100%
Can’t even believe that they don’t even have one right now
Taleof2Cities wrote: »Is this a poll disguised as another heavy armor wearers losing shuffle complaint thread?
Either way, how do you propose it to work, @jaburns ?
A one-time removal of negative effects (upon potion activation) wouldn't be worth it.
A removal of negative effects per tick of the potion would be OP.
Right? I was looking for sources of purge/cleanse the other day and there's only Purge (the PVP skill), Cleansing Ritual (Templar), and Blue Betty (Warden)...
Cleansing negative effects seems like it would fall right into the realm of potion-making.
VaranisArano wrote: »Right? I was looking for sources of purge/cleanse the other day and there's only Purge (the PVP skill), Cleansing Ritual (Templar), and Blue Betty (Warden)...
Cleansing negative effects seems like it would fall right into the realm of potion-making.
For gear, there's Stendarr's Embrace, a 50% chance to remove up to 5 negative effects from players healed on a 30 sec per target cooldown: http://en.uesp.net/wiki/Online:Stendarr's_Embrace
Its still solidly a healer set though, and source of Purge as you listed are clearly heavily slanted towards healers. A purge potion would give a one-shot purge on a cooldown to any player, which could be beneficial towards counterplay in PVP. The balance issues with poisons, small group and solo play would need to be considered by the developers.
Taleof2Cities wrote: »Is this a poll disguised as another heavy armor wearers losing shuffle complaint thread?
Either way, how do you propose it to work, @jaburns ?
A one-time removal of negative effects (upon potion activation) wouldn't be worth it.
A removal of negative effects per tick of the potion would be OP.
Nope. It's not a heavy armor complaint at all. (I actually wear light armor on my mDK)
I think the one-time cleanse of negative effects upon activation is exactly the way to go with it. It would obviously have other traits that you could mix into the potion with other ingredients (ie: health, magic, magic regen, etc). It wouldn't be OP because you still have to wait for the potion timer to build back up before you can use it again.
It basically follows the same rules as all the other buffs you get from potions.
Let's make healers even more pointless! I still maintain Vigor should be removed.
That'll put marzipan in your pieplate, bingo.