. Nirn main hand, infused off hand with weapon damage. Brutality and Hircine's Rage buff.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • SirAndy
    SirAndy
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    Currently playing my Stamblade:

    Armor: 5 Medium, 2 Heavy
    Weapon Damage: 3,433 base, 3,781 self-buffed
    Weapon Critical: 72.9%
    Max Stamina: 31,103

    ninja.gif
  • kypranb14_ESO
    kypranb14_ESO
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    Weapon_Damages.png

    This is self buffed, if you throw in spell power cure, elder scroll PVP buffs, and alliance war skill passives, you can probably break 10k.
    Edited by kypranb14_ESO on October 15, 2017 10:39PM
  • Jade1986
    Jade1986
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    How the smurf ppl get that high is beyond me.
    Edited by Jade1986 on October 15, 2017 10:42PM
  • WuffyCerulei
    WuffyCerulei
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    Sorc pve build is about 2.5k spell damage. Pvp build has more.

    Templar on pvp build is 3k, while pve build is more.
    Edited by WuffyCerulei on October 15, 2017 10:42PM
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • MjolnirVilkas
    MjolnirVilkas
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    Templar PvE DPS

    Spell Power:
    2.7k unbuffed
    4.2k buffed

    Armor:
    5+1+1 (5 light)

    Set:
    Grothdarr, Julianos and Warmaiden (will be switching Warmaiden for IA asap).
    Sick liaisons raised this monumental mark
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  • Vapirko
    Vapirko
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    Weapon_Damages.png

    This is self buffed, if you throw in spell power cure, elder scroll PVP buffs, and alliance war skill passives, you can probably break 10k.

    Lol. What are you doing wearing CA and Fury with a full buff, nirnhoned wpns and every skill that passively buffs Damage? How does that build even function?
  • kypranb14_ESO
    kypranb14_ESO
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    Vapirko wrote: »
    Weapon_Damages.png

    This is self buffed, if you throw in spell power cure, elder scroll PVP buffs, and alliance war skill passives, you can probably break 10k.

    Lol. What are you doing wearing CA and Fury with a full buff, nirnhoned wpns and every skill that passively buffs Damage? How does that build even function?

    Most builds with tons of weapon damage don't function, that's kinda the point of my obscene post. You need to find a good balance of stats to make your build work.

    This was just thrown together on PTS because on of my friends sent me a screenshot of his 5k weapon damage, sub 1k recovery, and sub 30k max pool with 11k max health. lol

    EDIT: It's Ravager, molag keena, clever alchemist, Nirnhoned main hand, infused off-hand with power enchant with all weapon damage jewelry enchants. 5 pc medium 2 pc heavy.
    Edited by kypranb14_ESO on October 15, 2017 10:54PM
  • ArchMikem
    ArchMikem
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    Stamina Characters sit at 2700 - 3000 Weapon unbuffed.

    Magic is much lower, at just 2100 - 2300.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • Chrlynsch
    Chrlynsch
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    agegarton wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.

    Sorry I was a little off...
    Screenshot_20171015_212222_zpsu59ag1tv.png

    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Chrlynsch wrote: »
    agegarton wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.

    Sorry I was a little off...
    Screenshot_20171015_212222_zpsu59ag1tv.png

    http://en.uesp.net/wiki/Online:Pelinal's_Aptitude
    45k max magic and 2.3k spell damage in light armor and 35k max stamina and 3.3k weapon damage in medium, heavy don't worry about either.

    These are unbuffed spell and weapon damage stats by the way.
  • FloppyTouch
    FloppyTouch
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    1,8 sd I pvp with a mdk :/ and that's called not bad lmao
  • Huyen
    Huyen
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    It really depends on spec, gear etc. and wheter you do pve or pvp. Also if you do trials you got better gear and are probaly min/maxing. Ergo there is no "average".
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
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  • Qbiken
    Qbiken
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    Chrlynsch wrote: »
    agegarton wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.

    Sorry I was a little off...
    Screenshot_20171015_212222_zpsu59ag1tv.png

    Powerful dogo :)

    Heavy armor might be quite ok next patch on WW (even with the removal of wrath). Since the new passive they will add gives more resources back on heavy attack. Think that can help with the sustain issue some WW-builds have.
    Edited by Qbiken on October 16, 2017 9:11AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Qbiken wrote: »
    Chrlynsch wrote: »
    agegarton wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.

    Sorry I was a little off...
    Screenshot_20171015_212222_zpsu59ag1tv.png

    Powerful dogo :)

    Heavy armor might be quite ok next patch on WW (even with the removal of wrath). Since the new passive they will add gives more resources back on heavy attack. Think that can help with the sustain issue some WW-builds have.

    You are aware that heavy does this already correct? With the rapid mending passive. Count on them just removing wraith and splitting the rapid mending passive into two, one with the resource return now and the other with the 8% more healing.
    Edited by Lightspeedflashb14_ESO on October 16, 2017 9:30AM
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Chrlynsch wrote: »
    agegarton wrote: »
    Chrlynsch wrote: »
    7.1k Spell and Weapon damage, Heavy.

    Pics, or I call ***.

    Sorry I was a little off...
    Screenshot_20171015_212222_zpsu59ag1tv.png

    Powerful dogo :)

    Heavy armor might be quite ok next patch on WW (even with the removal of wrath). Since the new passive they will add gives more resources back on heavy attack. Think that can help with the sustain issue some WW-builds have.

    You are aware that heavy does this already correct? With the rapid mending passive. Count on them just removing wraith and splitting the rapid mending passive into two, one with the resource center now and the other with the 8% more healing.

    I know that. In that case, maybe I´ve misunderstood the changes they´re going to do then. :)
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