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ZOS: Will Transmog allow you to change armor weight style too?

ThePrinceOfBargains
ThePrinceOfBargains
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I like the Grim Harlequin Style, but only the Heavy Armor actually looks good. If we can’t change this, then the transmog is way too limited and I will likely have no use for it.

Of course, if you’d just gone the sensible route and added an appearance tab, something even mediocre Korean MMOs like Revelations Online have included from the start, then this wouldn’t even be a question that I have to ask. But we all know common sense and simple solutions are foreign concepts to you, so I have to make sure.
  • Danksta
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    I don't think transmog has been officially confirmed. They have said it's in their plans but I think that's all that's been said on the subject.
    BawKinTackWarDs PS4/NA

  • Aliyavana
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    I hope so, just some "it's not realistic!" Crowd will qq even though costumes of heavy armor and wedding dresses let you use the same stats as your regular gear... imo we should also be allowed to tmog our dw weps into other types like axes into swords, as I want to use swords but axe and a dagger is good for stam sorc
  • ThePrinceOfBargains
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    Danksta wrote: »
    I don't think transmog has been officially confirmed. They have said it's in their plans but I think that's all that's been said on the subject.
    I’m also taking this into consideration. No sense in buying it if it’s going to take another year or two before they actually get around to it.
  • BrightOblivion
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    I'd like them to just have an appearance tab. However, with all the styles and weights and sets available, I'm not sure how well that'd work or how complicated it would be to code.
  • Peekachu99
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    There are very few games where you can change the weight of a transmogrified item: WoW, FFXIV and more traditional MMORPGs among them. More costume and vanity driven games like DCUO and GW2 are exceptions.

    I don’t see ESO going with the second approach, but I could be wrong.
  • Recremen
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    I sure hope it does! I also hope they leverage their existing "Collections" UI instead of having an appearance tab or transforming the items themselves, though.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Runs
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    I never even thought about them doing it like that. Would be pretty awesome if they do.
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • altemriel
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    Danksta wrote: »
    I don't think transmog has been officially confirmed. They have said it's in their plans but I think that's all that's been said on the subject.



    only trait-change is coming with clockwork city dlc, I think it has been confirmed that they are working on transmog too, but no details were announced
    Edited by altemriel on October 12, 2017 4:51PM
  • Linaleah
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    Peekachu99 wrote: »
    There are very few games where you can change the weight of a transmogrified item: WoW, FFXIV and more traditional MMORPGs among them. More costume and vanity driven games like DCUO and GW2 are exceptions.

    I don’t see ESO going with the second approach, but I could be wrong.

    in swtor, appearance tabs are free for all when it comes to armor weights (of course, nowadays in that game armor weight scales to whatever your character is supposed to be wearing, based on their spec, but the point is, you can have any armor appearance on any character) one of the few things that game does objectively better.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Ragnarok0130
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    Recremen wrote: »
    I sure hope it does! I also hope they leverage their existing "Collections" UI instead of having an appearance tab or transforming the items themselves, though.

    I'm a fan of the outfit designer in SWTOR. On our character we have 16 outfits to swap between on the fly and each outfit tab has one slot (head, chest, gloves, belt, pants, boots, wrists) that we can add the look of any piece of armor to. Now we get some variety where everyone not only isn't wearing the same thing but we see unique looks which is awesome. I can also wear light armor for my class but have the look of heavier sets so I get the look I want and the functionality of my class needed to raid.
  • seipher09
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    Peekachu99 wrote: »
    There are very few games where you can change the weight of a transmogrified item: WoW, FFXIV and more traditional MMORPGs among them. More costume and vanity driven games like DCUO and GW2 are exceptions.

    I don’t see ESO going with the second approach, but I could be wrong.

    Well gw2 will only let you turn swords to swords and axes to axes....

    Heavy chest can only be heavy chest and light chest can only be light chest.

    If they add transmogs that would be fine. Turning a light chest into a heavy chest by appearance I don't think works out in my opinion, but who knows
  • eso_nya
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    Changing armortype of a set would be great. => Not gonna happen.

    Just imagine tanks running alkosh and pa in heavy or healers running spc+worm w/ 5-1-1.

    pvpers might not like to face spriggan + automaton in 5 heavy xD
    Edited by eso_nya on October 12, 2017 7:30PM
  • Alaztor91
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    Considering that many people run 5/1/1 setups due to the undaunted passive, it would be logical for ZOS to allow us to change an item ''weight appearance'' or else it would be the same problem currently where dropped sets are ''ugly'' but good, there would be no point in changing you gear appearance to your preferred style if at the end you can't really have control over the different weights appearances.

    For example if I'm wearing heavy chest, medium legs and the rest light, I would like for ZOS to allow me to change the heavy and medium armor pieces to a ''light armor appearance'' so I can make all 7 pieces look Ebony light style(my favorite light armor style). I hope that they take that into consideration.
  • kargen27
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    eso_nya wrote: »
    Changing armortype of a set would be great. => Not gonna happen.

    Just imagine tanks running alkosh and pa in heavy or healers running spc+worm w/ 5-1-1.

    pvpers might not like to face spriggan + automaton in 5 heavy xD

    The change would be cosmetic only. If you made light gear look like heavy gear it would still work as light gear works.
    and then the parrot said, "must be the water mines green too."
  • zaria
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    eso_nya wrote: »
    Changing armortype of a set would be great. => Not gonna happen.

    Just imagine tanks running alkosh and pa in heavy or healers running spc+worm w/ 5-1-1.

    pvpers might not like to face spriggan + automaton in 5 heavy xD
    Costumes are equal misleading, you even have costumes who look like armor sets in various weights.
    In addition to clothing and armor costumes.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
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    As I see it style change will work one of two ways:
    1) style change, you put armor into slot, select a style you know just as then crafting, you need to have style stone and payment, press button, downside is its still cp 160 gear so you still get red weapons. High chance you can not change between jerkin or robe either.
    2) you put your armor in one slot and the style item in slot 2, press button and item 1 looks like item 2, benefit is that style item can be any level, restricting on armor weight would be an added restriction
    Note that one benefit of this is that ZoS could sell costume items, think the broom and bucket who could be used for style item, style items would be destroyed at use.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Skullstachio
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    A better solution to the Transmogrification process (since it only allows you to change the weapon/armor trait.) would be as you all say about style transmogrification, you would have to use a style you already know, a transmogrification crystal & the style material associated with the style. the only thing to address would be to add a special restriction that does not allow style transmogrification of monster helmets & shoulders, that would ensure that PVP'ers will know what they are dealing with.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Vrienda
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    Alpha-Lupi wrote: »
    A better solution to the Transmogrification process (since it only allows you to change the weapon/armor trait.) would be as you all say about style transmogrification, you would have to use a style you already know, a transmogrification crystal & the style material associated with the style. the only thing to address would be to add a special restriction that does not allow style transmogrification of monster helmets & shoulders, that would ensure that PVP'ers will know what they are dealing with.

    Sorry but preventing monster helms and shoulders from being transmogged for the sake of PvPers is ridiculous, especially when you have costumes and disguises that can hide those things in PvP already. And let’s not forget the option to hide helmet.

    As for the OP I’d love to wear Heavy Armor on my stamdk, but it’s not optimal. Transmog would be perfect for getting the look without loosing stats.
    Edited by Vrienda on October 13, 2017 1:04AM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Wing
    Wing
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    okay ima stop anyone saying "PVP!" or "we need to see what they are wearing!"

    costumes already hide everything

    that argument is dead and gone, happened a long time ago and there is no going back.

    if we can trasmog it should be any chest (we can craft) on any chest we pick up, period.

    LOTRO also had a tab style system where you simply picked the pieces that you liked and put them in your appearance slots, no grind or items or anything extra required. it was the exact same thing as your equip screen but for appearance only.

    sounds simple.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

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    DK one trick
  • Skullstachio
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    Vrienda wrote: »
    Alpha-Lupi wrote: »
    A better solution to the Transmogrification process (since it only allows you to change the weapon/armor trait.) would be as you all say about style transmogrification, you would have to use a style you already know, a transmogrification crystal & the style material associated with the style. the only thing to address would be to add a special restriction that does not allow style transmogrification of monster helmets & shoulders, that would ensure that PVP'ers will know what they are dealing with.

    Sorry but preventing monster helms and shoulders from being transmogged for the sake of PvPers is ridiculous, especially when you have costumes and disguises that can hide those things in PvP already. And let’s not forget the option to hide helmet.

    Not just that, but because of the Unique way monster sets look & the fact that you can only get monster helms in vet dungeons & shoulders in the undaunted chest (As well as the fact that you cannot create those unique styles that monster sets have like the pirate skeleton monster set whose helmet looks like a skull with an eyepatch as an example.) it is the only logical solution.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • GeorgeBlack
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    It is so easy to implement especially in this game which stats/name of armor is not linked to actuall item (imperial hundinfs rage , imperial law of julianos)

    It's a matter if whether it is proffitable to spend resources to implement and if they can embody this feature without hurting costume sales (tera online had instore costumes and ingame appearance change).

    It's typical Zos "soon" stuff... I wonder who's losing here? Players than can move at any second? A company that sells crown crates and mounts?
  • Vrienda
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    Alpha-Lupi wrote: »
    Vrienda wrote: »
    Alpha-Lupi wrote: »
    A better solution to the Transmogrification process (since it only allows you to change the weapon/armor trait.) would be as you all say about style transmogrification, you would have to use a style you already know, a transmogrification crystal & the style material associated with the style. the only thing to address would be to add a special restriction that does not allow style transmogrification of monster helmets & shoulders, that would ensure that PVP'ers will know what they are dealing with.

    Sorry but preventing monster helms and shoulders from being transmogged for the sake of PvPers is ridiculous, especially when you have costumes and disguises that can hide those things in PvP already. And let’s not forget the option to hide helmet.

    Not just that, but because of the Unique way monster sets look & the fact that you can only get monster helms in vet dungeons & shoulders in the undaunted chest (As well as the fact that you cannot create those unique styles that monster sets have like the pirate skeleton monster set whose helmet looks like a skull with an eyepatch as an example.) it is the only logical solution.

    It’s not logical at all, it’s just an arbitrary solution to a non-existent, imaginary problem.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • ThePrinceOfBargains
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    So they came in here, stealth deleted my post about how objectively useless they are, and still didn’t address the matter at hand. WHY did they hire people that avoid doing their jobs at all costs?
  • Skullstachio
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    Vrienda wrote: »
    Alpha-Lupi wrote: »
    Vrienda wrote: »
    Alpha-Lupi wrote: »
    A better solution to the Transmogrification process (since it only allows you to change the weapon/armor trait.) would be as you all say about style transmogrification, you would have to use a style you already know, a transmogrification crystal & the style material associated with the style. the only thing to address would be to add a special restriction that does not allow style transmogrification of monster helmets & shoulders, that would ensure that PVP'ers will know what they are dealing with.

    Sorry but preventing monster helms and shoulders from being transmogged for the sake of PvPers is ridiculous, especially when you have costumes and disguises that can hide those things in PvP already. And let’s not forget the option to hide helmet.

    Not just that, but because of the Unique way monster sets look & the fact that you can only get monster helms in vet dungeons & shoulders in the undaunted chest (As well as the fact that you cannot create those unique styles that monster sets have like the pirate skeleton monster set whose helmet looks like a skull with an eyepatch as an example.) it is the only logical solution.

    It’s not logical at all, it’s just an arbitrary solution to a non-existent, imaginary problem.

    As Albert Einstein once quoted.
    ~Imagination is more Important than Knowledge.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Aquanova
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    More than being able to change the weight of armor I'd rather their be the ability to increase the CP level as their have been some indications they will raise the level cap.
    NA/PC
  • Recremen
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    Recremen wrote: »
    I sure hope it does! I also hope they leverage their existing "Collections" UI instead of having an appearance tab or transforming the items themselves, though.

    I'm a fan of the outfit designer in SWTOR. On our character we have 16 outfits to swap between on the fly and each outfit tab has one slot (head, chest, gloves, belt, pants, boots, wrists) that we can add the look of any piece of armor to. Now we get some variety where everyone not only isn't wearing the same thing but we see unique looks which is awesome. I can also wear light armor for my class but have the look of heavier sets so I get the look I want and the functionality of my class needed to raid.

    @Ragnarok0130 Eh, that doesn't sound ideal to me. I'd rather select each piece individually from the Collections tab like I already do for hats, jewelry, hairstlyes, skins, mounts, etc. That way I don't need to make any extra items (and worry about storing them), I don't need to fret over which 16 looks I like best, I can just decide on the fly what each piece should look like. "Yesterday I was all claws, so Daedric light gauntlets were for me, but right now I'm feeling more Khajiit medium... though those go terrible with this cuirass so that'll have to change, too." You know, the stuff I already do with dyes and costumes, just also for armor.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
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