theamazingx wrote: »The main issue with the “only 5 classes” thing is that it’s really 10. Magsorc vs stamsorc, magdk vs stamdk, etc, they’re effectively completely different classes in playstyle, strengths/weaknesses, skills, gear, everything.
Nemesis7884 wrote: »not really...maybe 6 since all stam classes play the same....
stewhead2ub17_ESO wrote: »I'm really hoping to see some Necromancer!
stewhead2ub17_ESO wrote: »I'm really hoping to see some Necromancer!
I said it again, and I will say it again a thousand times probaly: necromancers wont happen, because the lore isnt supporting them!
stewhead2ub17_ESO wrote: »I'm really hoping to see some Necromancer!
I said it again, and I will say it again a thousand times probaly: necromancers wont happen, because the lore isnt supporting them!
I know there will be some hate on this, but even with the addition of the lackluster warden, I feel like we still need a new class. Too many if the "builds" are too similar, and most mmos that are 3 years in have more than 5 classes. We need a good new fun playstyle.
Nemesis7884 wrote: »theamazingx wrote: »The main issue with the “only 5 classes” thing is that it’s really 10. Magsorc vs stamsorc, magdk vs stamdk, etc, they’re effectively completely different classes in playstyle, strengths/weaknesses, skills, gear, everything.
not really...maybe 6 since all stam classes play the same....
instead of a class of course they could release more skill lines for everyone
Nemesis7884 wrote: »all stam classes play the same....theamazingx wrote: »The main issue with the “only 5 classes” thing is that it’s really 10. Magsorc vs stamsorc, magdk vs stamdk, etc, they’re effectively completely different classes in playstyle, strengths/weaknesses, skills, gear, everything.
stewhead2ub17_ESO wrote: »I'm really hoping to see some Necromancer!
I said it again, and I will say it again a thousand times probaly: necromancers wont happen, because the lore isnt supporting them!
I would dig an extra ability or two in each of the weapon skills, 5 weapon skills just doesnt feel like enough variety. Adding ults to the weapons was great, but I want more.
Wrong.I know there will be some hate on this, but even with the addition of the lackluster warden, I feel like we still need a new class...
True....Too many if the "builds" are too similar, and most mmos that are 3 years in have more than 5 classes. We need a good new fun playstyle.
Wrong. The lore is supporting them just right... only, they are generally antagonists throughout the game. But then, so are imperials, and we can still play them... also, there are at least some necromancers who do not kowtow to mannimarco... and also, any character who played through the main story HAS engaged in necromancy at least -once- during the rescue of Abner Tharn, remember?stewhead2ub17_ESO wrote: »I'm really hoping to see some Necromancer!
I said it again, and I will say it again a thousand times probaly: necromancers wont happen, because the lore isnt supporting them!
...much like, say, murder? Dark Brotherhood, anyone?Necromancers are definitely possible considering Mannimarco is one, but it's practically a crime to practice this magic...
I would dig an extra ability or two in each of the weapon skills, 5 weapon skills just doesnt feel like enough variety. Adding ults to the weapons was great, but I want more.
Agreed, adding additional Weapon Skills for each and every character to learn would also be a very good thing to expand character diversity and give us horizontal progression options (learning more options instead of gaining more power).I would love to see a Polearm skill line
That may not be enough for a whole class... but it would totally be just the right thing for a new guild!Demycilian wrote: »Would love a bard class.